Player Matchup

Bellona
Bellona
DatsRell
Bellona
Level 38
God Stats
3W - 7L
1,156 SR
Queue Stats
78W - 92L
1,298 Elo+
Solo
Zhong Kui
Zhong Kui
DonKhorami
Zhong Kui
Level 91
God Stats
29W - 28L
1,530 SR
Queue Stats
183W - 181L
1,478 Elo+
Solo
Cthulhu
Cthulhu
IVTHEDEMON
Cthulhu
Level 108
God Stats
10W - 4L
1,522 SR
Queue Stats
62W - 57L
1,490 Elo+
Party 1
Lancelot
Lancelot
MrMcSpanky
Lancelot
Level 157
God Stats
2W - 2L
1,588 SR
Queue Stats
131W - 110L
1,550 Elo+
Solo
Izanami
Izanami
SheBussinOnPluto
Izanami
Level 28
God Stats
1W - 6L
1,324 SR
Queue Stats
4W - 8L
1,379 Elo+
Party 1
Team Averages
Level 84
1,424 SR
1,439 Elo+

VS

Team Averages
Level 85
1,475 SR
1,416 Elo+
Tiamat
Tiamat
LordSwift13
Tiamat
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,273 Elo+
Solo
Loki
Loki
Txziiy
Loki
Level 119
God Stats
60W - 63L
1,488 SR
Queue Stats
76W - 88L
1,400 Elo+
Solo
Cernunnos
Cernunnos
acetego
Cernunnos
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 102L
1,510 Elo+
Solo
Horus
Horus
axarsa97
Horus
Level 30
God Stats
8W - 4L
1,356 SR
Queue Stats
113W - 129L
1,407 Elo+
Solo
Mulan
Mulan
joaco2382
Mulan
Level 43
God Stats
3W - 1L
1,532 SR
Queue Stats
13W - 12L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DatsRell
Bellona
16
5 / 3 / 3
10,371
546
11,785
17,188
16,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
DonKhorami
Zhong Kui
16
3 / 3 / 5
9,877
520
14,115
14,124
10,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
IVTHEDEMON
Cthulhu
12
1 / 4 / 1
8,220
433
7,009
16,789
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
MrMcSpanky
Lancelot
18
8 / 2 / 3
10,637
560
9,930
14,413
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 11 / 0
7,861
414
3,689
14,357
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 3 / 2
9,714
511
10,633
15,028
10,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
Txziiy
Loki
17
10 / 4 / 1
10,497
552
11,981
13,271
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
acetego
Cernunnos
18
10 / 3 / 4
11,129
586
19,211
15,562
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
axarsa97
Horus
13
0 / 3 / 12
9,120
480
6,971
14,533
14,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
joaco2382
Mulan
15
2 / 4 / 1
9,566
503
6,695
14,517
14,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
17
Kills
23
23
Deaths
17
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
DatsRell
Bellona
5
3
3
2.17
L
Zhong Kui
DonKhorami
Zhong Kui
3
3
5
1.83
L
Cthulhu
IVTHEDEMON
Cthulhu
1
4
1
0.38
W
Tiamat
1
3
2
0.67
L
Lancelot
MrMcSpanky
Lancelot
8
2
3
4.75
L
0
11
0
0
W
Loki
Txziiy
Loki
10
4
1
2.63
W
Cernunnos
acetego
Cernunnos
10
3
4
4
W
Horus
axarsa97
Horus
0
3
12
2
W
Mulan
joaco2382
Mulan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
55,491
76,871
Taken
72,911
49,255
Mitigated
51,124
19,412
Healing
19,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DatsRell
Bellona
11,785
5,393
0
2,874
17,188
16,488
271
2,898
14,290
0
66,393
L
Zhong Kui
DonKhorami
Zhong Kui
14,115
1,171
0
5,802
14,124
10,356
0
3,587
10,537
72,764
4,428
L
Cthulhu
IVTHEDEMON
Cthulhu
7,009
477
29
2,464
16,789
12,900
150
2,729
14,060
34,318
0
W
Tiamat
10,633
1,317
0
3,814
15,028
10,475
495
6,341
8,687
74,435
676
L
Lancelot
MrMcSpanky
Lancelot
9,930
1,265
0
7,892
14,413
6,430
58
1,167
13,246
0
86,079
L
3,689
2,386
0
351
14,357
3,081
360
0
14,357
0
39,930
W
Loki
Txziiy
Loki
11,981
2,650
0
1,390
13,271
4,789
0
4,505
8,766
0
66,858
W
Cernunnos
acetego
Cernunnos
19,211
12,218
0
6,659
15,562
6,863
985
4,566
10,996
0
99,378
W
Horus
axarsa97
Horus
6,971
2,663
560
3,359
14,533
14,502
0
5,148
9,385
0
22,600
W
Mulan
joaco2382
Mulan
6,695
783
0
3,696
14,517
14,495
373
125
14,392
0
55,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,966
Gold Earned
50,026
460
Minions Killed
506
0
Camps Cleared
0
1,853,784
Distance Traveled
1,718,041
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,371
546
101
5
0
380,508
0
L
Zhong Kui
9,877
520
124
7
0
344,651
5
L
Cthulhu
8,220
433
41
2
0
336,338
2
W
Tiamat
9,714
511
145
8
0
350,411
4
L
Lancelot
10,637
560
123
6
0
474,366
5
L
Izanami
7,861
414
71
4
0
317,921
0
W
Loki
10,497
552
88
5
0
404,741
0
W
Cernunnos
11,129
586
138
7
0
307,946
0
W
Horus
9,120
480
38
2
0
374,217
0
W
Mulan
9,566
503
97
5
0
280,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role