Player Matchup

Medusa
Medusa
Jojobe5210
Medusa
Level 12
God Stats
4W - 5L
1,319 SR
Queue Stats
20W - 31L
1,236 Elo+
Party 2
Aphrodite
Aphrodite
KittyGothUwU
Aphrodite
Level 82
God Stats
5W - 6L
1,700 SR
Queue Stats
70W - 82L
1,450 Elo+
Party 2
Bellona
Bellona
MidshipBasil884
Bellona
Level 16
God Stats
4W - 2L
1,452 SR
Queue Stats
40W - 39L
1,395 Elo+
Party 2
Team Averages
Level 37
1,490 SR
1,361 Elo+

VS

Team Averages
Level 57
1,569 SR
1,421 Elo+
Guan Yu
Guan Yu
ChargedSloth819
Guan Yu
Level 27
God Stats
1W - 1L
1,751 SR
Queue Stats
29W - 33L
1,433 Elo+
Party 1
Zhong Kui
Zhong Kui
SpiderGlaz
Zhong Kui
Level 60
God Stats
2W - 2L
1,482 SR
Queue Stats
28W - 33L
1,423 Elo+
Party 1
Cernunnos
Cernunnos
hazardous4231
Cernunnos
Level 84
God Stats
2W - 3L
1,474 SR
Queue Stats
4W - 7L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jojobe5210
Medusa
13
0 / 7 / 2
8,424
648
3,007
10,183
3,072
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Aphrodite
KittyGothUwU
Aphrodite
10
0 / 7 / 2
7,572
582
2,889
8,092
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 7 / 0
8,855
681
3,217
14,470
10,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
10,549
811
7,908
12,833
11,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
SpiderGlaz
Zhong Kui
17
13 / 0 / 6
11,970
921
14,993
4,939
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
hazardous4231
Cernunnos
15
3 / 0 / 12
10,087
776
6,068
5,698
2,024
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
21
21
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
Medusa
Jojobe5210
Medusa
0
7
2
0.14
L
Aphrodite
KittyGothUwU
Aphrodite
0
7
2
0.14
L
2
7
0
0.29
W
Zhong Kui
SpiderGlaz
Zhong Kui
13
0
6
16
W
Cernunnos
hazardous4231
Cernunnos
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,113
Damage
28,969
32,745
Taken
23,470
16,847
Mitigated
18,278
2,617
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,908
547
1,292
2,404
12,833
11,909
467
1,672
11,161
0
37,735
L
Medusa
Jojobe5210
Medusa
3,007
1,052
0
477
10,183
3,072
0
3,638
6,136
0
23,155
L
Aphrodite
KittyGothUwU
Aphrodite
2,889
256
1,313
807
8,092
3,070
0
3,505
4,148
9,017
0
L
3,217
486
0
20
14,470
10,705
0
6,110
7,654
0
13,931
W
Zhong Kui
SpiderGlaz
Zhong Kui
14,993
1,351
436
2,189
4,939
4,345
1,024
744
4,195
48,865
2,263
W
Cernunnos
hazardous4231
Cernunnos
6,068
2,392
126
1,466
5,698
2,024
1,181
866
4,832
0
42,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
32,606
80
Minions Killed
191
0
Camps Cleared
0
555,629
Distance Traveled
741,182
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,549
811
47
4
0
258,135
5
L
Medusa
8,424
648
36
3
0
202,111
0
L
Aphrodite
7,572
582
12
1
0
156,544
0
L
Bellona
8,855
681
32
2
0
196,974
0
W
Zhong Kui
11,970
921
87
7
0
230,698
0
W
Cernunnos
10,087
776
57
4
0
252,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role