Player Matchup

Heimdallr
Heimdallr
Auzzie14
Heimdallr
Level 62
God Stats
4W - 1L
1,901 SR
Queue Stats
43W - 26L
1,596 Elo+
Solo
Lancelot
Lancelot
Fermat3rd
Lancelot
Level 128
God Stats
7W - 3L
1,681 SR
Queue Stats
87W - 73L
1,506 Elo+
Party 1
Bacchus
Bacchus
Garmfell
Bacchus
Level 87
God Stats
1W - 0L
1,450 SR
Queue Stats
110W - 107L
1,497 Elo+
Party 3
Vulcan
Vulcan
PolarisF3
Vulcan
Level 118
God Stats
5W - 2L
1,549 SR
Queue Stats
53W - 48L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
giroshie
Cthulhu
Level 125
God Stats
5W - 3L
1,492 SR
Queue Stats
165W - 147L
1,502 Elo+
Party 3
Team Averages
Level 104
1,615 SR
1,522 Elo+

VS

Team Averages
Level 117
1,487 SR
1,479 Elo+
Merlin
Merlin
Alexf0508
Merlin
Level 128
God Stats
0W - 1L
1,558 SR
Queue Stats
62W - 76L
1,482 Elo+
Solo
Fenrir
Fenrir
Dangerbanger369
Fenrir
Level 67
God Stats
0W - 2L
1,607 SR
Queue Stats
194W - 184L
1,437 Elo+
Party 2
Cerberus
Cerberus
SloththeSid1
Cerberus
Level 69
God Stats
4W - 7L
1,513 SR
Queue Stats
227W - 217L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vgguidry
Cu Chulainn
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 109L
1,538 Elo+
Solo
Anhur
Anhur
x_doggz_x
Anhur
Level 183
God Stats
0W - 2L
1,255 SR
Queue Stats
37W - 36L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Auzzie14
Heimdallr
17
5 / 2 / 4
9,824
517
16,127
14,306
4,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Fermat3rd
Lancelot
19
9 / 2 / 2
10,761
566
10,859
13,014
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
Garmfell
Bacchus
15
2 / 1 / 5
9,096
479
6,865
12,200
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
PolarisF3
Vulcan
18
8 / 4 / 1
10,980
578
14,623
8,480
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cthulhu
giroshie
Cthulhu
16
2 / 2 / 3
10,055
529
11,023
18,897
23,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexf0508
Merlin
16
2 / 6 / 1
10,378
546
5,998
11,774
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 8 / 4
9,691
510
10,872
19,213
6,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
SloththeSid1
Cerberus
14
3 / 3 / 3
10,057
529
10,491
17,271
13,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cu Chulainn
vgguidry
Cu Chulainn
16
1 / 5 / 1
10,435
549
12,432
22,668
16,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
x_doggz_x
Anhur
14
1 / 4 / 2
8,839
465
4,053
11,960
3,495
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
26
Kills
11
11
Deaths
26
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alexf0508
Merlin
2
6
1
0.42
W
Heimdallr
Auzzie14
Heimdallr
5
2
4
3.5
L
4
8
4
0.75
W
Lancelot
Fermat3rd
Lancelot
9
2
2
5
W
Bacchus
Garmfell
Bacchus
2
1
5
4.5
W
Vulcan
PolarisF3
Vulcan
8
4
1
2.13
L
Cerberus
SloththeSid1
Cerberus
3
3
3
1.5
W
Cthulhu
giroshie
Cthulhu
2
2
3
1.75
L
Cu Chulainn
vgguidry
Cu Chulainn
1
5
1
0.3
L
Anhur
x_doggz_x
Anhur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,497
Damage
43,846
66,897
Taken
82,886
50,233
Mitigated
42,406
17,750
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alexf0508
Merlin
5,998
182
0
1,006
11,774
2,296
0
8,078
3,245
73,531
366
W
Heimdallr
Auzzie14
Heimdallr
16,127
8,754
0
4,376
14,306
4,855
582
5,891
8,415
0
78,115
L
10,872
3,087
0
2,699
19,213
6,799
0
4,647
14,379
0
73,932
W
Lancelot
Fermat3rd
Lancelot
10,859
1,719
0
6,156
13,014
5,864
0
932
12,082
0
94,110
W
Bacchus
Garmfell
Bacchus
6,865
1,424
0
4,056
12,200
13,069
0
5,051
7,149
31,001
0
W
Vulcan
PolarisF3
Vulcan
14,623
340
0
1,000
8,480
2,845
415
4,400
4,080
73,288
1,259
L
Cerberus
SloththeSid1
Cerberus
10,491
580
301
7,311
17,271
13,169
127
4,761
12,479
34,634
387
W
Cthulhu
giroshie
Cthulhu
11,023
1,200
168
1,994
18,897
23,600
0
1,300
17,597
64,482
560
L
Cu Chulainn
vgguidry
Cu Chulainn
12,432
2,495
0
2,681
22,668
16,647
0
11,697
10,847
6,349
84,141
L
Anhur
x_doggz_x
Anhur
4,053
2,389
0
2,493
11,960
3,495
1,197
2,376
9,584
0
65,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,716
Gold Earned
49,400
537
Minions Killed
566
0
Camps Cleared
0
2,004,080
Distance Traveled
1,905,415
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,378
546
153
8
0
341,311
4
W
Heimdallr
9,824
517
124
7
0
369,528
0
L
Fenrir
9,691
510
93
5
0
411,398
0
W
Lancelot
10,761
566
135
7
0
496,305
5
W
Bacchus
9,096
479
32
2
0
396,032
0
W
Vulcan
10,980
578
125
7
0
376,062
5
L
Cerberus
10,057
529
72
4
0
410,352
0
W
Cthulhu
10,055
529
121
6
0
366,153
1
L
Cu Chulainn
10,435
549
128
7
0
329,400
3
L
Anhur
8,839
465
120
6
0
412,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role