Player Matchup

Artio
Artio
Flynt
Artio
Level 133
God Stats
0W - 5L
1,185 SR
Queue Stats
294W - 271L
1,513 Elo+
Solo
Ix Chel
Ix Chel
TheTurt07
Ix Chel
Level 58
God Stats
4W - 4L
1,723 SR
Queue Stats
192W - 197L
1,489 Elo+
Solo
Sol
Sol
VisedBasilisk4
Sol
Level 125
God Stats
2W - 4L
1,410 SR
Queue Stats
72W - 78L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
esmaeil_chahrour
Gilgamesh
Level 93
God Stats
1W - 3L
1,414 SR
Queue Stats
84W - 110L
1,435 Elo+
Party 3
Xbalanque
Xbalanque
mead_boys
Xbalanque
Level 37
God Stats
13W - 8L
1,686 SR
Queue Stats
60W - 76L
1,422 Elo+
Party 3
Team Averages
Level 89
1,484 SR
1,461 Elo+

VS

Team Averages
Level 67
1,521 SR
1,440 Elo+
Hera
Hera
 
Hera
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Kaldaro1
Medusa
Level 67
God Stats
11W - 7L
1,754 SR
Queue Stats
84W - 82L
1,485 Elo+
Party 2
Da Ji
Da Ji
PeachRose72
Da Ji
Level 85
God Stats
25W - 26L
1,527 SR
Queue Stats
341W - 447L
1,403 Elo+
Party 1
Ymir
Ymir
UncleBorus
Ymir
Level 23
God Stats
2W - 3L
1,278 SR
Queue Stats
15W - 25L
1,374 Elo+
Party 2
Loki
Loki
daddymogi
Loki
Level 103
God Stats
21W - 20L
1,546 SR
Queue Stats
482W - 512L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Flynt
Artio
9
1 / 4 / 3
5,578
507
3,682
11,921
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
TheTurt07
Ix Chel
11
1 / 4 / 0
6,395
581
4,514
6,943
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 4
5,592
508
4,758
10,364
2,179
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
10
0 / 3 / 0
5,549
504
4,290
9,190
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
mead_boys
Xbalanque
9
6 / 6 / 1
5,830
530
6,387
8,979
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 1 / 4
6,559
596
3,175
4,985
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Kaldaro1
Medusa
12
9 / 3 / 3
7,676
698
14,580
9,402
3,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 0 / 2
6,830
621
6,180
7,628
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 4 / 8
6,920
629
4,579
11,099
7,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
12
3 / 0 / 1
7,194
654
5,836
8,774
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
23
23
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
4
3
L
Artio
Flynt
Artio
1
4
3
0.63
W
Medusa
Kaldaro1
Medusa
9
3
3
3.5
W
7
0
2
8
L
Ix Chel
TheTurt07
Ix Chel
1
4
0
0.25
W
3
4
8
1.75
L
0
6
4
0.33
W
Loki
3
0
1
3.5
L
Gilgamesh
0
3
0
0
L
Xbalanque
mead_boys
Xbalanque
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,631
Damage
34,350
47,397
Taken
41,888
16,621
Mitigated
17,752
11,549
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,175
141
0
0
4,985
1,371
0
2,600
2,385
36,107
0
L
Artio
Flynt
Artio
3,682
575
118
2,801
11,921
6,740
0
2,266
9,655
13,487
2,505
W
Medusa
Kaldaro1
Medusa
14,580
7,005
0
2,878
9,402
3,044
760
3,788
5,614
0
46,822
W
6,180
1,101
0
0
7,628
3,141
0
2,472
5,156
0
48,180
L
Ix Chel
TheTurt07
Ix Chel
4,514
242
50
2,699
6,943
1,875
416
2,626
4,317
44,705
0
W
4,579
1,114
0
1,407
11,099
7,431
170
2,723
8,376
19,226
0
L
4,758
1,055
0
3,799
10,364
2,179
0
663
9,701
31,343
6,275
W
Loki
5,836
1,195
0
2,869
8,774
2,765
0
829
7,945
0
49,937
L
Gilgamesh
4,290
873
0
880
9,190
3,708
0
144
9,046
0
33,295
L
Xbalanque
mead_boys
Xbalanque
6,387
3,773
0
1,202
8,979
2,119
0
2,055
6,924
0
25,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
35,179
260
Minions Killed
315
0
Camps Cleared
0
1,109,974
Distance Traveled
1,149,432
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,559
596
65
6
0
216,123
0
L
Artio
5,578
507
19
2
0
237,151
3
W
Medusa
7,676
698
66
6
0
222,645
1
W
Da Ji
6,830
621
76
7
0
288,513
0
L
Ix Chel
6,395
581
80
7
0
235,163
0
W
Ymir
6,920
629
25
2
0
192,167
0
L
Sol
5,592
508
70
6
0
231,736
0
W
Loki
7,194
654
83
8
0
229,984
0
L
Gilgamesh
5,549
504
65
6
0
232,207
0
L
Xbalanque
5,830
530
26
2
0
173,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role