Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alchiemyboy
Ah Muzen Cab
Level 47
God Stats
1W - 2L
1,259 SR
Queue Stats
79W - 65L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
Alpha_Doomer_420
Cthulhu
Level 157
God Stats
1W - 6L
1,259 SR
Queue Stats
20W - 27L
1,509 Elo+
Party 2
Janus
Janus
DrDurdle
Janus
Level 156
God Stats
1W - 1L
1,873 SR
Queue Stats
76W - 64L
1,617 Elo+
Party 2
Mulan
Mulan
Kaztastrophe
Mulan
Level 159
God Stats
8W - 13L
1,474 SR
Queue Stats
77W - 58L
1,565 Elo+
Party 2
Da Ji
Da Ji
darkmoom8211
Da Ji
Level 143
God Stats
5W - 2L
1,789 SR
Queue Stats
186W - 151L
1,657 Elo+
Solo
Team Averages
Level 132
1,531 SR
1,584 Elo+

VS

Team Averages
Level 128
1,526 SR
1,523 Elo+
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Catlovefoodyaya
Anhur
Level 93
God Stats
19W - 20L
1,566 SR
Queue Stats
997W - 909L
1,560 Elo+
Solo
Surtr
Surtr
Stealth683
Surtr
Level 48
God Stats
6W - 4L
1,576 SR
Queue Stats
43W - 43L
1,524 Elo+
Solo
Bacchus
Bacchus
iwuachu
Bacchus
Level 154
God Stats
2W - 1L
1,547 SR
Queue Stats
121W - 96L
1,586 Elo+
Party 1
Ra
Ra
xnorix
Ra
Level 192
God Stats
5W - 8L
1,439 SR
Queue Stats
80W - 77L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alchiemyboy
Ah Muzen Cab
10
0 / 1 / 2
5,128
513
2,980
7,623
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 2 / 1
4,782
478
2,578
6,976
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
DrDurdle
Janus
11
1 / 2 / 2
6,178
618
2,347
4,972
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 6 / 0
5,404
540
4,443
9,628
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
6 / 3 / 1
6,211
621
5,966
8,046
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 2 / 2
5,556
556
3,772
5,881
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 1
5,494
549
3,869
5,473
1,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
11
6 / 3 / 0
7,164
716
6,418
9,498
6,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
iwuachu
Bacchus
9
1 / 1 / 6
5,834
583
4,781
6,822
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
12
4 / 2 / 1
6,382
638
4,999
5,670
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
14
14
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
2
1.5
L
Ah Muzen Cab
Alchiemyboy
Ah Muzen Cab
0
1
2
1
L
1
2
1
0.75
W
1
1
1
1.5
L
Janus
DrDurdle
Janus
1
2
2
1
L
1
6
0
0.17
W
Surtr
6
3
0
2
L
6
3
1
2.17
W
Bacchus
iwuachu
Bacchus
1
1
6
4
W
Ra
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
23,839
37,245
Taken
33,344
14,222
Mitigated
17,465
6,557
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,772
1,967
0
2,650
5,881
2,048
0
1,043
4,706
0
31,166
L
Ah Muzen Cab
Alchiemyboy
Ah Muzen Cab
2,980
1,233
0
1,397
7,623
1,923
0
1,139
6,484
0
36,081
L
2,578
111
180
1,809
6,976
3,995
0
2,483
4,414
10,894
0
W
3,869
2,317
0
2,132
5,473
1,414
0
1,258
4,215
0
38,613
L
Janus
DrDurdle
Janus
2,347
167
0
866
4,972
1,661
0
3,335
1,589
51,961
681
L
4,443
553
0
1,725
9,628
3,643
0
651
8,977
0
30,242
W
Surtr
6,418
2,547
0
3,667
9,498
6,984
0
0
9,498
1,435
39,903
L
5,966
1,673
0
580
8,046
3,000
0
2,696
5,350
0
32,497
W
Bacchus
iwuachu
Bacchus
4,781
659
0
2,438
6,822
5,227
0
1,638
5,121
11,158
0
W
Ra
4,999
493
308
1,852
5,670
1,792
0
650
4,978
44,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,703
Gold Earned
30,430
309
Minions Killed
311
0
Camps Cleared
0
1,074,363
Distance Traveled
1,011,346
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,556
556
61
6
0
206,505
0
L
Ah Muzen Cab
5,128
513
62
6
0
208,488
0
L
Cthulhu
4,782
478
15
2
0
215,319
3
W
Anhur
5,494
549
76
8
0
187,710
0
L
Janus
6,178
618
110
11
0
214,368
0
L
Mulan
5,404
540
69
7
0
208,817
0
W
Surtr
7,164
716
76
8
0
180,523
0
L
Da Ji
6,211
621
53
5
0
227,371
0
W
Bacchus
5,834
583
8
1
0
229,148
3
W
Ra
6,382
638
90
9
0
207,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role