Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
MasashiKatsu
Chang'e
Level 48
God Stats
1W - 1L
1,738 SR
Queue Stats
99W - 100L
1,450 Elo+
Party 2
Bellona
Bellona
VaItross
Bellona
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,454 Elo+
Party 1
Shiva
Shiva
XxfirefoxX1361
Shiva
Level 122
God Stats
12W - 11L
1,350 SR
Queue Stats
1,130W - 1,126L
1,530 Elo+
Solo
Tiamat
Tiamat
Zablen
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,537 Elo+
Party 1
Team Averages
Level 90
1,518 SR
1,494 Elo+

VS

Team Averages
Level 92
1,496 SR
1,466 Elo+
Xing Tian
Xing Tian
BossBeefy
Xing Tian
Level 123
God Stats
4W - 3L
1,536 SR
Queue Stats
463W - 463L
1,453 Elo+
Solo
Chang'e
Chang'e
Derxity
Chang'e
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,416 Elo+
Solo
Medusa
Medusa
Fortune 2717
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsKaazi
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 68L
1,473 Elo+
Solo
Merlin
Merlin
paniagua1000
Merlin
Level 84
God Stats
9W - 6L
1,442 SR
Queue Stats
299W - 288L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 5 / 4
7,684
768
12,087
5,877
2,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
MasashiKatsu
Chang'e
12
0 / 5 / 3
6,665
667
5,263
11,304
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
VaItross
Bellona
15
5 / 4 / 4
8,738
874
8,941
13,931
14,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 7
8,023
802
15,175
15,262
15,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Zablen
Tiamat
12
1 / 4 / 2
7,025
703
6,135
8,636
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BossBeefy
Xing Tian
16
5 / 2 / 17
10,048
1,005
8,485
15,371
16,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Derxity
Chang'e
14
3 / 2 / 10
8,644
864
6,062
10,629
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
16
9 / 3 / 10
9,956
996
13,142
9,045
3,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
ItsKaazi
Danzaburou
16
5 / 1 / 11
9,536
954
11,011
10,854
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
15
1 / 3 / 12
8,389
839
9,284
9,291
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
10
Kills
23
24
Deaths
11
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
5
4
0.8
W
Xing Tian
BossBeefy
Xing Tian
5
2
17
6.75
W
Chang'e
Derxity
Chang'e
3
2
10
4
W
Medusa
9
3
10
4.67
W
Danzaburou
ItsKaazi
Danzaburou
5
1
11
10.5
L
Chang'e
MasashiKatsu
Chang'e
0
5
3
0.3
L
Bellona
VaItross
Bellona
5
4
4
1.75
L
2
6
7
0.92
L
Tiamat
Zablen
Tiamat
1
4
2
0.5
W
Merlin
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
47,984
55,010
Taken
55,190
40,443
Mitigated
33,219
13,972
Healing
27,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,087
1,891
893
510
5,877
2,158
0
1,944
3,771
16,304
6,120
W
Xing Tian
BossBeefy
Xing Tian
8,485
363
3,664
2,428
15,371
16,864
135
6,093
8,927
11,890
1,953
W
Chang'e
Derxity
Chang'e
6,062
487
8,099
4,670
10,629
4,106
643
2,807
7,412
10,301
0
W
Medusa
13,142
3,307
76
760
9,045
3,807
1,282
3,301
5,419
0
29,453
W
Danzaburou
ItsKaazi
Danzaburou
11,011
1,618
1,272
4,139
10,854
4,544
1,463
4,464
5,833
0
29,935
L
Chang'e
MasashiKatsu
Chang'e
5,263
289
3,954
2,989
11,304
3,636
15
4,494
6,810
13,693
581
L
Bellona
VaItross
Bellona
8,941
887
931
1,554
13,931
14,437
18
6,533
7,398
0
13,277
L
15,175
943
509
1,318
15,262
15,684
0
6,777
8,485
2,878
23,771
L
Tiamat
Zablen
Tiamat
6,135
172
373
941
8,636
4,528
0
2,839
5,797
13,199
0
W
Merlin
9,284
436
1,674
1,026
9,291
3,898
979
2,724
6,318
27,293
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,135
Gold Earned
46,573
101
Minions Killed
142
0
Camps Cleared
0
952,436
Distance Traveled
1,053,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,684
768
33
3
0
175,438
0
W
Xing Tian
10,048
1,005
8
1
0
235,411
0
W
Chang'e
8,644
864
19
2
0
209,094
0
W
Medusa
9,956
996
46
5
0
203,207
0
W
Danzaburou
9,536
954
40
4
0
215,744
0
L
Chang'e
6,665
667
22
2
0
181,361
0
L
Bellona
8,738
874
15
2
0
188,216
0
L
Shiva
8,023
802
22
2
0
197,184
0
L
Tiamat
7,025
703
9
1
0
210,237
0
W
Merlin
8,389
839
29
3
0
189,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role