Player Matchup

Susano
Susano
Gold II
 
Susano
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
DannTheDino
Anhur
Platinum I
Level 117
God Stats
4W - 4L
1,452 SR
Queue Stats
41W - 30L
1,887 MMR
Party 3
Geb
Geb
Gold I
EnchantedFantom
Geb
Gold I
Level 173
God Stats
7W - 5L
1,852 SR
Queue Stats
58W - 35L
1,774 MMR
Party 1
Nu Wa
Nu Wa
Gold I
SeeÞage
Nu Wa
Gold I
Level 105
God Stats
4W - 0L
2,068 SR
Queue Stats
65W - 63L
1,727 MMR
Party 3
Sylvanus
Sylvanus
Gold I
SoulSerfer
Sylvanus
Gold I
Level 157
God Stats
1W - 0L
1,740 SR
Queue Stats
64W - 38L
1,774 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,723 SR
1,732 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,574 SR
1,742 MMR
Aphrodite
Aphrodite
Platinum IV
 
Aphrodite
Platinum IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
Loastic37
Neith
Platinum IV
Level 151
God Stats
2W - 1L
1,820 SR
Queue Stats
44W - 32L
1,825 MMR
Party 2
Nike
Nike
Gold I
Saturn9940
Nike
Gold I
Level 159
God Stats
0W - 2L
1,305 SR
Queue Stats
221W - 233L
1,774 MMR
Solo
Thoth
Thoth
Platinum V
SuperNova1108
Thoth
Platinum V
Level 165
God Stats
1W - 1L
1,633 SR
Queue Stats
29W - 21L
1,840 MMR
Party 2
Zhong Kui
Zhong Kui
Gold I
thezhongdonger
Zhong Kui
Gold I
Level 177
God Stats
176W - 161L
1,613 SR
Queue Stats
418W - 409L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 1 / 5
8,597
614
8,811
12,250
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
6 / 0 / 2
9,163
655
8,918
8,451
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 5
7,091
507
5,409
11,223
7,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
SeeÞage
Nu Wa
14
2 / 1 / 5
8,414
601
7,554
3,703
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
SoulSerfer
Sylvanus
13
1 / 4 / 2
8,174
584
6,005
11,059
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosAthenaThe MorriganAo Kuang

VS

Bans
AchillesAwilixAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 4
6,168
441
2,589
8,269
4,579
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Neith
Loastic37
Neith
13
1 / 4 / 1
7,099
507
6,685
10,150
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 2 / 5
7,097
507
5,528
13,409
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 1
7,417
530
5,228
6,480
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
thezhongdonger
Zhong Kui
12
4 / 4 / 3
7,102
507
8,251
11,154
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
16
Kills
8
8
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
1
5
8.5
L
Aphrodite
 
Aphrodite
0
2
4
1
W
6
0
2
7
W
1
2
5
1.75
L
Neith
Loastic37
Neith
1
4
1
0.38
L
1
2
5
1.75
W
Nu Wa
SeeÞage
Nu Wa
2
1
5
4.5
W
Sylvanus
SoulSerfer
Sylvanus
1
4
2
0.5
L
2
4
1
0.63
L
Zhong Kui
thezhongdonger
Zhong Kui
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,697
Damage
28,281
46,686
Taken
49,462
24,341
Mitigated
22,102
19,000
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,811
2,664
0
6,923
12,250
4,108
0
2,934
9,236
0
76,311
L
Aphrodite
 
Aphrodite
2,589
1,066
1,424
3,742
8,269
4,579
0
2,639
5,476
13,887
553
W
8,918
6,292
0
3,904
8,451
3,289
973
1,750
6,701
0
72,993
W
5,409
692
1,268
2,752
11,223
7,572
0
5,016
6,113
18,204
2,544
L
Neith
Loastic37
Neith
6,685
2,954
0
2,170
10,150
2,482
0
1,872
8,130
0
65,012
L
5,528
797
0
4,004
13,409
6,959
0
5,551
7,634
0
46,375
W
Nu Wa
SeeÞage
Nu Wa
7,554
938
0
741
3,703
1,172
363
1,672
2,031
52,541
0
W
Sylvanus
SoulSerfer
Sylvanus
6,005
1,351
197
3,215
11,059
8,200
0
4,675
5,883
40,039
13,958
L
5,228
318
0
520
6,480
1,524
0
2,486
3,785
60,088
0
L
Zhong Kui
thezhongdonger
Zhong Kui
8,251
789
0
740
11,154
6,558
0
4,229
6,760
40,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,439
Gold Earned
34,883
506
Minions Killed
401
0
Camps Cleared
0
1,403,351
Distance Traveled
1,305,298
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,597
614
115
8
0
330,941
1
L
Aphrodite
6,168
441
24
2
0
228,915
0
W
Anhur
9,163
655
140
10
0
266,420
0
W
Geb
7,091
507
22
2
0
296,379
6
L
Neith
7,099
507
115
8
0
260,950
4
L
Nike
7,097
507
82
6
0
279,344
3
W
Nu Wa
8,414
601
126
9
0
283,407
0
W
Sylvanus
8,174
584
103
7
0
226,204
0
L
Thoth
7,417
530
117
8
0
255,889
3
L
Zhong Kui
7,102
507
63
5
0
280,200
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role