Player Matchup

Cthulhu
Cthulhu
FancyCalf470220
Cthulhu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,204 Elo+
Party 1
Hades
Hades
GrandTitan10
Hades
Level 87
God Stats
22W - 19L
1,465 SR
Queue Stats
229W - 225L
1,413 Elo+
Solo
Anubis
Anubis
HoOkSeTtEr-_-937
Anubis
Level 61
God Stats
80W - 71L
1,453 SR
Queue Stats
202W - 236L
1,440 Elo+
Solo
Thor
Thor
Sle3py27
Thor
Level 23
God Stats
1W - 6L
1,204 SR
Queue Stats
111W - 121L
1,313 Elo+
Party 1
Hou Yi
Hou Yi
theestebantoledo
Hou Yi
Level 67
God Stats
252W - 258L
1,440 SR
Queue Stats
277W - 289L
1,403 Elo+
Solo
Team Averages
Level 59
1,412 SR
1,355 Elo+

VS

Team Averages
Level 60
1,581 SR
1,429 Elo+
Hades
Hades
Baby The Boss16
Hades
Level 90
God Stats
6W - 4L
1,846 SR
Queue Stats
94W - 92L
1,453 Elo+
Solo
Maui
Maui
HateAllLife666
Maui
Level 69
God Stats
19W - 27L
1,401 SR
Queue Stats
238W - 268L
1,439 Elo+
Party 2
Artemis
Artemis
Johnne1
Artemis
Level 13
God Stats
3W - 3L
1,861 SR
Queue Stats
6W - 10L
1,404 Elo+
Party 3
Athena
Athena
Masooddd
Athena
Level 44
God Stats
0W - 1L
1,274 SR
Queue Stats
97W - 97L
1,408 Elo+
Party 3
Cupid
Cupid
SlyderG1998
Cupid
Level 82
God Stats
10W - 7L
1,521 SR
Queue Stats
445W - 471L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,121
512
2,385
7,447
4,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 2
6,510
651
5,310
8,083
3,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 4 / 0
6,440
644
5,598
9,465
3,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
10
3 / 0 / 2
5,712
571
1,790
4,955
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 0 / 0
5,241
524
2,064
5,197
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,053
505
2,698
6,437
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 0 / 0
5,328
533
2,994
5,717
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Johnne1
Artemis
9
3 / 4 / 0
5,838
584
4,990
7,155
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Masooddd
Athena
9
0 / 1 / 1
4,900
490
2,186
7,187
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,768
477
4,152
4,504
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
5
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
1
2
1
W
2
0
2
3
L
1
0
0
1
W
4
4
0
1
L
Artemis
Johnne1
Artemis
3
4
0
0.75
L
Athena
Masooddd
Athena
0
1
1
0.5
W
Thor
3
0
2
4
L
0
2
1
0.25
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
17,020
35,147
Taken
31,000
13,854
Mitigated
10,262
17,970
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,698
413
0
2,451
6,437
1,933
0
3,131
3,306
27,564
0
W
2,385
508
722
657
7,447
4,086
0
2,381
5,066
15,590
0
W
5,310
952
300
5,744
8,083
3,003
0
3,389
4,694
45,017
3,674
L
2,994
1,174
86
1,906
5,717
2,888
0
1,574
4,143
13,332
1,122
W
5,598
261
0
5,398
9,465
3,841
0
804
8,661
41,040
610
L
Artemis
Johnne1
Artemis
4,990
1,712
0
1,194
7,155
1,194
0
4,970
2,185
0
28,694
L
Athena
Masooddd
Athena
2,186
728
0
2,652
7,187
2,947
0
1,899
5,288
29,365
0
W
Thor
1,790
631
0
2,964
4,955
1,389
0
454
4,501
0
25,347
L
4,152
3,035
341
1,387
4,504
1,300
0
1,253
3,251
0
27,531
W
2,064
746
0
2,185
5,197
1,535
0
817
4,380
0
32,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,024
Gold Earned
25,887
270
Minions Killed
218
0
Camps Cleared
0
964,572
Distance Traveled
909,760
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,053
505
50
5
0
151,247
2
W
Cthulhu
5,121
512
18
2
0
211,731
0
W
Hades
6,510
651
84
8
0
184,337
0
L
Maui
5,328
533
21
2
0
200,161
2
W
Anubis
6,440
644
62
6
0
152,937
0
L
Artemis
5,838
584
47
5
0
160,530
0
L
Athena
4,900
490
56
6
0
226,908
0
W
Thor
5,712
571
53
5
0
214,132
0
L
Cupid
4,768
477
44
4
0
170,914
0
W
Hou Yi
5,241
524
53
5
0
201,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role