Player Matchup

Thanatos
Thanatos
Paulinho9713
Thanatos
Level 46
God Stats
1W - 1L
1,666 SR
Queue Stats
15W - 10L
1,469 Elo+
Solo
Cerberus
Cerberus
Philly Wonka728
Cerberus
Level 84
God Stats
28W - 21L
1,492 SR
Queue Stats
160W - 196L
1,373 Elo+
Party 2
Nu Wa
Nu Wa
xMizZzShizZzox
Nu Wa
Level 98
God Stats
21W - 24L
1,479 SR
Queue Stats
192W - 210L
1,415 Elo+
Party 2
Team Averages
Level 76
1,546 SR
1,419 Elo+

VS

Team Averages
Level 79
1,521 SR
1,399 Elo+
Geb
Geb
Kerekkarika
Geb
Level 99
God Stats
202W - 168L
1,626 SR
Queue Stats
329W - 342L
1,494 Elo+
Party 1
Chaac
Chaac
PókDesign
Chaac
Level 27
God Stats
60W - 71L
1,454 SR
Queue Stats
75W - 92L
1,340 Elo+
Party 1
Baron Samedi
Baron Samedi
Szczena94
Baron Samedi
Level 111
God Stats
6W - 3L
1,484 SR
Queue Stats
48W - 51L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Paulinho9713
Thanatos
5
1 / 1 / 0
6,007
601
1,191
1,593
417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
11
1 / 5 / 1
6,836
684
5,076
16,308
6,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 2
7,247
725
5,620
6,807
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
7,718
772
8,810
12,768
8,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
12
1 / 0 / 6
7,238
724
3,162
5,848
2,985
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
Szczena94
Baron Samedi
15
7 / 0 / 1
8,699
870
8,823
4,127
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Thanatos
Paulinho9713
Thanatos
1
1
0
1
L
Cerberus
1
5
1
0.3
W
Chaac
1
0
6
4
W
Baron Samedi
Szczena94
Baron Samedi
7
0
1
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,887
Damage
20,795
24,708
Taken
22,743
9,121
Mitigated
13,801
8,019
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,810
820
230
3,772
12,768
8,969
111
4,667
7,721
25,650
4,448
L
Thanatos
Paulinho9713
Thanatos
1,191
311
0
900
1,593
417
0
1,069
454
0
2,808
L
Cerberus
5,076
191
163
5,971
16,308
6,546
0
10,581
5,193
13,689
1,456
W
Chaac
3,162
139
0
934
5,848
2,985
131
3,408
2,324
0
16,628
W
Baron Samedi
Szczena94
Baron Samedi
8,823
1,038
783
946
4,127
1,847
440
1,762
2,209
38,610
0
L
5,620
1,451
115
870
6,807
2,158
0
4,099
2,431
29,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,090
Gold Earned
23,655
109
Minions Killed
138
0
Camps Cleared
0
402,903
Distance Traveled
601,319
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,718
772
38
4
0
219,711
0
L
Thanatos
6,007
601
4
0
0
36,094
0
L
Cerberus
6,836
684
53
5
0
192,606
0
W
Chaac
7,238
724
24
2
0
175,423
0
W
Baron Samedi
8,699
870
76
8
0
206,185
2
L
Nu Wa
7,247
725
52
5
0
174,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role