Player Matchup

Artio
Artio
 
Artio
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ElHonchoPancho
Skadi
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,412 Elo+
Solo
Osiris
Osiris
InsomniFrost
Osiris
Level 158
God Stats
0W - 1L
1,277 SR
Queue Stats
31W - 26L
1,529 Elo+
Party 2
Chang'e
Chang'e
Lsvy
Chang'e
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 88L
1,574 Elo+
Party 1
Sun Wukong
Sun Wukong
My Arctic Abyss
Sun Wukong
Level 109
God Stats
29W - 25L
1,519 SR
Queue Stats
176W - 165L
1,496 Elo+
Party 1
Team Averages
Level 117
1,459 SR
1,502 Elo+

VS

Team Averages
Level 115
1,551 SR
1,533 Elo+
Danzaburou
Danzaburou
AphroOrTroll
Danzaburou
Level 155
God Stats
7W - 8L
1,636 SR
Queue Stats
524W - 545L
1,466 Elo+
Solo
Pele
Pele
IMAN0223
Pele
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
428W - 356L
1,561 Elo+
Party 3
Gilgamesh
Gilgamesh
SmashBroN64
Gilgamesh
Level 56
God Stats
11W - 7L
1,524 SR
Queue Stats
72W - 57L
1,595 Elo+
Solo
Bake Kujira
Bake Kujira
albertojsalas92
Bake Kujira
Level 149
God Stats
19W - 17L
1,598 SR
Queue Stats
428W - 414L
1,504 Elo+
Solo
Scylla
Scylla
thearchdork
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 272L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 2 / 2
6,475
498
2,657
9,165
7,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 2
5,776
444
4,934
7,040
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
12
1 / 3 / 0
6,949
535
7,335
14,400
13,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Lsvy
Chang'e
13
4 / 6 / 0
7,504
577
5,768
10,185
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
My Arctic Abyss
Sun Wukong
12
1 / 1 / 2
6,305
485
2,607
8,722
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AphroOrTroll
Danzaburou
13
1 / 0 / 2
7,185
553
5,477
5,426
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pele
14
8 / 2 / 6
8,083
622
8,794
7,726
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilgamesh
SmashBroN64
Gilgamesh
12
0 / 0 / 3
7,321
563
8,583
12,642
10,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bake Kujira
albertojsalas92
Bake Kujira
12
1 / 2 / 5
6,595
507
5,856
8,781
7,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
13
6 / 3 / 4
8,033
618
3,941
6,943
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
16
16
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
2
0.5
W
Danzaburou
AphroOrTroll
Danzaburou
1
0
2
2
L
1
4
2
0.5
W
Pele
8
2
6
5.5
L
Osiris
1
3
0
0.33
L
Chang'e
Lsvy
Chang'e
4
6
0
0.67
L
Sun Wukong
My Arctic Abyss
Sun Wukong
1
1
2
2
W
Gilgamesh
SmashBroN64
Gilgamesh
0
0
3
1.5
W
Bake Kujira
albertojsalas92
Bake Kujira
1
2
5
1.75
W
Scylla
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
32,651
49,512
Taken
41,518
29,055
Mitigated
24,238
14,945
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,657
497
40
2,711
9,165
7,155
0
2,360
6,805
31,836
60
W
Danzaburou
AphroOrTroll
Danzaburou
5,477
1,882
0
2,181
5,426
1,827
147
1,499
3,927
0
51,669
L
4,934
2,885
0
1,218
7,040
2,004
0
2,708
4,332
0
37,983
W
Pele
8,794
1,987
0
690
7,726
2,801
111
1,208
6,401
0
53,259
L
Osiris
7,335
2,821
0
5,080
14,400
13,261
0
509
13,891
0
47,006
L
Chang'e
Lsvy
Chang'e
5,768
490
360
2,316
10,185
2,795
0
2,625
7,560
44,557
0
L
Sun Wukong
My Arctic Abyss
Sun Wukong
2,607
372
0
3,220
8,722
3,840
0
1,395
7,327
0
41,267
W
Gilgamesh
SmashBroN64
Gilgamesh
8,583
2,875
0
2,476
12,642
10,767
0
290
12,334
0
51,349
W
Bake Kujira
albertojsalas92
Bake Kujira
5,856
3,138
0
3,057
8,781
7,018
324
1,236
7,509
34,661
0
W
Scylla
3,941
745
0
1,614
6,943
1,825
0
3,633
2,982
44,272
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
37,217
354
Minions Killed
433
0
Camps Cleared
0
1,270,623
Distance Traveled
1,331,189
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,475
498
61
5
0
231,030
0
W
Danzaburou
7,185
553
99
8
0
249,689
1
L
Skadi
5,776
444
51
4
0
249,851
6
W
Pele
8,083
622
81
6
0
324,560
0
L
Osiris
6,949
535
75
6
0
246,969
0
L
Chang'e
7,504
577
94
7
0
246,757
0
L
Sun Wukong
6,305
485
73
6
0
296,016
0
W
Gilgamesh
7,321
563
99
8
0
242,058
2
W
Bake Kujira
6,595
507
57
4
0
261,793
4
W
Scylla
8,033
618
97
7
0
253,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role