Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Abbybluelew84
Ymir
Level 144
God Stats
4W - 5L
1,429 SR
Queue Stats
411W - 418L
1,440 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TruncateLily5
Kumbhakarna
Level 140
God Stats
6W - 1L
1,933 SR
Queue Stats
408W - 419L
1,440 Elo+
Party 1
Yemoja
Yemoja
seakingupdates
Yemoja
Level 128
God Stats
6W - 8L
1,699 SR
Queue Stats
389W - 395L
1,466 Elo+
Solo
Team Averages
Level 153
1,612 SR
1,469 Elo+

VS

Team Averages
Level 111
1,404 SR
1,435 Elo+
Thanatos
Thanatos
DarthJarJar2405
Thanatos
Level 68
God Stats
3W - 9L
1,396 SR
Queue Stats
175W - 187L
1,422 Elo+
Party 2
Yemoja
Yemoja
LUKEASAURUS
Yemoja
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
857W - 700L
1,525 Elo+
Solo
Bastet
Bastet
Spoon2772
Bastet
Level 147
God Stats
3W - 4L
1,478 SR
Queue Stats
216W - 224L
1,389 Elo+
Party 2
Cernunnos
Cernunnos
TFASTMACH1
Cernunnos
Level 165
God Stats
3W - 4L
1,499 SR
Queue Stats
143W - 169L
1,405 Elo+
Solo
Chronos
Chronos
hitgames87
Chronos
Level 87
God Stats
0W - 4L
1,148 SR
Queue Stats
48W - 57L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
7 / 1 / 6
10,188
926
9,202
7,945
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
 
Bacchus
16
1 / 1 / 16
9,881
898
7,558
19,486
27,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
6 / 2 / 11
10,003
909
6,671
14,629
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
TruncateLily5
Kumbhakarna
15
2 / 3 / 15
9,547
868
8,394
17,183
18,566
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
3 / 1 / 15
10,081
916
5,336
8,693
8,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 7 / 1
9,000
818
7,518
12,090
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
5
0 / 0 / 0
6,180
562
0
0
0
Bastet
Spoon2772
Bastet
15
2 / 3 / 4
7,945
722
13,546
10,218
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
TFASTMACH1
Cernunnos
16
0 / 4 / 6
7,898
718
15,647
9,219
3,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chronos
hitgames87
Chronos
16
1 / 5 / 5
8,438
767
11,926
10,209
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
19
Kills
8
8
Deaths
19
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
6
10
W
Bacchus
 
Bacchus
1
1
16
9
W
6
2
11
5.75
L
Thanatos
5
7
1
0.79
L
Yemoja
0
0
0
0
L
Bastet
Spoon2772
Bastet
2
3
4
1.33
L
Cernunnos
TFASTMACH1
Cernunnos
0
4
6
0.75
W
Kumbhakarna
TruncateLily5
Kumbhakarna
2
3
15
3.17
L
Chronos
hitgames87
Chronos
1
5
5
0.7
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,161
Damage
48,637
67,936
Taken
41,736
72,562
Mitigated
16,217
27,975
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,202
5,366
856
1,707
7,945
3,518
3,999
508
7,437
0
24,979
W
Bacchus
 
Bacchus
7,558
424
2,204
5,845
19,486
27,809
498
2,788
16,698
17,246
0
W
6,671
283
394
1,574
14,629
14,150
725
2,018
12,611
9,830
0
L
Thanatos
7,518
381
213
4,513
12,090
4,755
251
7,918
4,172
0
11,779
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
Spoon2772
Bastet
13,546
2,214
1,018
2,719
10,218
3,938
337
5,979
4,239
0
21,998
L
Cernunnos
TFASTMACH1
Cernunnos
15,647
4,909
809
2,540
9,219
3,619
550
5,875
3,344
0
32,593
W
Kumbhakarna
TruncateLily5
Kumbhakarna
8,394
348
1,462
3,007
17,183
18,566
757
4,330
12,853
18,302
1,180
L
Chronos
hitgames87
Chronos
11,926
2,005
97
1,389
10,209
3,905
517
7,668
2,541
21,097
0
W
5,336
649
9,636
1,290
8,693
8,519
896
2,282
6,411
16,803
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,700
Gold Earned
39,461
133
Minions Killed
79
0
Camps Cleared
0
998,727
Distance Traveled
795,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,188
926
42
4
0
173,967
0
W
Bacchus
9,881
898
18
2
0
238,763
0
W
Ymir
10,003
909
15
1
0
195,758
0
L
Thanatos
9,000
818
9
1
0
180,910
0
L
Yemoja
6,180
562
0
0
0
0
0
L
Bastet
7,945
722
7
1
0
239,954
0
L
Cernunnos
7,898
718
40
4
0
189,989
0
W
Kumbhakarna
9,547
868
32
3
0
201,660
0
L
Chronos
8,438
767
23
2
0
184,744
0
W
Yemoja
10,081
916
26
2
0
188,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role