Player Matchup

Anubis
Anubis
Chimpster x
Anubis
Level 68
God Stats
75W - 43L
1,671 SR
Queue Stats
447W - 391L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Egor4ik94
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,173 Elo+
Party 2
King Arthur
King Arthur
Rusommmmmm
King Arthur
Level 17
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 9L
1,101 Elo+
Party 2
Raijin
Raijin
topb1tard
Raijin
Level 30
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 14L
997 Elo+
Party 2
Kuzenbo
Kuzenbo
ВандосОнлайн2003
Kuzenbo
Level 15
God Stats
0W - 3L
1,282 SR
Queue Stats
0W - 10L
1,156 Elo+
Party 2
Team Averages
Level 29
1,425 SR
1,186 Elo+

VS

Team Averages
Level 82
1,577 SR
1,496 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Finnfanaccount
Janus
Level 95
God Stats
7W - 6L
1,630 SR
Queue Stats
228W - 223L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
Hiztorya
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
Hushi2271
Cliodhna
Level 89
God Stats
4W - 1L
1,763 SR
Queue Stats
368W - 379L
1,426 Elo+
Party 1
Chronos
Chronos
TheMantisWhip
Chronos
Level 89
God Stats
10W - 3L
1,492 SR
Queue Stats
48W - 30L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 2 / 1
6,525
653
6,458
6,991
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
Egor4ik94
Jing Wei
7
1 / 5 / 0
4,678
468
2,361
7,367
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Rusommmmmm
King Arthur
8
1 / 2 / 1
4,735
474
1,795
7,180
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
topb1tard
Raijin
8
0 / 5 / 3
4,846
485
2,511
5,546
1,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 2 / 2
5,168
517
2,510
8,738
7,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
6 / 2 / 2
6,516
652
7,238
6,533
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 1 / 3
6,710
671
4,022
4,511
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Hiztorya
Erlang Shen
10
2 / 1 / 6
6,488
649
7,252
8,883
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Hushi2271
Cliodhna
11
5 / 3 / 2
6,515
652
3,380
6,480
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chronos
10
0 / 3 / 2
6,264
626
4,416
6,144
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
16
16
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
2
2
3.5
L
Anubis
5
2
1
2.75
L
Jing Wei
Egor4ik94
Jing Wei
1
5
0
0.2
W
3
1
3
4.5
W
Erlang Shen
Hiztorya
Erlang Shen
2
1
6
5
W
Cliodhna
Hushi2271
Cliodhna
5
3
2
2
L
King Arthur
Rusommmmmm
King Arthur
1
2
1
0.75
W
Chronos
0
3
2
0.33
L
Raijin
topb1tard
Raijin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
26,308
35,822
Taken
32,551
16,954
Mitigated
11,224
6,763
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,238
3,507
0
1,460
6,533
1,843
183
1,438
5,095
0
51,412
L
Anubis
6,458
178
0
3,326
6,991
2,779
0
2,761
4,044
47,141
0
L
Jing Wei
Egor4ik94
Jing Wei
2,361
1,743
0
643
7,367
1,767
0
517
6,770
0
16,339
W
4,022
53
0
848
4,511
1,200
0
3,318
1,193
34,535
1,763
W
Erlang Shen
Hiztorya
Erlang Shen
7,252
3,303
0
3,950
8,883
5,245
2
2,120
6,763
0
24,172
W
Cliodhna
Hushi2271
Cliodhna
3,380
324
0
2,528
6,480
1,639
0
1,722
4,758
0
33,865
L
King Arthur
Rusommmmmm
King Arthur
1,795
410
0
200
7,180
3,739
0
2,958
4,222
0
12,558
W
Chronos
4,416
1,314
0
1,642
6,144
1,297
0
2,881
3,263
35,986
2,653
L
Raijin
topb1tard
Raijin
2,511
138
0
250
5,546
1,040
135
1,804
3,610
20,069
0
L
2,510
1,292
0
2,344
8,738
7,629
0
0
8,738
12,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
32,493
183
Minions Killed
321
0
Camps Cleared
0
1,057,239
Distance Traveled
1,044,435
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,516
652
88
9
0
159,541
0
L
Anubis
6,525
653
91
9
0
209,339
0
L
Jing Wei
4,678
468
36
4
0
204,716
0
W
Janus
6,710
671
83
8
0
229,765
0
W
Erlang Shen
6,488
649
23
2
0
213,250
0
W
Cliodhna
6,515
652
57
6
0
252,110
0
L
King Arthur
4,735
474
21
2
0
236,585
0
W
Chronos
6,264
626
70
7
0
189,769
2
L
Raijin
4,846
485
18
2
0
190,962
0
L
Kuzenbo
5,168
517
17
2
0
215,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role