Player Matchup

Bastet
Bastet
CTIAS400
Bastet
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 79L
1,581 Elo+
Solo
Jing Wei
Jing Wei
CancelThis
Jing Wei
Level 86
God Stats
4W - 11L
1,203 SR
Queue Stats
401W - 420L
1,552 Elo+
Solo
Yu Huang
Yu Huang
McPodvalnii
Yu Huang
Level 85
God Stats
14W - 14L
1,208 SR
Queue Stats
717W - 687L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
SamuraiiPie
Kuzenbo
Level 128
God Stats
1W - 0L
1,772 SR
Queue Stats
51W - 52L
1,558 Elo+
Solo
Ne Zha
Ne Zha
Z1CoO
Ne Zha
Level 72
God Stats
6W - 2L
1,453 SR
Queue Stats
100W - 60L
1,616 Elo+
Party 1
Team Averages
Level 92
1,427 SR
1,550 Elo+

VS

Team Averages
Level 69
1,649 SR
1,490 Elo+
Cabrakan
Cabrakan
BinkBongus
Cabrakan
Level 45
God Stats
1W - 1L
1,739 SR
Queue Stats
20W - 38L
1,378 Elo+
Solo
Ah Puch
Ah Puch
CascadingCrow
Ah Puch
Level 88
God Stats
0W - 1L
1,808 SR
Queue Stats
101W - 104L
1,537 Elo+
Solo
Discordia
Discordia
L_decOy
Discordia
Level 94
God Stats
3W - 1L
1,548 SR
Queue Stats
327W - 331L
1,529 Elo+
Solo
Thor
Thor
andrugtz07
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,452 Elo+
Solo
Charon
Charon
xXyosephUXx
Charon
Level 99
God Stats
1W - 3L
1,649 SR
Queue Stats
107W - 109L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CTIAS400
Bastet
15
12 / 2 / 5
9,129
1,014
10,145
7,538
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
CancelThis
Jing Wei
14
1 / 3 / 13
7,659
851
5,247
6,273
2,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
McPodvalnii
Yu Huang
11
1 / 3 / 6
6,765
752
3,320
6,097
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SamuraiiPie
Kuzenbo
15
2 / 1 / 12
8,575
953
3,383
7,648
9,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Z1CoO
Ne Zha
14
4 / 2 / 11
8,164
907
11,448
8,264
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BinkBongus
Cabrakan
13
0 / 5 / 6
7,403
823
2,887
11,323
14,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
13
2 / 4 / 3
7,125
792
8,637
6,700
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
L_decOy
Discordia
13
3 / 3 / 4
7,537
837
6,905
4,980
1,320
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 3
6,218
691
3,211
7,881
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
16
6 / 2 / 3
8,847
983
7,505
5,792
2,723
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
20
Kills
11
11
Deaths
20
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BinkBongus
Cabrakan
0
5
6
0.6
W
Bastet
CTIAS400
Bastet
12
2
5
7.25
W
Jing Wei
CancelThis
Jing Wei
1
3
13
2.5
L
Ah Puch
2
4
3
0.88
L
Discordia
L_decOy
Discordia
3
3
4
1.67
W
Yu Huang
McPodvalnii
Yu Huang
1
3
6
1.33
W
Kuzenbo
SamuraiiPie
Kuzenbo
2
1
12
8
W
Ne Zha
Z1CoO
Ne Zha
4
2
11
4.75
L
0
6
3
0.25
L
Charon
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,543
Damage
29,145
35,820
Taken
36,676
19,721
Mitigated
22,726
11,583
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BinkBongus
Cabrakan
2,887
247
139
1,929
11,323
14,325
0
2,678
8,645
5,433
0
W
Bastet
CTIAS400
Bastet
10,145
1,828
1,147
1,909
7,538
2,865
80
3,808
3,710
0
14,153
W
Jing Wei
CancelThis
Jing Wei
5,247
3,696
652
45
6,273
2,196
441
5,352
833
0
17,728
L
Ah Puch
8,637
28
0
838
6,700
2,052
0
769
5,931
19,207
0
L
Discordia
L_decOy
Discordia
6,905
0
758
1,296
4,980
1,320
0
1,041
3,939
17,489
0
W
Yu Huang
McPodvalnii
Yu Huang
3,320
294
585
1,430
6,097
1,856
0
4,427
1,500
11,824
0
W
Kuzenbo
SamuraiiPie
Kuzenbo
3,383
991
379
1,529
7,648
9,772
173
5,170
2,312
6,867
0
W
Ne Zha
Z1CoO
Ne Zha
11,448
635
1,319
2,588
8,264
3,032
0
6,454
1,682
0
28,481
L
3,211
328
13
777
7,881
2,306
0
1,263
6,618
0
5,639
L
Charon
7,505
828
402
580
5,792
2,723
0
952
4,840
19,587
448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
37,130
125
Minions Killed
112
0
Camps Cleared
0
940,154
Distance Traveled
774,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,403
823
9
1
0
164,292
0
W
Bastet
9,129
1,014
8
1
0
213,887
0
W
Jing Wei
7,659
851
41
5
0
174,375
0
L
Ah Puch
7,125
792
29
3
0
172,749
0
L
Discordia
7,537
837
27
3
0
175,055
0
W
Yu Huang
6,765
752
30
3
0
165,130
0
W
Kuzenbo
8,575
953
13
1
0
187,267
0
W
Ne Zha
8,164
907
33
4
0
199,495
0
L
Thor
6,218
691
14
2
0
107,601
0
L
Charon
8,847
983
33
4
0
154,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role