Player Matchup

Discordia
Discordia
Silver I
JoeyJeremiah
Discordia
Silver I
Level 155
God Stats
148W - 113L
1,549 SR
Queue Stats
631W - 655L
1,242 MMR
Party 1
Bacchus
Bacchus
Gold II
Mxdness404
Bacchus
Gold II
Level 148
God Stats
14W - 12L
1,658 SR
Queue Stats
380W - 392L
1,471 MMR
Party 1
Martichoras
Martichoras
Gold IV
StaySlatt
Martichoras
Gold IV
Level 121
God Stats
6W - 1L
1,480 SR
Queue Stats
49W - 52L
1,275 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,562 SR
1,329 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,844 SR
1,431 MMR
Heimdallr
Heimdallr
Silver I
ArticStorm22
Heimdallr
Silver I
Level 144
God Stats
0W - 1L
1,914 SR
Queue Stats
9W - 10L
1,456 MMR
Party 2
Nox
Nox
Silver III
Fatalist01
Nox
Silver III
Level 118
God Stats
1W - 1L
1,770 SR
Queue Stats
9W - 10L
1,456 MMR
Party 2
Terra
Terra
Silver III
frilly-straw21
Terra
Silver III
Level 38
God Stats
1W - 2L
1,849 SR
Queue Stats
8W - 10L
1,381 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JoeyJeremiah
Discordia
15
1 / 3 / 6
10,604
624
12,128
10,720
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Mxdness404
Bacchus
18
1 / 2 / 9
11,349
668
10,010
15,912
22,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
StaySlatt
Martichoras
19
8 / 2 / 1
13,530
796
20,721
16,993
8,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
CthulhuHorusKuzenboAthenaMulan

VS

Bans
KhepriAchillesPoseidonErlang ShenVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArticStorm22
Heimdallr
16
3 / 6 / 3
11,057
650
15,856
21,751
9,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 2 / 7
10,301
606
11,225
12,814
11,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 2 / 1
10,750
632
6,744
20,222
23,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
10
Kills
7
7
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArticStorm22
Heimdallr
3
6
3
0.75
L
0
2
7
1.75
W
Discordia
JoeyJeremiah
Discordia
1
3
6
1.33
W
Bacchus
Mxdness404
Bacchus
1
2
9
2.75
W
Martichoras
StaySlatt
Martichoras
8
2
1
4.25
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,859
Damage
33,825
43,625
Taken
54,787
34,073
Mitigated
44,280
14,551
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArticStorm22
Heimdallr
15,856
7,982
0
3,429
21,751
9,253
268
10,779
10,804
0
46,247
L
11,225
484
0
450
12,814
11,329
0
3,572
9,092
44,123
0
W
Discordia
JoeyJeremiah
Discordia
12,128
122
0
3,174
10,720
3,778
221
4,945
5,578
39,135
310
W
Bacchus
Mxdness404
Bacchus
10,010
641
0
3,325
15,912
22,153
33
5,933
9,224
22,303
1,266
W
Martichoras
StaySlatt
Martichoras
20,721
8,331
0
8,052
16,993
8,142
2,172
5,959
10,793
0
89,628
L
6,744
260
2,239
4,470
20,222
23,698
75
6,533
13,388
15,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
32,108
204
Minions Killed
144
0
Camps Cleared
0
987,602
Distance Traveled
893,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,057
650
75
4
0
265,090
0
L
Nox
10,301
606
58
3
0
327,733
0
W
Discordia
10,604
624
59
3
0
327,882
0
W
Bacchus
11,349
668
24
1
0
327,826
0
W
Martichoras
13,530
796
121
7
0
331,894
0
L
Terra
10,750
632
11
1
0
300,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role