Player Matchup

Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
CorbyCake
Thanatos
Gold V
Level 108
God Stats
3W - 0L
1,719 SR
Queue Stats
21W - 18L
1,398 MMR
Party 1
Chang'e
Chang'e
Gold V
DoomsdayKitchen
Chang'e
Gold V
Level 128
God Stats
2W - 0L
1,733 SR
Queue Stats
18W - 15L
1,391 MMR
Party 1
Anhur
Anhur
Gold IV
Jp6680
Anhur
Gold IV
Level 129
God Stats
1W - 1L
1,218 SR
Queue Stats
201W - 212L
1,333 MMR
Solo
Aphrodite
Aphrodite
Gold V
KamehameSean
Aphrodite
Gold V
Level 159
God Stats
25W - 17L
1,564 SR
Queue Stats
249W - 269L
1,339 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,547 SR
1,392 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,566 SR
1,365 MMR
Bacchus
Bacchus
Gold V
Erdite
Bacchus
Gold V
Level 183
God Stats
15W - 23L
1,552 SR
Queue Stats
208W - 204L
1,349 MMR
Solo
Charybdis
Charybdis
Gold III
Mary_0105
Charybdis
Gold III
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 134L
1,373 MMR
Solo
Achilles
Achilles
Gold III
Mistershadow122
Achilles
Gold III
Level 158
God Stats
1W - 4L
1,232 SR
Queue Stats
590W - 612L
1,388 MMR
Solo
Hun Batz
Hun Batz
Gold V
NiteCreeperr
Hun Batz
Gold V
Level 153
God Stats
3W - 3L
1,639 SR
Queue Stats
147W - 159L
1,323 MMR
Solo
Scylla
Scylla
Bronze IV
sSkwp
Scylla
Bronze IV
Level 152
God Stats
0W - 1L
1,909 SR
Queue Stats
17W - 9L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 1 / 1
5,554
694
1,642
5,326
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
CorbyCake
Thanatos
9
3 / 1 / 2
5,407
676
3,802
7,041
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
5,522
690
2,926
4,962
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
Jp6680
Anhur
8
0 / 2 / 1
4,424
553
2,363
5,843
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KamehameSean
Aphrodite
7
1 / 2 / 0
4,382
548
2,274
4,554
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KaliCliodhnaThothSun Wukong

VS

Bans
LokiZeusBastetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erdite
Bacchus
8
1 / 1 / 3
4,959
620
3,259
6,078
3,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Mary_0105
Charybdis
8
3 / 1 / 1
4,732
592
3,826
3,759
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
6
0 / 1 / 0
3,996
500
2,376
5,344
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
NiteCreeperr
Hun Batz
7
1 / 2 / 2
4,408
551
3,385
5,615
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
sSkwp
Scylla
10
1 / 1 / 1
5,254
657
3,120
2,831
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
6
6
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
1
1.5
W
Thanatos
CorbyCake
Thanatos
3
1
2
4
W
1
0
0
1
L
Bacchus
Erdite
Bacchus
1
1
3
2.5
W
Anhur
Jp6680
Anhur
0
2
1
0.25
W
Aphrodite
KamehameSean
Aphrodite
1
2
0
0.5
L
Charybdis
Mary_0105
Charybdis
3
1
1
3.5
L
Achilles
0
1
0
0
L
Hun Batz
NiteCreeperr
Hun Batz
1
2
2
1
L
Scylla
sSkwp
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
15,966
27,726
Taken
23,627
8,117
Mitigated
9,851
16,021
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,642
48
0
2,474
5,326
1,635
454
2,715
2,611
33,345
1,107
W
Thanatos
CorbyCake
Thanatos
3,802
1,301
0
5,643
7,041
2,450
0
605
6,436
0
35,189
W
2,926
230
120
3,336
4,962
1,069
0
0
4,458
30,774
928
L
Bacchus
Erdite
Bacchus
3,259
322
0
2,035
6,078
3,460
0
917
4,934
16,139
1,366
W
Anhur
Jp6680
Anhur
2,363
1,092
0
1,584
5,843
1,516
0
1,825
4,018
0
24,970
W
Aphrodite
KamehameSean
Aphrodite
2,274
93
763
2,101
4,554
1,447
0
1,119
3,435
19,048
0
L
Charybdis
Mary_0105
Charybdis
3,826
1,848
0
1,536
3,759
1,047
0
816
2,773
0
28,982
L
Achilles
2,376
200
0
2,899
5,344
3,251
0
2,123
2,741
0
14,970
L
Hun Batz
NiteCreeperr
Hun Batz
3,385
1,095
0
2,264
5,615
1,311
0
677
4,904
0
20,027
L
Scylla
sSkwp
Scylla
3,120
628
0
605
2,831
782
0
1,361
1,470
36,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
23,349
291
Minions Killed
214
0
Camps Cleared
0
898,125
Distance Traveled
802,366
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,554
694
82
10
0
180,410
1
W
Thanatos
5,407
676
57
7
0
211,098
0
W
Chang'e
5,522
690
67
8
0
178,064
1
L
Bacchus
4,959
620
25
3
0
174,271
2
W
Anhur
4,424
553
47
6
0
163,131
0
W
Aphrodite
4,382
548
38
5
0
165,422
0
L
Charybdis
4,732
592
47
6
0
142,178
1
L
Achilles
3,996
500
29
4
0
128,589
2
L
Hun Batz
4,408
551
38
5
0
189,240
0
L
Scylla
5,254
657
75
9
0
168,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role