Player Matchup

Kukulkan
Kukulkan
Platinum V
Chаos
Kukulkan
Platinum V
Level 153
God Stats
1W - 0L
1,774 SR
Queue Stats
39W - 3L
1,881 MMR
Party 1
Fenrir
Fenrir
Platinum V
Häyzu
Fenrir
Platinum V
Level 171
God Stats
10W - 0L
1,730 SR
Queue Stats
38W - 3L
1,847 MMR
Party 1
Ganesha
Ganesha
Gold IV
TsmFarligMis
Ganesha
Gold IV
Level 75
God Stats
17W - 2L
1,500 SR
Queue Stats
33W - 4L
1,655 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,668 SR
1,794 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,567 SR
2,008 MMR
Ullr
Ullr
Masters
DaDte
Ullr
Masters
Level 157
God Stats
7W - 5L
1,583 SR
Queue Stats
256W - 174L
2,459 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Demon King4483
Zhong Kui
Gold II
Level 156
God Stats
2W - 3L
1,556 SR
Queue Stats
14W - 15L
1,692 MMR
Party 2
Horus
Horus
Platinum III
TheGilesOfWhite
Horus
Platinum III
Level 126
God Stats
5W - 7L
1,562 SR
Queue Stats
24W - 25L
1,874 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chаos
Kukulkan
15
5 / 0 / 6
9,409
855
10,800
3,650
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Häyzu
Fenrir
14
8 / 1 / 3
9,220
838
9,562
10,888
6,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
TsmFarligMis
Ganesha
14
0 / 0 / 13
8,305
755
5,595
10,764
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AphroditeNe ZhaAchillesKuzenboMulan

VS

Bans
ThothAtlasScyllaAresPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DaDte
Ullr
12
0 / 3 / 1
6,969
634
5,269
7,603
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
Demon King4483
Zhong Kui
9
0 / 6 / 1
6,445
586
5,307
9,741
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
6,717
611
5,992
12,597
12,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chаos
Kukulkan
5
0
6
8
L
Ullr
DaDte
Ullr
0
3
1
0.17
L
Zhong Kui
Demon King4483
Zhong Kui
0
6
1
0.08
W
Fenrir
Häyzu
Fenrir
8
1
3
9.5
L
1
4
0
0.25
W
Ganesha
TsmFarligMis
Ganesha
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
16,568
25,302
Taken
29,941
16,490
Mitigated
20,592
11,332
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chаos
Kukulkan
10,800
1,838
0
1,145
3,650
1,475
1,179
526
3,116
60,923
0
L
Ullr
DaDte
Ullr
5,269
1,873
0
825
7,603
2,576
0
3,610
3,690
0
32,155
L
Zhong Kui
Demon King4483
Zhong Kui
5,307
1,125
0
1,449
9,741
5,987
0
5,140
4,034
12,141
4,046
W
Fenrir
Häyzu
Fenrir
9,562
2,769
128
6,125
10,888
6,168
0
2,740
8,114
0
33,790
L
5,992
2,625
469
2,538
12,597
12,029
0
6,777
5,086
0
13,967
W
Ganesha
TsmFarligMis
Ganesha
5,595
863
0
3,934
10,764
8,847
657
1,904
8,345
17,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
20,131
164
Minions Killed
113
0
Camps Cleared
0
647,142
Distance Traveled
542,584
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,409
855
115
10
0
209,752
0
L
Ullr
6,969
634
66
6
0
181,983
0
L
Zhong Kui
6,445
586
33
3
0
163,141
2
W
Fenrir
9,220
838
47
4
0
226,520
0
L
Horus
6,717
611
14
1
0
197,460
0
W
Ganesha
8,305
755
2
0
0
210,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role