Player Matchup

Lancelot
Lancelot
Platinum IV
PhillyD76
Lancelot
Platinum IV
Level 144
God Stats
5W - 4L
1,343 SR
Queue Stats
282W - 276L
1,698 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
QUEEN_GRAnNy
Kumbhakarna
Platinum IV
Level 194
God Stats
96W - 111L
1,521 SR
Queue Stats
707W - 681L
1,780 MMR
Solo
Surtr
Surtr
Platinum II
SpideryBacchus9
Surtr
Platinum II
Level 118
God Stats
241W - 180L
1,667 SR
Queue Stats
686W - 664L
1,777 MMR
Solo
Apollo
Apollo
Bronze III
contraßand
Apollo
Bronze III
Level 96
God Stats
1W - 0L
1,546 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum I
pancaketrowsers
Agni
Platinum I
Level 128
God Stats
30W - 18L
1,689 SR
Queue Stats
71W - 55L
1,872 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,553 SR
1,725 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 181
1,532 SR
1,725 MMR
Da Ji
Da Ji
Platinum III
CJacks
Da Ji
Platinum III
Level 244
God Stats
12W - 7L
1,602 SR
Queue Stats
271W - 251L
1,732 MMR
Solo
Poseidon
Poseidon
Platinum V
CallMeDaniel
Poseidon
Platinum V
Level 60
God Stats
1W - 2L
1,748 SR
Queue Stats
45W - 33L
1,773 MMR
Solo
Cupid
Cupid
Gold I
CamazotzMX
Cupid
Gold I
Level 271
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,679 MMR
Solo
Cerberus
Cerberus
Platinum V
Fat Lady Sings
Cerberus
Platinum V
Level 173
God Stats
56W - 55L
1,579 SR
Queue Stats
263W - 272L
1,691 MMR
Solo
Bacchus
Bacchus
Platinum V
Jeffe Liebre
Bacchus
Platinum V
Level 158
God Stats
0W - 2L
1,234 SR
Queue Stats
104W - 106L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PhillyD76
Lancelot
14
10 / 0 / 2
8,576
660
7,290
6,799
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
12
0 / 0 / 7
6,947
534
894
7,606
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 1 / 6
8,169
628
9,289
8,449
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
15
3 / 0 / 2
8,611
662
7,269
7,914
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 5
8,117
624
9,821
7,166
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MulanAo KuangMedusa

VS

Bans
ThanatosArachneCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CJacks
Da Ji
12
1 / 4 / 1
6,371
490
4,273
12,111
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
CallMeDaniel
Poseidon
12
1 / 6 / 1
6,781
522
3,972
8,918
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
12
0 / 3 / 0
6,448
496
3,083
7,308
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
12
1 / 4 / 0
6,665
513
3,926
11,270
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
Jeffe Liebre
Bacchus
11
0 / 3 / 1
6,659
512
4,877
10,550
9,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
3
3
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CJacks
Da Ji
1
4
1
0.38
L
Poseidon
CallMeDaniel
Poseidon
1
6
1
0.25
L
Cupid
0
3
0
0
L
Cerberus
1
4
0
0.25
L
Bacchus
Jeffe Liebre
Bacchus
0
3
1
0.17
W
Lancelot
PhillyD76
Lancelot
10
0
2
11
W
Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
0
0
7
3.5
W
3
1
6
6
W
Apollo
3
0
2
4
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,563
Damage
20,131
37,934
Taken
50,157
18,644
Mitigated
24,378
12,247
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CJacks
Da Ji
4,273
746
0
4,719
12,111
4,091
0
1,160
10,746
0
44,932
L
Poseidon
CallMeDaniel
Poseidon
3,972
714
0
1,791
8,918
3,022
0
4,185
4,320
54,114
0
L
Cupid
3,083
2,000
250
2,155
7,308
2,154
0
104
7,204
0
53,018
L
Cerberus
3,926
268
0
3,628
11,270
5,898
0
940
9,753
33,555
872
L
Bacchus
Jeffe Liebre
Bacchus
4,877
380
0
2,310
10,550
9,213
0
4,506
5,781
16,545
1,356
W
Lancelot
PhillyD76
Lancelot
7,290
1,332
0
2,989
6,799
2,651
0
1,238
5,561
0
46,160
W
Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
894
95
0
1,792
7,606
5,873
148
4,042
3,520
10,318
0
W
9,289
2,572
0
2,122
8,449
4,826
48
3,364
4,695
2,290
48,881
W
Apollo
7,269
3,827
0
4,594
7,914
2,957
0
738
7,176
0
77,695
W
9,821
1,410
0
750
7,166
2,337
216
3,031
4,119
69,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
32,924
443
Minions Killed
394
0
Camps Cleared
0
1,396,509
Distance Traveled
1,210,545
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,371
490
73
6
0
228,672
1
L
Poseidon
6,781
522
121
9
0
244,923
1
L
Cupid
6,448
496
91
7
0
248,086
2
L
Cerberus
6,665
513
85
7
0
227,892
1
L
Bacchus
6,659
512
24
2
0
260,972
6
W
Lancelot
8,576
660
81
6
0
338,199
1
W
Kumbhakarna
6,947
534
18
1
0
268,775
4
W
Surtr
8,169
628
74
6
0
253,736
3
W
Apollo
8,611
662
128
10
0
262,669
3
W
Agni
8,117
624
142
11
0
273,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role