Player Matchup

Nut
Nut
Derksauce
Nut
Level 100
God Stats
24W - 18L
1,888 SR
Queue Stats
192W - 174L
1,583 Elo+
Solo
Anubis
Anubis
Mr_Formal115
Anubis
Level 126
God Stats
11W - 11L
1,488 SR
Queue Stats
79W - 75L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
SirenShortie
Sylvanus
Level 72
God Stats
6W - 3L
1,877 SR
Queue Stats
59W - 53L
1,558 Elo+
Party 1
Da Ji
Da Ji
StrollingRanger
Da Ji
Level 170
God Stats
3W - 1L
1,516 SR
Queue Stats
123W - 110L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheEnglishTroll
Tsukuyomi
Level 109
God Stats
6W - 3L
1,764 SR
Queue Stats
148W - 122L
1,550 Elo+
Party 1
Team Averages
Level 115
1,707 SR
1,539 Elo+

VS

Team Averages
Level 174
1,647 SR
1,566 Elo+
Ra
Ra
 
Ra
Level 302
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MegaMommy
Jormungandr
Level 157
God Stats
54W - 31L
1,666 SR
Queue Stats
279W - 268L
1,585 Elo+
Party 2
Mulan
Mulan
MommyMilking
Mulan
Level 127
God Stats
6W - 4L
1,878 SR
Queue Stats
70W - 58L
1,666 Elo+
Party 2
Bastet
Bastet
sharpblaze3432
Bastet
Level 158
God Stats
11W - 2L
1,688 SR
Queue Stats
87W - 70L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,165
551
8,611
8,806
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
1 / 4 / 3
6,387
491
4,731
7,214
4,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
SirenShortie
Sylvanus
11
1 / 2 / 3
5,747
442
3,098
7,467
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 2 / 2
7,116
547
7,507
9,295
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
TheEnglishTroll
Tsukuyomi
12
0 / 5 / 0
6,935
533
6,119
9,966
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 3 / 2
8,069
621
4,525
7,086
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
13
2 / 1 / 4
7,773
598
6,340
8,893
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
MegaMommy
Jormungandr
14
4 / 0 / 1
8,352
642
5,512
7,544
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 4 / 2
6,400
492
4,438
10,484
8,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 3
7,488
576
6,906
9,275
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
17
17
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
2
2
W
Chiron
 
Chiron
2
1
4
4
L
2
4
1
0.63
W
Jormungandr
MegaMommy
Jormungandr
4
0
1
4.5
W
2
4
2
0.75
L
Anubis
1
4
3
0.63
L
Sylvanus
SirenShortie
Sylvanus
1
2
3
1.25
L
4
2
2
2.5
L
Tsukuyomi
TheEnglishTroll
Tsukuyomi
0
5
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,066
Damage
27,721
42,748
Taken
43,282
21,385
Mitigated
19,488
8,464
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,525
387
486
2,236
7,086
2,085
0
1,999
5,087
55,808
907
W
Chiron
 
Chiron
6,340
1,898
339
3,425
8,893
2,219
648
1,281
7,612
0
56,220
L
8,611
5,677
0
2,129
8,806
3,508
216
188
8,564
0
63,280
W
Jormungandr
MegaMommy
Jormungandr
5,512
959
0
3,721
7,544
4,328
0
0
7,544
55,402
3,514
W
4,438
497
0
2,256
10,484
8,243
0
3,018
7,466
0
23,545
L
Anubis
4,731
174
0
1,993
7,214
4,341
0
1,243
5,659
42,917
0
L
Sylvanus
SirenShortie
Sylvanus
3,098
793
898
1,730
7,467
5,487
120
839
6,543
15,424
4,349
L
7,507
1,721
0
490
9,295
3,760
0
1,386
7,779
0
52,452
L
Tsukuyomi
TheEnglishTroll
Tsukuyomi
6,119
1,159
0
1,224
9,966
4,289
0
5,190
4,318
0
54,642
W
6,906
1,519
0
5,426
9,275
2,613
0
1,376
7,899
0
55,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
38,082
406
Minions Killed
454
0
Camps Cleared
0
1,286,714
Distance Traveled
1,363,833
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,069
621
119
9
0
276,468
5
W
Chiron
7,773
598
108
8
0
235,378
0
L
Nut
7,165
551
97
7
0
224,987
2
W
Jormungandr
8,352
642
115
9
0
272,665
5
W
Mulan
6,400
492
31
2
0
265,225
4
L
Anubis
6,387
491
83
6
0
258,697
1
L
Sylvanus
5,747
442
32
2
0
255,548
2
L
Da Ji
7,116
547
88
7
0
290,420
3
L
Tsukuyomi
6,935
533
106
8
0
257,062
0
W
Bastet
7,488
576
81
6
0
314,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role