Player Matchup

Raijin
Raijin
 
Raijin
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HeADLezZ_ViPER
Danzaburou
Level 138
God Stats
5W - 4L
1,405 SR
Queue Stats
340W - 364L
1,476 Elo+
Solo
Ymir
Ymir
Ulttraa
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,405 Elo+
Solo
Kali
Kali
WoefulMetal643
Kali
Level 124
God Stats
5W - 4L
1,463 SR
Queue Stats
133W - 145L
1,433 Elo+
Solo
Team Averages
Level 132
1,473 SR
1,463 Elo+

VS

Team Averages
Level 135
1,662 SR
1,507 Elo+
Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ATGPreme
Bacchus
Level 89
God Stats
4W - 2L
1,740 SR
Queue Stats
259W - 258L
1,506 Elo+
Party 1
Chaac
Chaac
Lit Donkee
Chaac
Level 127
God Stats
3W - 5L
1,842 SR
Queue Stats
334W - 353L
1,525 Elo+
Party 1
Neith
Neith
RealNastyyyy
Neith
Level 147
God Stats
11W - 6L
1,731 SR
Queue Stats
487W - 473L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 2 / 3
6,831
1,139
7,042
6,539
3,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
 
Hel
10
0 / 1 / 5
5,741
957
331
3,429
1,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
HeADLezZ_ViPER
Danzaburou
12
3 / 1 / 3
6,757
1,126
4,192
5,086
2,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Ulttraa
Ymir
12
1 / 1 / 7
6,766
1,128
2,006
6,881
6,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 4
6,608
1,101
2,451
5,320
2,818
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
5
0 / 0 / 0
4,488
748
0
0
0
Yemoja
 
Yemoja
1
0 / 0 / 0
1,488
248
0
0
0
Bacchus
ATGPreme
Bacchus
12
4 / 3 / 2
6,010
1,002
3,615
6,628
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
13
2 / 2 / 0
6,165
1,028
8,946
5,658
5,120
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

12
0 / 3 / 4
5,918
986
6,500
5,875
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
8
Kills
6
6
Deaths
8
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
3
1.75
W
Hel
 
Hel
0
1
5
2.5
L
Vamana
 
Vamana
0
0
0
0
L
Yemoja
 
Yemoja
0
0
0
0
L
Bacchus
ATGPreme
Bacchus
4
3
2
1.67
W
Danzaburou
HeADLezZ_ViPER
Danzaburou
3
1
3
4.5
L
Chaac
2
2
0
1
L
0
3
4
0.67
W
Ymir
Ulttraa
Ymir
1
1
7
4.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,022
Damage
19,061
27,255
Taken
18,161
16,974
Mitigated
11,015
15,703
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,042
1,447
426
501
6,539
3,671
533
895
5,644
11,937
451
W
Hel
 
Hel
331
37
7,928
2,164
3,429
1,471
93
1,147
2,282
3,813
0
L
Vamana
 
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
ATGPreme
Bacchus
3,615
438
0
1,035
6,628
3,739
0
3,654
2,936
6,581
159
W
Danzaburou
HeADLezZ_ViPER
Danzaburou
4,192
1,484
1,042
803
5,086
2,244
630
553
4,533
0
16,076
L
Chaac
8,946
355
35
1,363
5,658
5,120
0
2,507
2,939
0
14,964
L
6,500
1,652
71
1,951
5,875
2,156
0
2,440
3,387
0
16,995
W
Ymir
Ulttraa
Ymir
2,006
343
431
455
6,881
6,770
0
691
6,190
6,605
402
W
2,451
1,083
580
1,373
5,320
2,818
128
231
5,089
0
7,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,703
Gold Earned
24,069
75
Minions Killed
41
0
Camps Cleared
0
495,538
Distance Traveled
337,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,831
1,139
13
2
0
80,869
0
W
Hel
5,741
957
5
1
0
129,819
0
L
Vamana
4,488
748
0
0
0
0
0
L
Yemoja
1,488
248
0
0
0
0
0
L
Bacchus
6,010
1,002
3
1
0
98,691
0
W
Danzaburou
6,757
1,126
29
5
0
104,085
0
L
Chaac
6,165
1,028
19
3
0
125,877
0
L
Neith
5,918
986
19
3
0
112,986
0
W
Ymir
6,766
1,128
14
2
0
84,836
0
W
Kali
6,608
1,101
14
2
0
95,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role