Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DMan1007
Cu Chulainn
Level 129
God Stats
27W - 25L
1,474 SR
Queue Stats
289W - 286L
1,491 Elo+
Solo
Janus
Janus
IDragonOfTheWest
Janus
Level 149
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 5L
1,413 Elo+
Party 2
Horus
Horus
JHerbie
Horus
Level 103
God Stats
83W - 63L
1,479 SR
Queue Stats
755W - 789L
1,490 Elo+
Party 1
Izanami
Izanami
tommychurch
Izanami
Level 117
God Stats
21W - 23L
1,553 SR
Queue Stats
265W - 334L
1,473 Elo+
Party 1
Team Averages
Level 131
1,456 SR
1,473 Elo+

VS

Team Averages
Level 102
1,564 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
Daxxo_7
Morgan Le Fay
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 79L
1,445 Elo+
Solo
Mulan
Mulan
M-U-B-A-R-I-K
Mulan
Level 102
God Stats
4W - 4L
1,543 SR
Queue Stats
103W - 90L
1,504 Elo+
Party 3
Neith
Neith
SPKartmen
Neith
Level 86
God Stats
2W - 0L
1,730 SR
Queue Stats
7W - 9L
1,391 Elo+
Solo
Janus
Janus
psylixx__
Janus
Level 127
God Stats
2W - 2L
1,461 SR
Queue Stats
52W - 54L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
tidy_bloodclut_T
Cthulhu
Level 148
God Stats
2W - 0L
1,585 SR
Queue Stats
37W - 36L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
5 / 2 / 2
6,099
610
7,088
9,316
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
DMan1007
Cu Chulainn
4
0 / 2 / 0
3,992
399
993
3,399
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 5
5,865
587
2,807
5,113
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
JHerbie
Horus
7
0 / 1 / 5
4,463
446
3,309
9,076
6,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
tommychurch
Izanami
10
1 / 1 / 1
5,579
558
1,778
4,858
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daxxo_7
Morgan Le Fay
10
1 / 1 / 2
5,811
581
4,501
3,146
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 3
5,918
592
4,209
8,118
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Neith
SPKartmen
Neith
9
0 / 2 / 1
5,467
547
3,047
5,029
1,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
psylixx__
Janus
10
2 / 3 / 3
5,626
563
4,452
5,693
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 3
7,063
706
6,823
6,761
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
8
8
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
2
2
3
L
Cu Chulainn
DMan1007
Cu Chulainn
0
2
0
0
W
Morgan Le Fay
Daxxo_7
Morgan Le Fay
1
1
2
2
L
1
2
5
1.75
L
Horus
JHerbie
Horus
0
1
5
2.5
W
2
1
3
3.5
W
Neith
SPKartmen
Neith
0
2
1
0.25
W
Janus
psylixx__
Janus
2
3
3
1.17
W
3
1
3
4.5
L
Izanami
tommychurch
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,975
Damage
23,032
31,762
Taken
28,747
15,403
Mitigated
12,889
7,600
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,088
1,157
0
934
9,316
4,867
0
4,811
4,277
36,006
1,103
L
Cu Chulainn
DMan1007
Cu Chulainn
993
147
0
1,000
3,399
1,049
0
1,238
1,973
0
9,665
W
Morgan Le Fay
Daxxo_7
Morgan Le Fay
4,501
680
0
186
3,146
967
0
994
2,082
39,008
0
L
2,807
100
0
977
5,113
1,576
0
3,550
1,492
37,775
293
L
Horus
JHerbie
Horus
3,309
1,868
560
3,312
9,076
6,592
0
4,021
4,843
0
10,791
W
4,209
712
0
3,407
8,118
5,113
0
1,420
6,658
0
22,185
W
Neith
SPKartmen
Neith
3,047
817
0
1,332
5,029
1,138
0
1,224
3,734
0
32,943
W
Janus
psylixx__
Janus
4,452
447
0
1,788
5,693
1,200
0
2,722
2,931
31,873
753
W
6,823
339
0
815
6,761
4,471
0
2,927
3,802
39,922
2,258
L
Izanami
tommychurch
Izanami
1,778
1,399
0
817
4,858
1,319
0
1,070
3,788
0
36,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
29,885
248
Minions Killed
318
0
Camps Cleared
0
1,054,188
Distance Traveled
1,061,254
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,099
610
58
6
0
206,226
1
L
Cu Chulainn
3,992
399
20
2
0
212,627
0
W
Morgan Le Fay
5,811
581
73
7
0
211,130
0
L
Janus
5,865
587
71
7
0
210,150
0
L
Horus
4,463
446
21
2
0
230,050
2
W
Mulan
5,918
592
26
3
0
225,189
4
W
Neith
5,467
547
69
7
0
179,867
3
W
Janus
5,626
563
60
6
0
229,462
0
W
Cthulhu
7,063
706
90
9
0
215,606
1
L
Izanami
5,579
558
78
8
0
195,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role