Player Matchup

Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FeelsLikeCPR
Eset
Level 149
God Stats
11W - 9L
1,494 SR
Queue Stats
482W - 512L
1,434 Elo+
Solo
Yu Huang
Yu Huang
Jaeti-
Yu Huang
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,372 Elo+
Solo
Pele
Pele
No_Ashuu
Pele
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 69L
1,478 Elo+
Solo
Jormungandr
Jormungandr
stolzwolf
Jormungandr
Level 137
God Stats
6W - 2L
1,557 SR
Queue Stats
391W - 383L
1,460 Elo+
Solo
Team Averages
Level 119
1,510 SR
1,449 Elo+

VS

Team Averages
Level 124
1,385 SR
1,488 Elo+
Ganesha
Ganesha
 
Ganesha
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DEADPOOL1906
Danzaburou
Level 164
God Stats
1W - 5L
1,326 SR
Queue Stats
154W - 164L
1,506 Elo+
Solo
Achilles
Achilles
VaItross
Achilles
Level 124
God Stats
0W - 2L
1,301 SR
Queue Stats
46W - 45L
1,465 Elo+
Party 1
Susano
Susano
Zablen
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,554 Elo+
Party 1
Eset
Eset
allBrans
Eset
Level 69
God Stats
0W - 2L
1,298 SR
Queue Stats
31W - 49L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 1 / 13
8,761
876
8,496
16,022
10,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
8 / 3 / 5
9,145
915
10,825
9,527
3,127
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Jaeti-
Yu Huang
15
3 / 0 / 5
8,498
850
6,102
5,236
2,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
14
2 / 2 / 10
8,201
820
3,395
8,981
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
stolzwolf
Jormungandr
14
2 / 3 / 10
8,182
818
6,696
9,032
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 8
6,715
672
7,777
7,759
4,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Danzaburou
DEADPOOL1906
Danzaburou
12
3 / 2 / 4
7,106
711
6,211
6,007
2,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
VaItross
Achilles
14
4 / 3 / 3
7,519
752
5,962
9,425
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Zablen
Susano
11
1 / 7 / 4
6,489
649
4,348
8,634
2,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Eset
14
1 / 4 / 6
7,329
733
8,493
7,066
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
19
Kills
9
9
Deaths
19
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
13
10.5
L
Ganesha
 
Ganesha
0
3
8
1.33
L
Danzaburou
DEADPOOL1906
Danzaburou
3
2
4
2.5
W
8
3
5
3.5
W
Yu Huang
Jaeti-
Yu Huang
3
0
5
5.5
W
Pele
2
2
10
3.5
L
Achilles
VaItross
Achilles
4
3
3
1.83
L
Susano
Zablen
Susano
1
7
4
0.43
L
Eset
1
4
6
1
W
Jormungandr
stolzwolf
Jormungandr
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
32,791
48,798
Taken
38,891
25,767
Mitigated
23,786
18,658
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,496
1,020
1,628
7,647
16,022
10,674
0
5,103
10,649
0
19,129
L
Ganesha
 
Ganesha
7,777
207
588
1,607
7,759
4,087
0
3,850
3,501
15,267
0
L
Danzaburou
DEADPOOL1906
Danzaburou
6,211
1,539
696
1,878
6,007
2,416
0
3,190
2,740
0
11,979
W
10,825
312
1,393
2,251
9,527
3,127
979
2,466
6,893
19,519
494
W
Yu Huang
Jaeti-
Yu Huang
6,102
545
220
1,689
5,236
2,482
197
1,446
3,688
20,781
0
W
Pele
3,395
187
1,166
1,413
8,981
3,010
456
3,330
5,513
0
10,679
L
Achilles
VaItross
Achilles
5,962
565
279
1,627
9,425
11,874
0
5,281
3,551
0
9,434
L
Susano
Zablen
Susano
4,348
0
414
79
8,634
2,797
0
4,561
3,853
0
6,891
L
Eset
8,493
335
1,087
980
7,066
2,612
0
4,225
2,753
23,108
0
W
Jormungandr
stolzwolf
Jormungandr
6,696
726
344
907
9,032
6,474
132
3,925
4,940
12,951
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
35,158
128
Minions Killed
71
0
Camps Cleared
0
1,022,446
Distance Traveled
857,131
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,761
876
28
3
0
208,983
0
L
Ganesha
6,715
672
0
0
0
178,534
0
L
Danzaburou
7,106
711
13
1
0
129,215
4
W
Eset
9,145
915
19
2
0
203,588
0
W
Yu Huang
8,498
850
44
4
0
205,591
0
W
Pele
8,201
820
22
2
0
226,149
0
L
Achilles
7,519
752
16
2
0
187,840
0
L
Susano
6,489
649
5
1
0
166,428
0
L
Eset
7,329
733
37
4
0
195,114
0
W
Jormungandr
8,182
818
15
2
0
178,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role