Player Matchup

Chaac
Chaac
Drak0r
Chaac
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 77L
1,511 Elo+
Party 2
Shiva
Shiva
Itsab
Shiva
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 243L
1,505 Elo+
Party 2
Chang'e
Chang'e
Yaldes
Chang'e
Level 74
God Stats
19W - 8L
1,659 SR
Queue Stats
228W - 221L
1,509 Elo+
Party 2
Team Averages
Level 59
1,553 SR
1,508 Elo+

VS

Team Averages
Level 52
1,471 SR
1,125 Elo+
Cliodhna
Cliodhna
SpiderErick2007
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,033 Elo+
Party 1
Sobek
Sobek
Su-PaRee
Sobek
Level 63
God Stats
9W - 13L
1,413 SR
Queue Stats
134W - 146L
1,368 Elo+
Solo
Thoth
Thoth
xKillerNubx
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
974 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drak0r
Chaac
13
8 / 1 / 8
8,963
896
9,481
10,651
8,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Itsab
Shiva
13
5 / 1 / 10
8,114
811
6,751
9,806
7,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chang'e
Yaldes
Chang'e
14
4 / 0 / 12
8,445
845
6,736
6,189
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
0 / 7 / 2
6,107
611
3,035
9,349
3,189
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Su-PaRee
Sobek
13
1 / 2 / 1
7,068
707
3,287
10,977
11,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 9 / 1
6,382
638
2,989
8,767
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
2
2
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Drak0r
Chaac
8
1
8
12
W
Shiva
Itsab
Shiva
5
1
10
10
L
Cliodhna
0
7
2
0.14
L
Sobek
Su-PaRee
Sobek
1
2
1
0.75
W
Chang'e
Yaldes
Chang'e
4
0
12
10
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,968
Damage
9,311
26,646
Taken
29,093
17,763
Mitigated
16,921
14,936
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Drak0r
Chaac
9,481
1,100
0
2,226
10,651
8,226
487
2,814
7,837
0
25,812
W
Shiva
Itsab
Shiva
6,751
1,126
573
2,367
9,806
7,817
364
1,517
8,289
41
23,837
L
Cliodhna
3,035
332
0
310
9,349
3,189
0
1,901
7,152
0
13,276
L
Sobek
Su-PaRee
Sobek
3,287
180
0
1,458
10,977
11,085
0
2,650
7,899
16,592
305
W
Chang'e
Yaldes
Chang'e
6,736
635
4,907
4,863
6,189
1,720
1,127
2,555
3,634
28,562
963
L
2,989
653
0
0
8,767
2,647
0
1,972
6,621
11,431
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,522
Gold Earned
19,557
118
Minions Killed
62
0
Camps Cleared
0
592,192
Distance Traveled
455,113
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,963
896
34
3
0
186,388
0
W
Shiva
8,114
811
35
4
0
195,754
0
L
Cliodhna
6,107
611
20
2
0
154,138
0
L
Sobek
7,068
707
23
2
0
184,456
0
W
Chang'e
8,445
845
49
5
0
210,050
1
L
Thoth
6,382
638
19
2
0
116,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role