Player Matchup

Arachne
Arachne
Jordysaiyan
Arachne
Level 51
God Stats
3W - 2L
1,603 SR
Queue Stats
86W - 68L
1,537 Elo+
Party 1
Chang'e
Chang'e
LillyZean
Chang'e
Level 60
God Stats
13W - 13L
1,454 SR
Queue Stats
143W - 145L
1,345 Elo+
Solo
Hercules
Hercules
ScrakeLord
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Medusa
Medusa
SpeZ Replayz
Medusa
Level 142
God Stats
15W - 6L
1,643 SR
Queue Stats
137W - 109L
1,540 Elo+
Party 1
Khepri
Khepri
Xtremefighterr
Khepri
Level 26
God Stats
0W - 3L
1,207 SR
Queue Stats
41W - 42L
1,478 Elo+
Party 1
Team Averages
Level 61
1,481 SR
1,417 Elo+

VS

Team Averages
Level 109
1,570 SR
1,484 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chemyname
Bacchus
Level 106
God Stats
7W - 1L
1,691 SR
Queue Stats
114W - 101L
1,467 Elo+
Solo
Medusa
Medusa
Deku422004
Medusa
Level 49
God Stats
7W - 1L
1,706 SR
Queue Stats
193W - 161L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
SA1HTAM_A
Sun Wukong
Level 133
God Stats
7W - 6L
1,478 SR
Queue Stats
230W - 225L
1,446 Elo+
Solo
Loki
Loki
SuLLy_sTePzz
Loki
Level 129
God Stats
7W - 11L
1,473 SR
Queue Stats
308W - 295L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jordysaiyan
Arachne
12
2 / 3 / 2
6,925
533
6,536
14,652
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
LillyZean
Chang'e
11
0 / 5 / 0
5,857
451
2,849
9,046
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ScrakeLord
Hercules
12
0 / 6 / 0
6,412
493
4,706
11,310
9,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
12
4 / 5 / 1
6,955
535
7,434
10,653
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 6 / 4
6,505
500
3,080
12,554
8,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 0 / 1
9,335
718
9,231
4,935
2,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Chemyname
Bacchus
12
2 / 2 / 10
7,876
606
7,660
10,718
11,209
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Deku422004
Medusa
12
3 / 4 / 7
7,615
586
9,089
9,172
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
SA1HTAM_A
Sun Wukong
14
6 / 0 / 2
8,645
665
10,075
10,987
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 1 / 5
8,436
649
5,017
7,932
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
25
25
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
1
9.5
W
Bacchus
Chemyname
Bacchus
2
2
10
3.5
W
Medusa
Deku422004
Medusa
3
4
7
1.63
L
Arachne
Jordysaiyan
Arachne
2
3
2
1
L
Chang'e
LillyZean
Chang'e
0
5
0
0
W
Sun Wukong
SA1HTAM_A
Sun Wukong
6
0
2
7
L
Hercules
ScrakeLord
Hercules
0
6
0
0
L
Medusa
4
5
1
0.9
W
5
1
5
7.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,605
Damage
41,072
58,215
Taken
43,744
29,198
Mitigated
25,318
13,291
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,231
491
0
3,398
4,935
2,212
591
1,654
3,281
61,984
952
W
Bacchus
Chemyname
Bacchus
7,660
1,243
289
3,425
10,718
11,209
262
1,593
9,125
21,515
2,065
W
Medusa
Deku422004
Medusa
9,089
2,895
0
525
9,172
3,187
1,195
629
8,496
0
49,157
L
Arachne
Jordysaiyan
Arachne
6,536
4,200
0
5,867
14,652
5,492
0
3,439
11,213
0
55,628
L
Chang'e
LillyZean
Chang'e
2,849
234
280
2,124
9,046
2,067
0
4,861
4,185
27,988
0
W
Sun Wukong
SA1HTAM_A
Sun Wukong
10,075
1,882
0
5,007
10,987
5,931
337
1,238
9,242
0
59,347
L
Hercules
ScrakeLord
Hercules
4,706
1,102
0
2,780
11,310
9,537
0
168
11,142
0
38,012
L
Medusa
7,434
3,411
0
1,377
10,653
3,657
664
3,245
7,408
0
58,577
W
5,017
908
0
3,885
7,932
2,779
0
815
7,117
0
56,312
L
3,080
452
0
863
12,554
8,445
376
4,497
8,057
11,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
41,907
334
Minions Killed
446
0
Camps Cleared
0
1,289,365
Distance Traveled
1,405,732
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,335
718
120
9
0
279,267
0
W
Bacchus
7,876
606
35
3
0
301,014
5
W
Medusa
7,615
586
74
6
0
237,624
0
L
Arachne
6,925
533
89
7
0
290,419
0
L
Chang'e
5,857
451
47
4
0
261,496
0
W
Sun Wukong
8,645
665
109
8
0
269,175
0
L
Hercules
6,412
493
87
7
0
246,313
0
L
Medusa
6,955
535
84
6
0
238,050
0
W
Loki
8,436
649
108
8
0
318,652
0
L
Khepri
6,505
500
27
2
0
253,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role