Player Matchup

Hercules
Hercules
BADBOYKIA
Hercules
Level 158
God Stats
5W - 1L
1,879 SR
Queue Stats
293W - 264L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
GhostNinja420
Heimdallr
Level 156
God Stats
3W - 3L
1,713 SR
Queue Stats
141W - 118L
1,522 Elo+
Solo
Guan Yu
Guan Yu
SilentAngel00
Guan Yu
Level 124
God Stats
1W - 1L
1,308 SR
Queue Stats
170W - 161L
1,588 Elo+
Solo
Tiamat
Tiamat
Twinz33
Tiamat
Level 117
God Stats
9W - 13L
1,527 SR
Queue Stats
619W - 550L
1,639 Elo+
Solo
Kumbhakarna
Kumbhakarna
UHHHHHHHBURGER
Kumbhakarna
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 110L
1,561 Elo+
Party 1
Team Averages
Level 141
1,585 SR
1,579 Elo+

VS

Team Averages
Level 118
1,601 SR
1,569 Elo+
Skadi
Skadi
Deteragkyunn
Skadi
Level 148
God Stats
3W - 2L
1,712 SR
Queue Stats
276W - 249L
1,619 Elo+
Solo
Thor
Thor
Flytyshooter1
Thor
Level 80
God Stats
3W - 3L
1,694 SR
Queue Stats
39W - 51L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
Luekos
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 106L
1,580 Elo+
Party 2
Artio
Artio
UrLawDaddy
Artio
Level 129
God Stats
4W - 8L
1,828 SR
Queue Stats
657W - 602L
1,611 Elo+
Solo
Ix Chel
Ix Chel
fernansuarez
Ix Chel
Level 105
God Stats
0W - 2L
1,274 SR
Queue Stats
110W - 94L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BADBOYKIA
Hercules
13
12 / 1 / 1
7,625
693
10,926
8,541
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
GhostNinja420
Heimdallr
12
1 / 3 / 1
6,730
612
3,959
7,778
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
11
0 / 1 / 4
6,225
566
5,190
8,470
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Twinz33
Tiamat
13
1 / 0 / 5
6,791
617
5,433
5,248
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
UHHHHHHHBURGER
Kumbhakarna
9
1 / 1 / 4
5,661
515
3,013
6,552
3,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,420
675
5,824
5,440
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,125
466
1,744
7,116
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Luekos
Kuzenbo
9
2 / 2 / 3
5,973
543
5,079
9,445
8,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
10
1 / 5 / 1
6,227
566
6,525
12,514
10,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
fernansuarez
Ix Chel
11
0 / 4 / 0
5,876
534
2,919
9,184
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
6
6
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
BADBOYKIA
Hercules
12
1
1
12.5
L
3
1
2
4
L
0
3
1
0.17
W
Heimdallr
GhostNinja420
Heimdallr
1
3
1
0.5
L
Kuzenbo
Luekos
Kuzenbo
2
2
3
1.75
W
Guan Yu
0
1
4
2
W
Tiamat
Twinz33
Tiamat
1
0
5
3.5
W
Kumbhakarna
UHHHHHHHBURGER
Kumbhakarna
1
1
4
3
L
Artio
1
5
1
0.3
L
Ix Chel
fernansuarez
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,521
Damage
22,091
36,589
Taken
43,699
19,067
Mitigated
24,993
13,032
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BADBOYKIA
Hercules
10,926
5,126
0
3,709
8,541
3,475
0
2,990
5,551
0
46,935
L
5,824
2,816
0
1,783
5,440
1,737
0
334
5,106
0
60,011
L
1,744
536
0
2,840
7,116
1,926
0
733
6,226
0
28,864
W
Heimdallr
GhostNinja420
Heimdallr
3,959
867
0
2,309
7,778
2,604
0
1,070
6,708
0
54,041
L
Kuzenbo
Luekos
Kuzenbo
5,079
1,882
0
1,938
9,445
8,124
0
1,813
7,321
17,657
1,447
W
Guan Yu
5,190
870
214
3,149
8,470
7,171
0
4,834
3,636
0
38,446
W
Tiamat
Twinz33
Tiamat
5,433
1,148
0
2,060
5,248
2,543
0
2,888
2,360
44,826
0
W
Kumbhakarna
UHHHHHHHBURGER
Kumbhakarna
3,013
455
0
1,591
6,552
3,274
0
2,003
4,549
13,985
956
L
Artio
6,525
529
0
5,155
12,514
10,291
0
1,175
10,575
36,929
2,424
L
Ix Chel
fernansuarez
Ix Chel
2,919
234
61
2,199
9,184
2,915
0
3,338
5,314
42,153
955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
30,621
378
Minions Killed
347
0
Camps Cleared
0
1,186,142
Distance Traveled
1,130,517
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,625
693
59
5
0
279,209
0
L
Skadi
7,420
675
102
9
0
236,401
4
L
Thor
5,125
466
60
5
0
228,659
0
W
Heimdallr
6,730
612
108
10
0
214,496
0
L
Kuzenbo
5,973
543
22
2
0
256,341
3
W
Guan Yu
6,225
566
80
7
0
222,659
3
W
Tiamat
6,791
617
111
10
0
237,827
3
W
Kumbhakarna
5,661
515
20
2
0
231,951
0
L
Artio
6,227
566
68
6
0
182,542
1
L
Ix Chel
5,876
534
95
9
0
226,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role