Player Matchup

Janus
Janus
Gold IV
Alexf0508
Janus
Gold IV
Level 128
God Stats
2W - 1L
1,575 SR
Queue Stats
68W - 77L
1,412 MMR
Solo
Mulan
Mulan
Gold IV
Pay1435
Mulan
Gold IV
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 169L
1,257 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
phi1446sucre
Danzaburou
Gold IV
Level 127
God Stats
6W - 9L
1,479 SR
Queue Stats
389W - 431L
1,477 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,518 SR
1,382 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,679 SR
1,381 MMR
Hou Yi
Hou Yi
Silver I
Andrewjkb
Hou Yi
Silver I
Level 125
God Stats
0W - 1L
1,695 SR
Queue Stats
68W - 77L
1,361 MMR
Solo
Cthulhu
Cthulhu
Gold II
MrTentacles3084
Cthulhu
Gold II
Level 146
God Stats
27W - 16L
1,756 SR
Queue Stats
156W - 143L
1,420 MMR
Solo
Ix Chel
Ix Chel
Gold V
Sibeeria
Ix Chel
Gold V
Level 82
God Stats
10W - 10L
1,587 SR
Queue Stats
130W - 114L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alexf0508
Janus
20
4 / 6 / 15
14,812
780
20,612
13,762
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
Pay1435
Mulan
20
11 / 3 / 8
14,823
780
19,441
24,955
28,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Danzaburou
phi1446sucre
Danzaburou
20
6 / 5 / 12
15,146
797
16,774
17,942
7,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bans
AthenaThothKuzenboAchillesMedusa

VS

Bans
DiscordiaBastetBacchusThorCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Andrewjkb
Hou Yi
18
6 / 7 / 7
13,798
726
13,186
18,927
6,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 7 / 6
13,403
705
20,895
30,334
36,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
Sibeeria
Ix Chel
19
3 / 7 / 6
13,601
716
12,106
17,617
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
21
Kills
14
14
Deaths
21
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
Alexf0508
Janus
4
6
15
1.92
L
Hou Yi
Andrewjkb
Hou Yi
6
7
7
1.36
L
5
7
6
1.14
W
Mulan
Pay1435
Mulan
11
3
8
5
L
Ix Chel
Sibeeria
Ix Chel
3
7
6
0.86
W
Danzaburou
phi1446sucre
Danzaburou
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,827
Damage
46,187
56,659
Taken
66,878
41,756
Mitigated
48,275
15,726
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alexf0508
Janus
20,612
517
0
1,538
13,762
5,447
401
7,001
5,944
82,605
120
L
Hou Yi
Andrewjkb
Hou Yi
13,186
5,815
0
972
18,927
6,255
2,456
6,869
11,200
0
40,467
L
20,895
1,020
985
7,347
30,334
36,094
30
6,373
22,188
45,494
2,147
W
Mulan
Pay1435
Mulan
19,441
2,288
0
7,109
24,955
28,665
304
12,456
11,001
0
46,126
L
Ix Chel
Sibeeria
Ix Chel
12,106
1,324
1,872
3,869
17,617
5,926
36
6,369
10,678
55,991
0
W
Danzaburou
phi1446sucre
Danzaburou
16,774
5,700
0
7,079
17,942
7,644
1,481
8,287
8,786
0
84,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,781
Gold Earned
40,802
245
Minions Killed
187
0
Camps Cleared
0
1,063,523
Distance Traveled
985,930
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,812
780
112
6
0
362,743
0
L
Hou Yi
13,798
726
48
3
0
320,388
7
L
Cthulhu
13,403
705
51
3
0
330,141
2
W
Mulan
14,823
780
36
2
0
361,960
0
L
Ix Chel
13,601
716
88
5
0
335,401
4
W
Danzaburou
15,146
797
97
5
0
338,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role