Player Matchup

Loki
Loki
Platinum II
 
Loki
Platinum II
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Platinum I
 
Artemis
Platinum I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
JomShcColl
Ra
Platinum IV
Level 158
God Stats
8W - 1L
1,956 SR
Queue Stats
52W - 33L
2,026 MMR
Party 1
Cerberus
Cerberus
Gold I
MegaHealz
Cerberus
Gold I
Level 200
God Stats
1W - 0L
1,148 SR
Queue Stats
72W - 69L
1,778 MMR
Party 1
Horus
Horus
Platinum IV
Namikaze-F9
Horus
Platinum IV
Level 156
God Stats
1W - 0L
1,636 SR
Queue Stats
39W - 35L
1,810 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 174
1,548 SR
1,723 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,558 SR
1,653 MMR
Cliodhna
Cliodhna
Platinum II
 
Cliodhna
Platinum II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum II
 
Susano
Platinum II
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Platinum I
Dalouubis
Achilles
Platinum I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 206L
1,891 MMR
Solo
Chronos
Chronos
Platinum II
Doogie24
Chronos
Platinum II
Level 183
God Stats
2W - 4L
1,791 SR
Queue Stats
294W - 299L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 0 / 0
6,461
646
3,479
4,114
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
 
Artemis
10
1 / 1 / 1
6,194
619
4,877
5,743
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 1
5,685
569
1,518
3,668
1,411
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
MegaHealz
Cerberus
11
3 / 0 / 3
6,573
657
5,937
10,086
11,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 0 / 3
5,694
569
1,970
7,582
5,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AnhurAo KuangMedusaMercuryIx Chel

VS

Bans
MulanAthenaThorAwilixKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
0 / 1 / 0
6,259
626
1,637
4,994
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
 
Apollo
9
0 / 3 / 0
5,476
548
6,619
7,741
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
 
Susano
10
0 / 3 / 0
5,269
527
3,912
8,146
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Dalouubis
Achilles
4
0 / 2 / 0
4,229
423
1,516
4,192
1,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Doogie24
Chronos
12
1 / 0 / 0
6,051
605
3,774
5,379
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
0
5
W
Artemis
 
Artemis
1
1
1
1.5
L
Cliodhna
 
Cliodhna
0
1
0
0
L
Apollo
 
Apollo
0
3
0
0
L
Susano
 
Susano
0
3
0
0
L
Achilles
Dalouubis
Achilles
0
2
0
0
L
Chronos
Doogie24
Chronos
1
0
0
1
W
0
0
1
0.5
W
Cerberus
MegaHealz
Cerberus
3
0
3
4.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,781
Damage
17,458
31,193
Taken
30,452
21,409
Mitigated
8,714
15,888
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,479
967
0
3,161
4,114
1,175
0
49
4,065
0
44,949
W
Artemis
 
Artemis
4,877
2,335
0
1,982
5,743
1,845
0
1,755
3,988
0
41,965
L
Cliodhna
 
Cliodhna
1,637
0
0
1,697
4,994
1,472
0
487
4,507
0
50,144
L
Apollo
 
Apollo
6,619
3,976
0
2,010
7,741
1,906
0
4,580
3,104
0
35,720
L
Susano
 
Susano
3,912
1,451
0
4,360
8,146
2,115
0
2,268
5,878
0
38,877
L
Achilles
Dalouubis
Achilles
1,516
429
362
1,599
4,192
1,723
0
0
4,192
0
6,100
L
Chronos
Doogie24
Chronos
3,774
1,390
0
1,941
5,379
1,498
0
0
5,379
47,926
1,026
W
1,518
218
701
1,990
3,668
1,411
0
0
3,668
49,637
242
W
Cerberus
MegaHealz
Cerberus
5,937
236
0
4,343
10,086
11,420
0
0
10,086
41,370
714
W
1,970
747
520
3,191
7,582
5,558
0
1,733
5,849
0
12,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
27,284
375
Minions Killed
348
0
Camps Cleared
0
1,148,410
Distance Traveled
996,247
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,461
646
78
8
0
267,998
0
W
Artemis
6,194
619
80
8
0
192,631
2
L
Cliodhna
6,259
626
110
11
0
261,951
3
L
Apollo
5,476
548
72
7
0
193,236
0
L
Susano
5,269
527
74
7
0
238,152
0
L
Achilles
4,229
423
4
0
0
87,501
0
L
Chronos
6,051
605
88
9
0
215,407
0
W
Ra
5,685
569
99
10
0
221,876
0
W
Cerberus
6,573
657
97
10
0
213,987
0
W
Horus
5,694
569
21
2
0
251,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role