Player Matchup

Cu Chulainn
Cu Chulainn
FrittenHubert
Cu Chulainn
Level 125
God Stats
4W - 8L
1,196 SR
Queue Stats
412W - 417L
1,517 Elo+
Solo
Charybdis
Charybdis
GaiusBoNuS2017
Charybdis
Level 109
God Stats
17W - 33L
1,333 SR
Queue Stats
475W - 452L
1,374 Elo+
Solo
Charon
Charon
GingerNinja9688
Charon
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,416 Elo+
Solo
Eset
Eset
Killed_by_Skull
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 78L
1,420 Elo+
Solo
Loki
Loki
valdurenard
Loki
Level 39
God Stats
1W - 5L
1,740 SR
Queue Stats
43W - 58L
1,286 Elo+
Solo
Team Averages
Level 87
1,454 SR
1,403 Elo+

VS

Team Averages
Level 62
1,419 SR
1,343 Elo+
Skadi
Skadi
MKA BURGER
Skadi
Level 148
God Stats
13W - 5L
1,690 SR
Queue Stats
382W - 366L
1,370 Elo+
Solo
Sol
Sol
OmegaDu9177
Sol
Level 42
God Stats
4W - 9L
1,346 SR
Queue Stats
39W - 62L
1,302 Elo+
Party 1
Loki
Loki
Sajirae
Loki
Level 44
God Stats
26W - 24L
1,438 SR
Queue Stats
251W - 258L
1,375 Elo+
Solo
Chaac
Chaac
TheyCallMeBago
Chaac
Level 34
God Stats
3W - 4L
1,185 SR
Queue Stats
32W - 55L
1,283 Elo+
Party 1
Hel
Hel
diablodu03700
Hel
Level 43
God Stats
33W - 44L
1,438 SR
Queue Stats
155W - 168L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FrittenHubert
Cu Chulainn
13
3 / 2 / 0
7,788
556
8,474
12,898
6,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
GaiusBoNuS2017
Charybdis
5
0 / 2 / 0
4,826
345
1,781
2,661
559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 1
6,529
466
4,936
12,458
7,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 4 / 1
7,183
513
8,339
7,792
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 0 / 1
6,816
487
3,899
10,799
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
3 / 1 / 7
7,939
567
8,125
10,482
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
3 / 4 / 3
7,535
538
7,093
12,141
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
Sajirae
Loki
11
0 / 2 / 0
6,299
450
2,345
6,550
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 1 / 3
7,763
555
5,218
10,543
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
3 / 0 / 5
7,622
544
7,290
5,332
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
8
Kills
11
11
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
FrittenHubert
Cu Chulainn
3
2
0
1.5
L
Charybdis
GaiusBoNuS2017
Charybdis
0
2
0
0
L
0
3
1
0.17
L
4
4
1
1.13
W
Skadi
3
1
7
6.5
W
3
4
3
1.13
W
Loki
Sajirae
Loki
0
2
0
0
W
2
1
3
3.5
W
3
0
5
5.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,429
Damage
30,071
46,608
Taken
45,048
20,718
Mitigated
16,286
10,856
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
FrittenHubert
Cu Chulainn
8,474
1,006
0
1,834
12,898
6,484
169
1,498
11,356
4,179
49,912
L
Charybdis
GaiusBoNuS2017
Charybdis
1,781
721
0
964
2,661
559
0
511
2,052
0
13,516
L
4,936
472
0
1,521
12,458
7,952
0
5,680
6,182
24,546
0
L
8,339
588
201
949
7,792
2,508
0
4,204
3,548
39,751
0
W
Skadi
8,125
2,751
69
1,605
10,482
3,564
1,740
4,621
5,861
292
40,735
W
7,093
3,404
0
5,372
12,141
3,663
108
6,598
5,543
42,375
1,025
W
Loki
Sajirae
Loki
2,345
406
0
2,396
6,550
1,735
881
105
6,445
0
28,298
W
5,218
565
0
3,940
10,543
5,787
114
426
10,117
0
49,291
W
7,290
269
4,898
4,368
5,332
1,537
718
2,009
3,323
36,377
1,170
L
3,899
655
0
5,387
10,799
3,215
0
2,009
8,708
0
57,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
37,158
312
Minions Killed
342
0
Camps Cleared
0
1,167,279
Distance Traveled
1,390,134
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,788
556
92
7
0
263,828
1
L
Charybdis
4,826
345
29
2
0
81,797
0
L
Charon
6,529
466
25
2
0
279,995
0
L
Eset
7,183
513
73
5
0
229,398
1
W
Skadi
7,939
567
63
5
0
249,668
0
W
Sol
7,535
538
66
5
0
279,872
0
W
Loki
6,299
450
54
4
0
267,374
0
W
Chaac
7,763
555
91
7
0
279,898
0
W
Hel
7,622
544
68
5
0
313,322
0
L
Loki
6,816
487
93
7
0
312,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role