Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Nikator7
Nemesis
Level 115
God Stats
17W - 14L
1,625 SR
Queue Stats
88W - 126L
1,493 Elo+
Party 1
Izanami
Izanami
RushThenCrush
Izanami
Level 129
God Stats
19W - 30L
1,404 SR
Queue Stats
374W - 487L
1,516 Elo+
Party 1
Cerberus
Cerberus
TwinsShadows
Cerberus
Level 157
God Stats
0W - 3L
1,269 SR
Queue Stats
206W - 184L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
tha_answer9
Kuzenbo
Level 141
God Stats
4W - 12L
1,427 SR
Queue Stats
358W - 454L
1,519 Elo+
Party 1
Team Averages
Level 140
1,445 SR
1,510 Elo+

VS

Team Averages
Level 124
1,495 SR
1,473 Elo+
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Julio69
Tyr
Level 55
God Stats
5W - 2L
1,349 SR
Queue Stats
5W - 2L
1,407 Elo+
Solo
Chiron
Chiron
kabrog
Chiron
Level 174
God Stats
5W - 6L
1,566 SR
Queue Stats
622W - 622L
1,507 Elo+
Solo
Mulan
Mulan
morganSU
Mulan
Level 118
God Stats
1W - 0L
1,809 SR
Queue Stats
258W - 232L
1,457 Elo+
Solo
Ymir
Ymir
zвσd
Ymir
Level 164
God Stats
1W - 1L
1,250 SR
Queue Stats
53W - 80L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
2 / 3 / 1
4,022
804
2,500
3,332
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Nikator7
Nemesis
6
0 / 0 / 0
3,262
652
1,332
4,523
1,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
6
2 / 2 / 0
3,868
774
2,999
3,494
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TwinsShadows
Cerberus
5
0 / 2 / 0
3,058
612
324
3,309
2,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
tha_answer9
Kuzenbo
5
0 / 2 / 2
3,444
689
1,228
3,664
2,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 1 / 1
3,862
772
1,612
2,526
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
8
2 / 0 / 0
4,801
960
798
2,240
749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chiron
kabrog
Chiron
7
2 / 1 / 2
4,186
837
2,745
3,704
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
morganSU
Mulan
7
2 / 1 / 1
3,933
787
3,243
4,389
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
zвσd
Ymir
6
2 / 1 / 3
4,021
804
2,185
5,769
2,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
1
0.83
W
Ra
 
Ra
1
1
1
1.5
W
Tyr
2
0
0
2
L
Nemesis
Nikator7
Nemesis
0
0
0
0
L
Izanami
2
2
0
1
L
Cerberus
TwinsShadows
Cerberus
0
2
0
0
W
Chiron
kabrog
Chiron
2
1
2
3
W
Mulan
morganSU
Mulan
2
1
1
2.5
L
Kuzenbo
tha_answer9
Kuzenbo
0
2
2
0.5
W
Ymir
zвσd
Ymir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,383
Damage
10,583
18,322
Taken
18,628
7,724
Mitigated
6,657
5,129
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,500
596
0
621
3,332
827
0
1,375
1,887
17,075
0
W
Ra
 
Ra
1,612
354
204
1,012
2,526
684
0
1,391
978
20,142
0
W
Tyr
798
398
0
948
2,240
749
0
506
1,704
0
24,206
L
Nemesis
Nikator7
Nemesis
1,332
583
0
1,212
4,523
1,222
0
525
3,996
0
15,698
L
Izanami
2,999
2,288
0
918
3,494
874
0
789
2,705
0
21,144
L
Cerberus
TwinsShadows
Cerberus
324
69
0
1,471
3,309
2,021
0
0
3,309
9,117
0
W
Chiron
kabrog
Chiron
2,745
791
163
1,288
3,704
1,007
0
348
3,336
0
23,381
W
Mulan
morganSU
Mulan
3,243
778
0
958
4,389
1,688
0
503
3,809
0
20,944
L
Kuzenbo
tha_answer9
Kuzenbo
1,228
534
0
907
3,664
2,780
0
1,036
2,628
6,233
91
W
Ymir
zвσd
Ymir
2,185
826
0
1,365
5,769
2,529
0
858
4,834
9,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,654
Gold Earned
20,803
132
Minions Killed
200
0
Camps Cleared
0
553,920
Distance Traveled
573,445
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,022
804
32
6
0
106,626
1
W
Ra
3,862
772
38
8
0
96,471
0
W
Tyr
4,801
960
55
11
0
137,456
0
L
Nemesis
3,262
652
31
6
0
153,374
0
L
Izanami
3,868
774
42
8
0
108,483
0
L
Cerberus
3,058
612
18
4
0
69,087
0
W
Chiron
4,186
837
48
10
0
97,116
0
W
Mulan
3,933
787
41
8
0
126,092
1
L
Kuzenbo
3,444
689
9
2
0
116,350
2
W
Ymir
4,021
804
18
4
0
116,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role