Player Matchup

Cerberus
Cerberus
Chaos_Theorem1
Cerberus
Level 66
God Stats
6W - 1L
1,905 SR
Queue Stats
20W - 13L
1,583 Elo+
Solo
Awilix
Awilix
JaceTheJouster
Awilix
Level 104
God Stats
4W - 8L
1,192 SR
Queue Stats
129W - 139L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
Tracer31
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
bradfordsama
Cu Chulainn
Level 104
God Stats
23W - 18L
1,588 SR
Queue Stats
176W - 170L
1,462 Elo+
Party 2
Charybdis
Charybdis
toothless925
Charybdis
Level 88
God Stats
4W - 5L
1,113 SR
Queue Stats
141W - 131L
1,451 Elo+
Party 2
Team Averages
Level 97
1,460 SR
1,486 Elo+

VS

Team Averages
Level 80
1,558 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Antidragonvenom
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
BIG_O_U_N_C_E
Baron Samedi
Level 67
God Stats
3W - 14L
1,284 SR
Queue Stats
204W - 206L
1,486 Elo+
Solo
Jormungandr
Jormungandr
Demonfox9995
Jormungandr
Level 62
God Stats
2W - 1L
1,670 SR
Queue Stats
57W - 48L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
Soup sHOTz
Danzaburou
Level 89
God Stats
10W - 9L
1,837 SR
Queue Stats
214W - 224L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 4 / 4
7,315
488
3,824
11,734
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
7 / 1 / 5
9,102
607
8,926
9,566
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Tracer31
Baron Samedi
15
4 / 3 / 4
8,754
584
8,139
10,042
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
bradfordsama
Cu Chulainn
15
3 / 2 / 4
9,465
631
10,051
11,528
8,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
toothless925
Charybdis
13
3 / 2 / 2
7,545
503
7,093
8,704
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
4 / 4 / 1
7,941
529
4,591
14,660
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
13
2 / 1 / 2
7,122
475
3,151
10,693
10,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
BIG_O_U_N_C_E
Baron Samedi
13
3 / 8 / 1
7,508
501
6,488
12,853
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Demonfox9995
Jormungandr
12
3 / 1 / 3
7,681
512
9,680
11,503
8,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Soup sHOTz
Danzaburou
11
0 / 3 / 4
6,712
447
5,587
7,604
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
17
Kills
12
12
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
4
1
1.13
L
Hercules
2
1
2
3
L
Baron Samedi
BIG_O_U_N_C_E
Baron Samedi
3
8
1
0.44
W
Cerberus
0
4
4
0.5
L
Jormungandr
Demonfox9995
Jormungandr
3
1
3
4.5
W
7
1
5
9.5
L
Danzaburou
Soup sHOTz
Danzaburou
0
3
4
0.67
W
Baron Samedi
Tracer31
Baron Samedi
4
3
4
2
W
Cu Chulainn
bradfordsama
Cu Chulainn
3
2
4
2.5
W
Charybdis
toothless925
Charybdis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,033
Damage
29,497
51,574
Taken
57,313
26,762
Mitigated
34,604
16,555
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,591
974
0
4,017
14,660
7,032
0
2,199
12,461
0
63,129
L
Hercules
3,151
830
0
4,313
10,693
10,610
0
961
9,732
0
26,094
L
Baron Samedi
BIG_O_U_N_C_E
Baron Samedi
6,488
806
59
1,852
12,853
5,769
0
6,786
6,067
47,041
1,674
W
Cerberus
3,824
60
0
3,179
11,734
7,206
172
4,489
7,245
23,093
690
L
Jormungandr
Demonfox9995
Jormungandr
9,680
2,028
0
3,081
11,503
8,699
108
1,904
9,599
41,583
0
W
8,926
3,051
0
4,625
9,566
3,410
292
1,917
7,602
0
60,592
L
Danzaburou
Soup sHOTz
Danzaburou
5,587
2,840
0
3,145
7,604
2,494
598
1,468
6,136
0
33,388
W
Baron Samedi
Tracer31
Baron Samedi
8,139
897
129
2,197
10,042
5,134
198
5,391
4,570
53,780
1,163
W
Cu Chulainn
bradfordsama
Cu Chulainn
10,051
2,319
0
2,553
11,528
8,155
48
1,164
9,962
4,979
67,859
W
Charybdis
toothless925
Charybdis
7,093
3,414
0
3,872
8,704
2,857
696
3,437
5,267
0
47,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
36,964
438
Minions Killed
330
0
Camps Cleared
0
1,510,282
Distance Traveled
1,304,662
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,941
529
103
7
0
309,076
0
L
Hercules
7,122
475
51
3
0
265,615
0
L
Baron Samedi
7,508
501
63
4
0
239,435
0
W
Cerberus
7,315
488
74
5
0
290,120
1
L
Jormungandr
7,681
512
60
4
0
263,958
0
W
Awilix
9,102
607
88
6
0
364,643
2
L
Danzaburou
6,712
447
53
4
0
226,578
0
W
Baron Samedi
8,754
584
80
5
0
268,024
0
W
Cu Chulainn
9,465
631
116
8
0
308,337
0
W
Charybdis
7,545
503
80
5
0
279,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role