Player Matchup

Ao Kuang
Ao Kuang
ClearMold99635
Ao Kuang
Level 116
God Stats
3W - 2L
1,459 SR
Queue Stats
87W - 85L
1,483 Elo+
Solo
Artemis
Artemis
FusedTurtle594
Artemis
Level 109
God Stats
50W - 35L
1,499 SR
Queue Stats
170W - 154L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
LordOfWhistler
Kuzenbo
Level 83
God Stats
16W - 21L
1,423 SR
Queue Stats
119W - 135L
1,457 Elo+
Solo
Agni
Agni
jmte200218
Agni
Level 65
God Stats
6W - 4L
1,506 SR
Queue Stats
109W - 131L
1,472 Elo+
Solo
Chaac
Chaac
player1isready
Chaac
Level 69
God Stats
24W - 17L
1,564 SR
Queue Stats
59W - 71L
1,498 Elo+
Solo
Team Averages
Level 88
1,490 SR
1,476 Elo+

VS

Team Averages
Level 69
1,427 SR
1,422 Elo+
Ratatoskr
Ratatoskr
AjarKey78
Ratatoskr
Level 82
God Stats
24W - 30L
1,454 SR
Queue Stats
218W - 204L
1,401 Elo+
Solo
Cupid
Cupid
FaZe mega9350
Cupid
Level 85
God Stats
0W - 3L
1,281 SR
Queue Stats
76W - 83L
1,367 Elo+
Solo
Bacchus
Bacchus
Itsnickdafoo
Bacchus
Level 49
God Stats
97W - 83L
1,522 SR
Queue Stats
130W - 126L
1,432 Elo+
Solo
Janus
Janus
PURPLELYNX27
Janus
Level 69
God Stats
4W - 4L
1,293 SR
Queue Stats
210W - 201L
1,460 Elo+
Solo
Chaac
Chaac
sgtcaimo
Chaac
Level 58
God Stats
36W - 28L
1,585 SR
Queue Stats
848W - 866L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
5
0 / 1 / 0
5,568
328
615
2,509
478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 1
8,392
494
3,636
6,868
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 6
8,464
498
7,013
13,183
15,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
16 / 2 / 0
11,419
672
19,886
11,743
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 1 / 1
6,773
398
3,882
5,470
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AjarKey78
Ratatoskr
4
0 / 0 / 0
5,298
312
0
437
98
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
1 / 3 / 2
8,555
503
3,887
9,712
2,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Itsnickdafoo
Bacchus
13
4 / 3 / 0
8,776
516
7,833
17,233
18,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 9 / 0
7,196
423
2,308
9,209
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
sgtcaimo
Chaac
14
1 / 4 / 1
8,596
506
6,258
19,547
10,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
19
Kills
6
6
Deaths
19
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AjarKey78
Ratatoskr
0
0
0
0
W
Ao Kuang
0
1
0
0
L
1
3
2
0.67
W
3
1
1
3.5
L
Bacchus
Itsnickdafoo
Bacchus
4
3
0
1.33
W
0
1
6
3
L
0
9
0
0
W
16
2
0
8
W
0
1
1
0.5
L
Chaac
sgtcaimo
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,032
Damage
20,286
39,773
Taken
56,138
25,282
Mitigated
34,591
11,230
Healing
16,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AjarKey78
Ratatoskr
0
0
0
0
437
98
0
0
437
0
1,317
W
Ao Kuang
615
206
0
883
2,509
478
0
25
2,484
8,915
4,194
L
3,887
2,101
137
4,343
9,712
2,855
650
6,744
2,968
0
42,900
W
3,636
1,475
0
2,408
6,868
2,417
694
2,224
4,644
0
38,262
L
Bacchus
Itsnickdafoo
Bacchus
7,833
1,203
0
3,505
17,233
18,913
0
6,786
10,447
35,475
0
W
7,013
2,274
0
3,410
13,183
15,040
0
3,917
9,159
43,208
417
L
2,308
126
0
750
9,209
2,595
90
7,938
1,271
35,508
529
W
19,886
1,505
0
3,135
11,743
4,598
202
4,115
7,436
92,788
2,668
W
3,882
854
0
1,394
5,470
2,749
0
488
4,982
0
26,008
L
Chaac
sgtcaimo
Chaac
6,258
2,394
0
7,388
19,547
10,130
892
5,725
13,822
5,983
45,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
38,421
332
Minions Killed
281
0
Camps Cleared
0
1,203,583
Distance Traveled
1,208,287
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,298
312
3
0
0
19,539
0
W
Ao Kuang
5,568
328
24
1
0
90,932
2
L
Cupid
8,555
503
82
5
0
309,896
0
W
Artemis
8,392
494
63
4
0
271,583
0
L
Bacchus
8,776
516
35
2
0
333,524
0
W
Kuzenbo
8,464
498
60
4
0
292,416
1
L
Janus
7,196
423
70
4
0
232,531
0
W
Agni
11,419
672
144
8
0
382,660
0
W
Chaac
6,773
398
41
2
0
165,992
4
L
Chaac
8,596
506
91
5
0
312,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role