Player Matchup

Chiron
Chiron
DieAvoider
Chiron
Level 149
God Stats
4W - 3L
1,518 SR
Queue Stats
377W - 360L
1,546 Elo+
Solo
Lancelot
Lancelot
Kaisereich
Lancelot
Level 113
God Stats
5W - 1L
1,732 SR
Queue Stats
96W - 85L
1,497 Elo+
Party 1
Vulcan
Vulcan
Rhabbi
Vulcan
Level 76
God Stats
5W - 5L
1,457 SR
Queue Stats
64W - 45L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
ghostfacepiz
Sylvanus
Level 176
God Stats
45W - 33L
1,576 SR
Queue Stats
262W - 256L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
playername10122
Cu Chulainn
Level 24
God Stats
8W - 7L
1,599 SR
Queue Stats
50W - 52L
1,442 Elo+
Party 1
Team Averages
Level 108
1,576 SR
1,498 Elo+

VS

Team Averages
Level 129
1,587 SR
1,529 Elo+
Artio
Artio
Alex54315
Artio
Level 117
God Stats
2W - 7L
1,374 SR
Queue Stats
158W - 158L
1,540 Elo+
Solo
Cernunnos
Cernunnos
Assassinstorm50
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 128L
1,557 Elo+
Solo
King Arthur
King Arthur
GENESIS_777
King Arthur
Level 169
God Stats
7W - 4L
1,886 SR
Queue Stats
173W - 192L
1,459 Elo+
Solo
Bakasura
Bakasura
Ironmonkey135
Bakasura
Level 89
God Stats
2W - 4L
1,715 SR
Queue Stats
44W - 40L
1,538 Elo+
Solo
Ix Chel
Ix Chel
Spikejolteon
Ix Chel
Level 164
God Stats
7W - 10L
1,457 SR
Queue Stats
387W - 333L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DieAvoider
Chiron
14
5 / 1 / 1
8,173
629
9,266
9,376
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Kaisereich
Lancelot
15
7 / 3 / 3
8,177
629
12,908
11,829
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
Rhabbi
Vulcan
13
4 / 2 / 4
7,686
591
9,730
5,999
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ghostfacepiz
Sylvanus
12
2 / 1 / 4
6,843
526
4,524
10,156
5,918
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
playername10122
Cu Chulainn
13
3 / 4 / 2
7,755
597
8,329
13,404
8,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alex54315
Artio
10
0 / 5 / 3
6,059
466
5,043
14,369
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Assassinstorm50
Cernunnos
11
0 / 3 / 0
5,830
448
5,310
8,655
2,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GENESIS_777
King Arthur
12
1 / 4 / 2
7,036
541
8,442
11,846
10,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Ironmonkey135
Bakasura
14
7 / 5 / 1
7,957
612
6,209
15,521
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Spikejolteon
Ix Chel
12
3 / 4 / 3
7,158
551
9,913
10,605
2,600
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
21
Kills
11
11
Deaths
21
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
Alex54315
Artio
0
5
3
0.3
L
Cernunnos
Assassinstorm50
Cernunnos
0
3
0
0
W
Chiron
DieAvoider
Chiron
5
1
1
5.5
L
King Arthur
GENESIS_777
King Arthur
1
4
2
0.5
L
Bakasura
Ironmonkey135
Bakasura
7
5
1
1.5
W
Lancelot
Kaisereich
Lancelot
7
3
3
2.83
W
Vulcan
Rhabbi
Vulcan
4
2
4
3
L
Ix Chel
Spikejolteon
Ix Chel
3
4
3
1.13
W
Sylvanus
ghostfacepiz
Sylvanus
2
1
4
4
W
Cu Chulainn
playername10122
Cu Chulainn
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,757
Damage
34,917
50,764
Taken
60,996
23,114
Mitigated
28,386
19,455
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alex54315
Artio
5,043
810
279
2,848
14,369
8,800
0
3,966
10,285
16,649
0
L
Cernunnos
Assassinstorm50
Cernunnos
5,310
2,258
0
2,433
8,655
2,135
0
464
8,191
0
42,626
W
Chiron
DieAvoider
Chiron
9,266
5,116
371
4,016
9,376
3,095
0
2,260
6,994
0
67,891
L
King Arthur
GENESIS_777
King Arthur
8,442
1,095
0
1,382
11,846
10,020
0
433
11,413
0
45,664
L
Bakasura
Ironmonkey135
Bakasura
6,209
3,844
0
6,569
15,521
4,831
14
3,633
11,519
0
36,489
W
Lancelot
Kaisereich
Lancelot
12,908
2,906
0
4,265
11,829
4,441
0
3,851
7,348
0
67,369
W
Vulcan
Rhabbi
Vulcan
9,730
842
0
666
5,999
1,589
0
3,176
2,224
47,818
0
L
Ix Chel
Spikejolteon
Ix Chel
9,913
629
784
2,080
10,605
2,600
0
5,286
4,990
46,201
3,078
W
Sylvanus
ghostfacepiz
Sylvanus
4,524
1,492
1,780
5,010
10,156
5,918
350
3,716
5,638
24,944
7,601
W
Cu Chulainn
playername10122
Cu Chulainn
8,329
2,672
0
3,347
13,404
8,071
0
0
12,823
2,470
43,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
34,040
411
Minions Killed
361
0
Camps Cleared
0
1,411,174
Distance Traveled
1,356,577
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,059
466
18
1
0
287,034
5
L
Cernunnos
5,830
448
77
6
0
258,977
0
W
Chiron
8,173
629
108
8
0
259,197
2
L
King Arthur
7,036
541
76
6
0
230,303
1
L
Bakasura
7,957
612
99
8
0
318,917
0
W
Lancelot
8,177
629
91
7
0
340,438
0
W
Vulcan
7,686
591
76
6
0
306,338
5
L
Ix Chel
7,158
551
91
7
0
261,346
2
W
Sylvanus
6,843
526
51
4
0
266,394
4
W
Cu Chulainn
7,755
597
85
7
0
238,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role