Player Matchup

Thoth
Thoth
GodlyLycan
Thoth
Level 99
God Stats
6W - 7L
1,672 SR
Queue Stats
331W - 323L
1,462 Elo+
Party 2
Mercury
Mercury
IAMFROOOT
Mercury
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 260L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
Kraken1178
Zhong Kui
Level 81
God Stats
0W - 2L
1,428 SR
Queue Stats
11W - 12L
1,478 Elo+
Solo
Hel
Hel
Seppino
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,669 Elo+
Solo
Khepri
Khepri
Yhslaw
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,563 Elo+
Solo
Team Averages
Level 94
1,520 SR
1,527 Elo+

VS

Team Averages
Level 177
1,556 SR
1,512 Elo+
Yu Huang
Yu Huang
CaptCapt
Yu Huang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,513 Elo+
Solo
Chaac
Chaac
ChillSquishster
Chaac
Level 146
God Stats
3W - 1L
1,815 SR
Queue Stats
282W - 310L
1,520 Elo+
Solo
Athena
Athena
DADDY JELLING
Athena
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
LemmKova
Jing Wei
Level 237
God Stats
5W - 3L
1,321 SR
Queue Stats
660W - 678L
1,504 Elo+
Solo
Hel
Hel
Nugz N Jugz
Hel
Level 173
God Stats
1W - 0L
1,645 SR
Queue Stats
34W - 28L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
4 / 4 / 7
8,167
742
12,423
8,891
4,505
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
IAMFROOOT
Mercury
12
3 / 9 / 6
7,943
722
7,062
13,823
5,543
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
Kraken1178
Zhong Kui
15
3 / 7 / 7
8,955
814
12,116
16,502
18,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hel
14
3 / 5 / 3
8,301
755
8,991
12,633
5,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Yhslaw
Khepri
15
2 / 5 / 11
9,136
831
9,081
18,477
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CaptCapt
Yu Huang
16
6 / 3 / 19
9,618
874
14,701
9,915
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 3 / 19
9,983
908
13,507
18,496
20,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
4 / 5 / 22
9,392
854
8,704
18,300
18,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
LemmKova
Jing Wei
16
5 / 2 / 19
9,692
881
12,867
10,604
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 3 / 20
10,736
976
15,416
13,552
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
129
15
Kills
30
30
Deaths
16
34
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
CaptCapt
Yu Huang
6
3
19
5.17
W
7
3
19
5.5
W
4
5
22
3
L
Thoth
4
4
7
1.88
L
Mercury
IAMFROOOT
Mercury
3
9
6
0.67
L
Zhong Kui
Kraken1178
Zhong Kui
3
7
7
0.93
W
Jing Wei
LemmKova
Jing Wei
5
2
19
7.25
W
8
3
20
6
L
Hel
3
5
3
0.9
L
Khepri
Yhslaw
Khepri
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,673
Damage
65,195
70,326
Taken
70,867
53,124
Mitigated
54,609
24,876
Healing
39,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
CaptCapt
Yu Huang
14,701
1,093
1,102
1,764
9,915
4,374
1,828
6,549
3,366
20,757
861
W
13,507
921
928
6,003
18,496
20,102
452
8,367
10,129
0
25,093
W
8,704
1,493
513
2,258
18,300
18,406
197
9,591
8,709
15,287
26
L
Thoth
12,423
672
185
856
8,891
4,505
0
4,453
4,438
24,852
766
L
Mercury
IAMFROOOT
Mercury
7,062
1,499
400
643
13,823
5,543
0
9,705
4,118
0
9,295
L
Zhong Kui
Kraken1178
Zhong Kui
12,116
1,014
961
3,008
16,502
18,333
0
8,901
7,601
24,290
911
W
Jing Wei
LemmKova
Jing Wei
12,867
8,709
936
986
10,604
5,358
3,603
8,781
1,823
0
27,827
W
15,416
397
15,044
9,492
13,552
6,369
207
8,305
5,247
35,130
561
L
Hel
8,991
229
11,671
5,255
12,633
5,659
0
5,955
6,678
22,415
0
L
Khepri
Yhslaw
Khepri
9,081
488
314
1,583
18,477
19,084
0
8,845
9,632
16,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
49,421
97
Minions Killed
124
0
Camps Cleared
0
995,220
Distance Traveled
1,065,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,618
874
11
1
0
205,550
0
W
Chaac
9,983
908
19
2
0
223,543
0
W
Athena
9,392
854
20
2
0
207,341
0
L
Thoth
8,167
742
17
2
0
203,903
0
L
Mercury
7,943
722
6
1
0
212,832
0
L
Zhong Kui
8,955
814
29
3
0
185,671
0
W
Jing Wei
9,692
881
24
2
0
199,980
0
W
Hel
10,736
976
50
5
0
229,104
0
L
Hel
8,301
755
38
3
0
197,010
0
L
Khepri
9,136
831
7
1
0
195,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role