Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold III
CaptãoKaboom
Loki
Gold III
Level 74
God Stats
21W - 22L
1,391 SR
Queue Stats
400W - 400L
1,486 MMR
Solo
Bellona
Bellona
Bronze III
FinalFantasyVIII
Bellona
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
aciddd
Danzaburou
Gold I
Level 186
God Stats
0W - 1L
1,659 SR
Queue Stats
78W - 75L
1,574 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
manaosdecocacola
Kumbhakarna
Gold V
Level 68
God Stats
1W - 5L
1,467 SR
Queue Stats
56W - 68L
1,370 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,503 SR
1,486 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,407 SR
1,503 MMR
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum V
Lumorei
Sun Wukong
Platinum V
Level 152
God Stats
2W - 3L
1,328 SR
Queue Stats
102W - 105L
1,583 MMR
Party 3
Ix Chel
Ix Chel
Platinum III
Nekrorised
Ix Chel
Platinum III
Level 187
God Stats
54W - 61L
1,527 SR
Queue Stats
1,059W - 1,091L
1,755 MMR
Solo
Charybdis
Charybdis
Gold V
Rynramo
Charybdis
Gold V
Level 148
God Stats
2W - 2L
1,179 SR
Queue Stats
196W - 208L
1,290 MMR
Party 2
Fenrir
Fenrir
Gold IV
belatorluci
Fenrir
Gold IV
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,389 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 2 / 1
3,630
726
1,267
1,797
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 1 / 1
3,529
706
1,113
2,662
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
2,690
538
179
1,539
784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
aciddd
Danzaburou
7
1 / 0 / 2
3,726
745
2,865
2,867
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
manaosdecocacola
Kumbhakarna
5
0 / 2 / 2
3,339
668
1,168
4,509
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThothAgniSusanoKukulkan

VS

Bans
ThanatosDa JiThorKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 1
3,468
694
1,749
3,421
1,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Lumorei
Sun Wukong
7
1 / 0 / 0
4,199
840
766
1,750
691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Nekrorised
Ix Chel
6
2 / 2 / 1
4,018
804
1,970
2,962
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Rynramo
Charybdis
6
2 / 2 / 0
3,564
713
2,385
3,432
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
6
1 / 0 / 0
3,497
699
291
3,144
1,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
6
6
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
W
Ymir
 
Ymir
0
1
1
0.5
L
2
1
1
2.5
L
0
1
0
0
W
Sun Wukong
Lumorei
Sun Wukong
1
0
0
1
W
Ix Chel
Nekrorised
Ix Chel
2
2
1
1.25
W
Charybdis
Rynramo
Charybdis
2
2
0
1
L
Danzaburou
aciddd
Danzaburou
1
0
2
2
W
Fenrir
1
0
0
1
L
Kumbhakarna
manaosdecocacola
Kumbhakarna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,592
Damage
7,161
13,374
Taken
14,709
4,792
Mitigated
4,836
5,427
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,267
280
0
80
1,797
417
0
835
832
17,834
0
W
Ymir
 
Ymir
1,749
532
0
1,523
3,421
1,438
0
359
3,062
8,979
0
L
1,113
508
0
1,205
2,662
580
0
766
1,820
0
11,473
L
179
36
0
782
1,539
784
0
0
1,403
0
3,954
W
Sun Wukong
Lumorei
Sun Wukong
766
119
0
625
1,750
691
0
0
1,686
0
22,223
W
Ix Chel
Nekrorised
Ix Chel
1,970
267
100
941
2,962
729
0
690
2,206
14,183
406
W
Charybdis
Rynramo
Charybdis
2,385
1,426
0
1,391
3,432
895
0
661
2,771
0
20,759
L
Danzaburou
aciddd
Danzaburou
2,865
1,385
0
1,753
2,867
719
0
607
2,260
0
20,950
W
Fenrir
291
59
0
945
3,144
1,083
0
521
2,541
0
18,726
L
Kumbhakarna
manaosdecocacola
Kumbhakarna
1,168
245
35
1,572
4,509
2,292
0
1,232
3,261
5,101
205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,914
Gold Earned
18,746
111
Minions Killed
162
0
Camps Cleared
0
474,518
Distance Traveled
512,569
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,630
726
45
9
0
100,755
0
W
Ymir
3,468
694
8
2
0
105,383
2
L
Loki
3,529
706
18
4
0
127,326
1
L
Bellona
2,690
538
6
1
0
50,881
0
W
Sun Wukong
4,199
840
37
7
0
95,928
0
W
Ix Chel
4,018
804
31
6
0
101,615
0
W
Charybdis
3,564
713
46
9
0
87,330
0
L
Danzaburou
3,726
745
33
7
0
93,678
0
W
Fenrir
3,497
699
40
8
0
122,313
0
L
Kumbhakarna
3,339
668
9
2
0
101,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role