Player Matchup

Aphrodite
Aphrodite
Nabzilla
Aphrodite
Level 240
God Stats
9W - 6L
1,625 SR
Queue Stats
10W - 7L
1,647 Elo+
Party 2
Hercules
Hercules
Sev7ns
Hercules
Level 156
God Stats
11W - 11L
1,571 SR
Queue Stats
112W - 96L
1,690 Elo+
Party 2
Anubis
Anubis
Yeondu
Anubis
Level 20
God Stats
1W - 2L
1,608 SR
Queue Stats
11W - 6L
1,624 Elo+
Party 2
Team Averages
Level 139
1,601 SR
1,653 Elo+

VS

Team Averages
Level 146
1,441 SR
1,575 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gwanold
Ah Muzen Cab
Level 184
God Stats
10W - 5L
1,623 SR
Queue Stats
25W - 16L
1,547 Elo+
Party 1
Hel
Hel
Pot0fGr33d
Hel
Level 96
God Stats
1W - 0L
1,198 SR
Queue Stats
20W - 22L
1,562 Elo+
Party 1
Xing Tian
Xing Tian
Rengokushindo
Xing Tian
Level 158
God Stats
1W - 0L
1,501 SR
Queue Stats
39W - 27L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Nabzilla
Aphrodite
13
2 / 3 / 1
8,081
673
4,020
10,627
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hercules
Sev7ns
Hercules
13
0 / 4 / 3
7,963
664
9,872
15,886
13,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Yeondu
Anubis
13
1 / 5 / 2
8,068
672
3,881
8,490
3,539
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gwanold
Ah Muzen Cab
16
8 / 0 / 4
10,605
884
16,901
5,654
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
3 / 0 / 9
9,930
828
7,137
5,762
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
Rengokushindo
Xing Tian
13
1 / 3 / 11
8,942
745
5,262
17,520
14,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
12
12
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Gwanold
Ah Muzen Cab
8
0
4
10
L
Aphrodite
Nabzilla
Aphrodite
2
3
1
0.83
W
3
0
9
7.5
W
Xing Tian
Rengokushindo
Xing Tian
1
3
11
2.17
L
Hercules
Sev7ns
Hercules
0
4
3
0.38
L
Anubis
Yeondu
Anubis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,773
Damage
29,300
35,003
Taken
28,936
22,763
Mitigated
19,323
14,959
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Gwanold
Ah Muzen Cab
16,901
4,179
0
272
5,654
2,587
2,298
1,302
4,352
0
50,070
L
Aphrodite
Nabzilla
Aphrodite
4,020
220
4,003
4,923
10,627
6,031
0
4,312
6,255
21,805
0
W
7,137
217
5,799
5,004
5,762
2,164
390
1,613
4,147
48,115
0
W
Xing Tian
Rengokushindo
Xing Tian
5,262
99
0
2,091
17,520
14,572
275
5,279
12,205
17,860
260
L
Hercules
Sev7ns
Hercules
9,872
1,435
0
4,629
15,886
13,193
0
4,928
10,891
806
31,325
L
Anubis
Yeondu
Anubis
3,881
225
0
1,404
8,490
3,539
0
3,087
5,374
29,630
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
29,477
171
Minions Killed
166
0
Camps Cleared
0
672,455
Distance Traveled
745,529
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,605
884
62
5
0
260,628
0
L
Aphrodite
8,081
673
53
4
0
207,574
0
W
Hel
9,930
828
81
7
0
268,630
1
W
Xing Tian
8,942
745
23
2
0
216,271
3
L
Hercules
7,963
664
57
5
0
248,841
0
L
Anubis
8,068
672
61
5
0
216,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role