Player Matchup

Cupid
Cupid
 
Cupid
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
FoxQuinn
Ix Chel
Level 100
God Stats
47W - 45L
1,605 SR
Queue Stats
423W - 432L
1,462 Elo+
Party 1
Achilles
Achilles
dorantej
Achilles
Level 157
God Stats
17W - 12L
1,610 SR
Queue Stats
139W - 125L
1,533 Elo+
Party 1
Team Averages
Level 102
1,572 SR
1,498 Elo+

VS

Team Averages
Level 93
1,497 SR
1,480 Elo+
Skadi
Skadi
Mernda
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,338 Elo+
Solo
Hercules
Hercules
Yerrrpitc
Hercules
Level 67
God Stats
6W - 10L
1,425 SR
Queue Stats
186W - 144L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
xXDonDSwaggXx
Baron Samedi
Level 108
God Stats
227W - 224L
1,565 SR
Queue Stats
232W - 233L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 1 / 14
9,419
785
8,499
8,582
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
FoxQuinn
Ix Chel
17
9 / 1 / 7
10,502
875
11,480
5,443
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
dorantej
Achilles
15
8 / 3 / 9
10,085
840
14,392
16,778
15,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mernda
Skadi
14
0 / 6 / 4
8,367
697
6,638
10,685
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Yerrrpitc
Hercules
13
0 / 6 / 3
8,076
673
4,489
17,141
14,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
xXDonDSwaggXx
Baron Samedi
13
5 / 7 / 0
10,081
840
6,497
10,161
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
5
5
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
14
9
W
Ix Chel
FoxQuinn
Ix Chel
9
1
7
12.5
L
Skadi
Mernda
Skadi
0
6
4
0.33
L
Hercules
Yerrrpitc
Hercules
0
6
3
0.25
W
Achilles
dorantej
Achilles
8
3
9
4.17
L
Baron Samedi
xXDonDSwaggXx
Baron Samedi
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,371
Damage
17,624
30,803
Taken
37,987
20,453
Mitigated
21,575
10,747
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,499
4,363
526
3,895
8,582
3,028
1,058
1,472
7,068
0
44,048
W
Ix Chel
FoxQuinn
Ix Chel
11,480
1,016
2,664
1,809
5,443
2,317
954
1,656
3,663
36,335
689
L
Skadi
Mernda
Skadi
6,638
1,803
0
780
10,685
2,561
0
4,120
6,294
0
36,413
L
Hercules
Yerrrpitc
Hercules
4,489
1,228
0
4,671
17,141
14,749
0
4,773
11,683
0
20,030
W
Achilles
dorantej
Achilles
14,392
2,473
0
1,853
16,778
15,108
220
3,434
12,957
0
31,199
L
Baron Samedi
xXDonDSwaggXx
Baron Samedi
6,497
49
353
249
10,161
4,265
0
2,334
7,559
22,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
26,524
155
Minions Killed
135
0
Camps Cleared
0
714,812
Distance Traveled
590,679
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,419
785
57
5
0
224,957
0
W
Ix Chel
10,502
875
60
5
0
243,602
0
L
Skadi
8,367
697
66
6
0
194,223
0
L
Hercules
8,076
673
39
3
0
201,391
0
W
Achilles
10,085
840
38
3
0
246,253
0
L
Baron Samedi
10,081
840
30
3
0
195,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role