Player Matchup

Skadi
Skadi
 
Skadi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DeltaCottoX8
Serqet
Level 58
God Stats
8W - 13L
1,329 SR
Queue Stats
49W - 55L
1,351 Elo+
Solo
Sobek
Sobek
Dull4c
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,269 Elo+
Party 1
Bellona
Bellona
Hafaelz
Bellona
Level 25
God Stats
1W - 3L
1,334 SR
Queue Stats
2W - 11L
1,152 Elo+
Party 1
Scylla
Scylla
manaosdecocacola
Scylla
Level 68
God Stats
9W - 6L
1,500 SR
Queue Stats
275W - 284L
1,507 Elo+
Solo
Team Averages
Level 70
1,433 SR
1,356 Elo+

VS

Team Averages
Level 89
1,470 SR
1,543 Elo+
Arachne
Arachne
IHonorI
Arachne
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,747 Elo+
Solo
Sun Wukong
Sun Wukong
JordanIDyler_
Sun Wukong
Level 122
God Stats
14W - 10L
1,341 SR
Queue Stats
133W - 126L
1,463 Elo+
Solo
Janus
Janus
RIVANILDO179
Janus
Level 125
God Stats
4W - 4L
1,266 SR
Queue Stats
500W - 506L
1,453 Elo+
Solo
Neith
Neith
YT_NWE_PRO-_-
Neith
Level 61
God Stats
11W - 5L
1,744 SR
Queue Stats
70W - 66L
1,543 Elo+
Solo
Raijin
Raijin
xXxlucasxXx9812
Raijin
Level 84
God Stats
4W - 7L
1,500 SR
Queue Stats
745W - 736L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 1 / 0
3,459
692
716
2,332
568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
1
0 / 0 / 0
1,023
205
0
0
0
Sobek
Dull4c
Sobek
5
0 / 1 / 1
3,220
644
1,001
4,622
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Hafaelz
Bellona
6
0 / 1 / 0
3,199
640
1,712
4,892
2,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 0 / 0
3,526
705
490
1,767
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IHonorI
Arachne
7
2 / 0 / 0
3,751
750
448
3,351
792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
JordanIDyler_
Sun Wukong
7
1 / 0 / 0
4,091
818
2,674
3,523
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 2
3,278
656
1,574
2,197
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 2
3,509
702
2,006
1,696
410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,072
814
987
1,435
344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
0
1
L
Serqet
0
0
0
0
L
Sobek
Dull4c
Sobek
0
1
1
0.5
L
Bellona
Hafaelz
Bellona
0
1
0
0
W
Arachne
IHonorI
Arachne
2
0
0
2
W
Sun Wukong
JordanIDyler_
Sun Wukong
1
0
0
1
W
0
1
2
1
W
0
0
2
1
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,919
Damage
7,689
13,613
Taken
12,202
6,034
Mitigated
3,301
5,063
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
716
258
0
398
2,332
568
0
235
2,055
0
14,893
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
Dull4c
Sobek
1,001
68
0
1,591
4,622
2,701
0
1,049
3,325
8,081
0
L
Bellona
Hafaelz
Bellona
1,712
535
0
1,824
4,892
2,322
0
0
4,892
0
13,118
W
Arachne
IHonorI
Arachne
448
383
0
1,874
3,351
792
0
0
3,351
0
20,580
W
Sun Wukong
JordanIDyler_
Sun Wukong
2,674
683
0
1,041
3,523
1,265
0
0
3,308
0
23,510
W
1,574
183
0
700
2,197
490
0
617
1,580
13,854
0
W
2,006
806
0
475
1,696
410
0
384
1,312
0
15,316
L
490
131
0
1,250
1,767
443
0
972
795
21,473
0
W
987
268
0
965
1,435
344
0
490
945
26,948
1,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,427
Gold Earned
18,701
109
Minions Killed
190
0
Camps Cleared
0
405,500
Distance Traveled
513,562
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,459
692
29
6
0
99,295
0
L
Serqet
1,023
205
0
0
0
0
0
L
Sobek
3,220
644
11
2
0
102,485
1
L
Bellona
3,199
640
26
5
0
103,021
0
W
Arachne
3,751
750
44
9
0
137,390
0
W
Sun Wukong
4,091
818
45
9
0
95,972
0
W
Janus
3,278
656
22
4
0
91,072
0
W
Neith
3,509
702
32
6
0
95,561
1
L
Scylla
3,526
705
43
9
0
100,699
0
W
Raijin
4,072
814
47
9
0
93,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role