Player Matchup

Ymir
Ymir
Just4ban_SK
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Vladimirovna
Odin
Level 86
God Stats
0W - 2L
1,298 SR
Queue Stats
427W - 388L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
business-chiller
Baron Samedi
Level 23
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
chriss_koenig
Pele
Level 35
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
robin_koenig
Chaac
Level 29
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 37
1,455 SR
1,503 Elo+

VS

Team Averages
Level 98
1,501 SR
1,475 Elo+
Danzaburou
Danzaburou
Croustille1
Danzaburou
Level 37
God Stats
1W - 3L
1,258 SR
Queue Stats
144W - 153L
1,433 Elo+
Solo
Ravana
Ravana
OzDragon
Ravana
Level 155
God Stats
6W - 3L
1,771 SR
Queue Stats
251W - 253L
1,477 Elo+
Solo
Kali
Kali
Reasoning123
Kali
Level 128
God Stats
7W - 2L
1,763 SR
Queue Stats
81W - 74L
1,534 Elo+
Solo
Aphrodite
Aphrodite
shorterboy_jr
Aphrodite
Level 103
God Stats
61W - 48L
1,565 SR
Queue Stats
434W - 408L
1,509 Elo+
Solo
Janus
Janus
temp-68534949005
Janus
Level 66
God Stats
6W - 11L
1,150 SR
Queue Stats
51W - 81L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,186
419
384
5,793
2,557
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
4,895
490
787
6,545
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
business-chiller
Baron Samedi
6
0 / 5 / 0
3,881
388
2,443
6,280
2,124
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 1
4,279
428
2,844
5,591
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,074
407
3,037
6,411
4,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Croustille1
Danzaburou
10
6 / 0 / 3
6,308
631
6,024
6,462
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
OzDragon
Ravana
11
4 / 1 / 1
6,531
653
5,416
3,612
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 1 / 1
5,840
584
3,071
7,202
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
shorterboy_jr
Aphrodite
10
2 / 1 / 6
6,011
601
5,040
7,541
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 2
6,267
627
2,742
3,005
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
0
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Croustille1
Danzaburou
6
0
3
7.5
L
0
4
0
0
W
Ravana
OzDragon
Ravana
4
1
1
4.5
W
4
1
1
4.5
L
0
2
0
0
L
Baron Samedi
business-chiller
Baron Samedi
0
5
0
0
L
0
3
1
0.17
L
0
3
0
0
W
Aphrodite
shorterboy_jr
Aphrodite
2
1
6
5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,495
Damage
22,293
30,620
Taken
27,822
13,264
Mitigated
10,092
3,259
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Croustille1
Danzaburou
6,024
1,784
0
1,524
6,462
2,024
168
1,439
4,711
0
37,823
L
384
0
0
252
5,793
2,557
0
0
5,793
8,578
268
W
Ravana
OzDragon
Ravana
5,416
1,032
0
1,170
3,612
1,137
0
384
3,228
0
35,072
W
3,071
1,516
0
3,018
7,202
2,673
0
0
7,202
0
38,863
L
787
0
0
966
6,545
2,702
0
3,012
3,533
0
25,628
L
Baron Samedi
business-chiller
Baron Samedi
2,443
174
151
401
6,280
2,124
0
2,073
4,207
13,448
0
L
2,844
574
0
329
5,591
1,721
0
518
5,073
0
20,755
L
3,037
403
0
1,160
6,411
4,160
0
2,134
4,277
0
16,168
W
Aphrodite
shorterboy_jr
Aphrodite
5,040
1,241
3,004
4,376
7,541
3,316
30
508
6,849
21,798
1,860
W
2,742
399
0
320
3,005
942
0
0
3,005
47,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,315
Gold Earned
30,957
140
Minions Killed
320
0
Camps Cleared
0
921,077
Distance Traveled
965,505
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,308
631
64
6
0
187,173
0
L
Ymir
4,186
419
18
2
0
157,846
0
W
Ravana
6,531
653
63
6
0
201,114
0
W
Kali
5,840
584
67
7
0
208,807
1
L
Odin
4,895
490
51
5
0
176,338
3
L
Baron Samedi
3,881
388
13
1
0
170,964
0
L
Pele
4,279
428
34
3
0
227,980
0
L
Chaac
4,074
407
24
2
0
187,949
0
W
Aphrodite
6,011
601
27
3
0
178,739
3
W
Janus
6,267
627
99
10
0
189,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role