Player Matchup

Ymir
Ymir
DividedPr1mE
Ymir
Level 40
God Stats
3W - 8L
1,455 SR
Queue Stats
15W - 24L
1,360 Elo+
Party 1
Charybdis
Charybdis
LordUltimus2
Charybdis
Level 117
God Stats
5W - 5L
1,634 SR
Queue Stats
377W - 366L
1,400 Elo+
Party 1
Janus
Janus
Marokk1994
Janus
Level 64
God Stats
1W - 8L
1,599 SR
Queue Stats
47W - 56L
1,386 Elo+
Solo
Thanatos
Thanatos
TheUnicornMoon
Thanatos
Level 54
God Stats
9W - 10L
1,500 SR
Queue Stats
169W - 159L
1,411 Elo+
Solo
Chaac
Chaac
sgtcaimo
Chaac
Level 58
God Stats
36W - 28L
1,629 SR
Queue Stats
848W - 866L
1,463 Elo+
Solo
Team Averages
Level 67
1,563 SR
1,404 Elo+

VS

Team Averages
Level 71
1,450 SR
1,385 Elo+
Rama
Rama
AbserdKing
Rama
Level 69
God Stats
2W - 1L
1,299 SR
Queue Stats
118W - 123L
1,408 Elo+
Solo
Hel
Hel
Johnii_Boii
Hel
Level 102
God Stats
3W - 2L
1,761 SR
Queue Stats
117W - 114L
1,385 Elo+
Solo
Nemesis
Nemesis
LordOfWhistler
Nemesis
Level 83
God Stats
6W - 13L
1,327 SR
Queue Stats
119W - 135L
1,448 Elo+
Solo
Olorun
Olorun
MANUX117
Olorun
Level 58
God Stats
5W - 9L
1,362 SR
Queue Stats
29W - 26L
1,320 Elo+
Solo
Cu Chulainn
Cu Chulainn
antrewwa
Cu Chulainn
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 46L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,438
494
623
4,484
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
LordUltimus2
Charybdis
10
1 / 1 / 0
5,671
516
2,622
3,515
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Janus
4
0 / 2 / 0
4,131
376
505
1,951
434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
1 / 4 / 1
5,484
499
4,275
9,340
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
sgtcaimo
Chaac
10
1 / 1 / 0
5,167
470
4,653
13,833
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 1
3,707
337
907
1,847
298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 1 / 1
5,853
532
1,802
5,186
2,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
2 / 0 / 1
6,362
578
3,570
6,798
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
MANUX117
Olorun
10
4 / 0 / 2
6,147
559
4,749
4,446
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
antrewwa
Cu Chulainn
10
1 / 2 / 1
6,065
551
9,693
8,070
5,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
0
1
0.5
W
1
1
1
1.5
W
2
0
1
2.5
L
Charybdis
LordUltimus2
Charybdis
1
1
0
1
W
Olorun
MANUX117
Olorun
4
0
2
5
L
Janus
0
2
0
0
L
Thanatos
1
4
1
0.38
W
Cu Chulainn
antrewwa
Cu Chulainn
1
2
1
0.75
L
Chaac
sgtcaimo
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,678
Damage
20,721
33,123
Taken
26,347
12,305
Mitigated
12,218
15,520
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
907
845
0
13
1,847
298
0
40
1,807
0
3,269
L
623
127
0
869
4,484
2,604
78
2,338
2,146
10,190
0
W
1,802
181
177
1,919
5,186
2,739
60
157
5,029
28,120
0
W
3,570
1,274
0
1,726
6,798
2,564
0
159
6,639
0
47,311
L
Charybdis
LordUltimus2
Charybdis
2,622
1,792
0
250
3,515
1,099
1,145
1,582
1,933
0
44,837
W
Olorun
MANUX117
Olorun
4,749
1,778
60
2,017
4,446
1,467
0
772
3,674
35,179
0
L
Janus
505
0
0
486
1,951
434
30
868
1,083
8,560
0
L
Thanatos
4,275
1,134
0
5,995
9,340
2,629
0
1,246
8,094
0
28,324
W
Cu Chulainn
antrewwa
Cu Chulainn
9,693
1,774
0
1,691
8,070
5,150
0
0
8,070
6,631
32,399
L
Chaac
sgtcaimo
Chaac
4,653
1,522
0
7,920
13,833
5,539
0
1,848
11,985
0
23,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
28,134
189
Minions Killed
241
0
Camps Cleared
0
897,709
Distance Traveled
931,606
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,707
337
4
0
0
59,005
0
L
Ymir
5,438
494
18
2
0
223,088
0
W
Hel
5,853
532
39
4
0
208,538
1
W
Nemesis
6,362
578
87
8
0
235,941
0
L
Charybdis
5,671
516
78
7
0
190,290
0
W
Olorun
6,147
559
54
5
0
217,113
0
L
Janus
4,131
376
9
1
0
66,022
0
L
Thanatos
5,484
499
49
4
0
210,934
0
W
Cu Chulainn
6,065
551
57
5
0
211,009
0
L
Chaac
5,167
470
35
3
0
207,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role