Player Matchup

Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
TallPlant
Fafnir
Level 141
God Stats
2W - 0L
1,562 SR
Queue Stats
153W - 143L
1,547 Elo+
Party 1
Set
Set
silxplayz
Set
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,522 Elo+
Party 1
Team Averages
Level 107
1,521 SR
1,523 Elo+

VS

Team Averages
Level 115
1,444 SR
1,470 Elo+
Ix Chel
Ix Chel
DaringMitten
Ix Chel
Level 178
God Stats
5W - 5L
1,467 SR
Queue Stats
25W - 33L
1,381 Elo+
Solo
Set
Set
IMrLogicI
Set
Level 121
God Stats
3W - 3L
1,580 SR
Queue Stats
193W - 193L
1,570 Elo+
Solo
Ymir
Ymir
NoViTa2005
Ymir
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
125W - 136L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 0 / 3
7,988
799
9,272
6,071
2,685
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fafnir
TallPlant
Fafnir
13
3 / 0 / 4
7,948
795
6,229
6,287
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 0 / 3
6,640
664
3,144
4,253
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaringMitten
Ix Chel
11
0 / 2 / 0
6,265
627
4,513
4,662
1,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,051
605
5,529
7,549
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 0
6,018
602
1,686
10,628
5,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
3
5.5
L
Ix Chel
DaringMitten
Ix Chel
0
2
0
0
L
0
2
0
0
L
0
3
0
0
W
Fafnir
TallPlant
Fafnir
3
0
4
5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,645
Damage
11,728
16,611
Taken
22,839
12,140
Mitigated
10,195
6,439
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,272
1,234
0
2,767
6,071
2,685
106
1,833
4,031
31,354
0
L
Ix Chel
DaringMitten
Ix Chel
4,513
436
985
768
4,662
1,205
0
2,348
2,172
20,174
1,250
L
5,529
2,240
0
1,199
7,549
3,860
0
4,623
2,498
0
17,199
L
1,686
195
0
250
10,628
5,130
0
7,111
2,945
8,907
0
W
Fafnir
TallPlant
Fafnir
6,229
1,349
0
3,265
6,287
6,279
132
2,358
3,735
16,151
2,007
W
3,144
1,135
0
407
4,253
3,176
0
2,019
2,099
0
28,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,576
Gold Earned
18,334
115
Minions Killed
84
0
Camps Cleared
0
588,979
Distance Traveled
494,581
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,988
799
53
5
0
182,637
3
L
Ix Chel
6,265
627
40
4
0
149,104
5
L
Set
6,051
605
28
3
0
185,324
0
L
Ymir
6,018
602
16
2
0
160,153
0
W
Fafnir
7,948
795
22
2
0
204,024
0
W
Set
6,640
664
40
4
0
202,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role