Player Matchup

Anubis
Anubis
Johnson4283
Anubis
Level 148
God Stats
8W - 5L
1,500 SR
Queue Stats
353W - 320L
1,486 Elo+
Solo
Pele
Pele
KorePhilosophy
Pele
Level 28
God Stats
5W - 8L
1,849 SR
Queue Stats
30W - 41L
1,383 Elo+
Party 3
Cthulhu
Cthulhu
brutalrogue
Cthulhu
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 13L
1,648 Elo+
Solo
Bellona
Bellona
stepmomWrangler
Bellona
Level 129
God Stats
3W - 2L
1,667 SR
Queue Stats
30W - 45L
1,449 Elo+
Party 3
Ullr
Ullr
tecnodroid
Ullr
Level 127
God Stats
9W - 13L
1,713 SR
Queue Stats
174W - 161L
1,575 Elo+
Solo
Team Averages
Level 110
1,646 SR
1,508 Elo+

VS

Team Averages
Level 180
1,508 SR
1,523 Elo+
Nut
Nut
HorseBoy33
Nut
Level 151
God Stats
7W - 12L
1,409 SR
Queue Stats
189W - 181L
1,509 Elo+
Party 2
Charybdis
Charybdis
I_Never-Feed
Charybdis
Level 215
God Stats
1W - 2L
1,307 SR
Queue Stats
138W - 182L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
RompusRuffler
Erlang Shen
Level 141
God Stats
1W - 1L
1,763 SR
Queue Stats
193W - 185L
1,517 Elo+
Party 2
Hel
Hel
StarStuff
Hel
Level 167
God Stats
5W - 5L
1,615 SR
Queue Stats
83W - 76L
1,545 Elo+
Solo
Ne Zha
Ne Zha
meril123
Ne Zha
Level 227
God Stats
20W - 22L
1,443 SR
Queue Stats
301W - 345L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 1 / 1
5,051
842
2,663
3,265
1,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
3,944
657
845
3,873
1,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
brutalrogue
Cthulhu
7
2 / 1 / 1
4,407
735
2,632
5,072
2,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 0 / 0
4,725
788
5,353
5,658
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 0
3,890
648
1,735
3,816
904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,283
714
2,978
3,268
786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
I_Never-Feed
Charybdis
9
3 / 1 / 1
4,641
774
1,508
3,438
688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
RompusRuffler
Erlang Shen
6
0 / 3 / 0
3,666
611
2,930
7,979
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

5
0 / 3 / 0
3,506
584
768
2,745
282
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
meril123
Ne Zha
6
0 / 0 / 1
3,870
645
1,917
4,441
1,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
7
Kills
4
4
Deaths
7
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Charybdis
I_Never-Feed
Charybdis
3
1
1
3.5
W
Anubis
2
1
1
2.5
W
1
0
0
1
L
Erlang Shen
RompusRuffler
Erlang Shen
0
3
0
0
L
0
3
0
0
W
Cthulhu
brutalrogue
Cthulhu
2
1
1
2.5
L
Ne Zha
meril123
Ne Zha
0
0
1
0.5
W
2
0
0
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,228
Damage
10,101
21,684
Taken
21,871
9,485
Mitigated
8,054
8,003
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,978
2,137
0
1,131
3,268
786
0
635
2,633
0
26,643
L
Charybdis
I_Never-Feed
Charybdis
1,508
403
0
1,273
3,438
688
0
928
2,510
0
24,707
W
Anubis
2,663
45
0
1,878
3,265
1,194
0
768
2,497
32,364
700
W
845
243
0
659
3,873
1,136
0
0
3,873
0
22,768
L
Erlang Shen
RompusRuffler
Erlang Shen
2,930
1,787
0
2,658
7,979
4,847
0
815
7,164
0
18,786
L
768
55
49
382
2,745
282
0
1,683
1,062
14,562
0
W
Cthulhu
brutalrogue
Cthulhu
2,632
567
631
1,696
5,072
2,491
0
0
5,072
11,323
0
L
Ne Zha
meril123
Ne Zha
1,917
477
0
2,470
4,441
1,451
0
1,234
3,207
0
10,672
W
5,353
2,488
0
2,639
5,658
3,760
0
0
5,658
0
27,344
W
1,735
1,021
0
500
3,816
904
0
0
3,816
0
21,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,017
Gold Earned
19,966
232
Minions Killed
182
0
Camps Cleared
0
700,036
Distance Traveled
655,663
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,283
714
54
9
0
123,485
1
L
Charybdis
4,641
774
52
9
0
145,027
0
W
Anubis
5,051
842
71
12
0
134,613
0
W
Pele
3,944
657
46
8
0
171,758
2
L
Erlang Shen
3,666
611
28
5
0
129,066
0
L
Hel
3,506
584
25
4
0
106,873
2
W
Cthulhu
4,407
735
17
3
0
147,833
3
L
Ne Zha
3,870
645
23
4
0
151,212
1
W
Bellona
4,725
788
51
9
0
118,305
0
W
Ullr
3,890
648
47
8
0
127,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role