Player Matchup

Medusa
Medusa
Huff94
Medusa
Level 156
God Stats
8W - 5L
1,646 SR
Queue Stats
95W - 87L
1,572 Elo+
Party 1
Raijin
Raijin
KRM Xx Ever xX
Raijin
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 48L
1,476 Elo+
Party 3
Sylvanus
Sylvanus
NS4K
Sylvanus
Level 152
God Stats
2W - 4L
1,133 SR
Queue Stats
113W - 97L
1,566 Elo+
Party 1
Da Ji
Da Ji
fusionzlol
Da Ji
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,446 Elo+
Solo
King Arthur
King Arthur
jona cool 54321
King Arthur
Level 123
God Stats
2W - 2L
1,493 SR
Queue Stats
57W - 47L
1,505 Elo+
Party 3
Team Averages
Level 129
1,454 SR
1,513 Elo+

VS

Team Averages
Level 78
1,511 SR
1,463 Elo+
Mercury
Mercury
CECEPDF
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,425 Elo+
Party 2
Bacchus
Bacchus
SoulHeack
Bacchus
Level 126
God Stats
1W - 3L
1,450 SR
Queue Stats
61W - 53L
1,476 Elo+
Party 2
Thoth
Thoth
Stevepen
Thoth
Level 33
God Stats
2W - 4L
1,468 SR
Queue Stats
20W - 41L
1,376 Elo+
Party 2
Horus
Horus
W3tnut999
Horus
Level 134
God Stats
7W - 8L
1,637 SR
Queue Stats
309W - 273L
1,462 Elo+
Solo
Chernobog
Chernobog
luis120703
Chernobog
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Huff94
Medusa
10
1 / 1 / 3
5,365
537
8,858
6,354
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 3
6,362
636
4,063
4,598
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
NS4K
Sylvanus
9
3 / 0 / 2
6,180
618
3,861
5,894
4,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
10
5 / 1 / 3
6,090
609
2,268
6,857
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
jona cool 54321
King Arthur
11
0 / 2 / 0
5,892
589
5,381
10,675
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CECEPDF
Mercury
10
1 / 3 / 1
5,221
522
1,756
7,385
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SoulHeack
Bacchus
9
0 / 1 / 1
5,125
513
4,777
8,560
7,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thoth
Stevepen
Thoth
9
0 / 5 / 0
5,108
511
2,122
6,041
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
W3tnut999
Horus
12
3 / 0 / 1
6,672
667
6,939
9,484
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
luis120703
Chernobog
9
1 / 3 / 0
4,753
475
3,952
7,732
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
CECEPDF
Mercury
1
3
1
0.5
W
Medusa
Huff94
Medusa
1
1
3
2.5
W
3
1
3
4.5
W
Sylvanus
NS4K
Sylvanus
3
0
2
4
L
Bacchus
SoulHeack
Bacchus
0
1
1
0.5
L
Thoth
Stevepen
Thoth
0
5
0
0
L
Horus
W3tnut999
Horus
3
0
1
3.5
W
Da Ji
5
1
3
6.5
W
King Arthur
jona cool 54321
King Arthur
0
2
0
0
L
Chernobog
luis120703
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,431
Damage
19,546
34,378
Taken
39,202
15,982
Mitigated
19,168
11,311
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CECEPDF
Mercury
1,756
601
0
3,564
7,385
2,058
0
903
6,482
0
28,164
W
Medusa
Huff94
Medusa
8,858
3,194
0
1,788
6,354
2,260
0
2,004
4,350
0
45,470
W
4,063
272
0
1,556
4,598
1,225
0
1,539
2,741
37,392
656
W
Sylvanus
NS4K
Sylvanus
3,861
1,415
791
2,437
5,894
4,079
0
2,133
3,761
18,054
2,136
L
Bacchus
SoulHeack
Bacchus
4,777
650
0
3,684
8,560
7,540
0
1,431
7,129
20,640
0
L
Thoth
Stevepen
Thoth
2,122
541
0
673
6,041
1,694
0
3,478
2,563
23,794
0
L
Horus
W3tnut999
Horus
6,939
1,958
0
4,808
9,484
5,868
0
0
9,484
0
44,485
W
Da Ji
2,268
497
0
2,659
6,857
2,091
24
865
5,871
0
25,169
W
King Arthur
jona cool 54321
King Arthur
5,381
457
0
2,080
10,675
6,327
0
0
10,012
0
44,667
L
Chernobog
luis120703
Chernobog
3,952
2,321
0
3,133
7,732
2,008
0
1,912
5,820
0
25,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
26,879
322
Minions Killed
293
0
Camps Cleared
0
1,024,878
Distance Traveled
1,051,406
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,221
522
67
7
0
255,085
0
W
Medusa
5,365
537
80
8
0
198,371
0
W
Raijin
6,362
636
71
7
0
191,409
0
W
Sylvanus
6,180
618
30
3
0
186,839
1
L
Bacchus
5,125
513
22
2
0
207,909
2
L
Thoth
5,108
511
52
5
0
190,069
0
L
Horus
6,672
667
89
9
0
192,861
2
W
Da Ji
6,090
609
55
6
0
246,469
0
W
King Arthur
5,892
589
86
9
0
201,790
0
L
Chernobog
4,753
475
63
6
0
205,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role