Player Matchup

Danzaburou
Danzaburou
DrGreenthumb1981
Danzaburou
Level 158
God Stats
0W - 1L
1,620 SR
Queue Stats
14W - 25L
1,385 Elo+
Solo
Chronos
Chronos
MrGalaxyBear
Chronos
Level 123
God Stats
2W - 4L
1,466 SR
Queue Stats
5W - 11L
1,360 Elo+
Solo
Susano
Susano
SungHxon
Susano
Level 108
God Stats
0W - 1L
1,282 SR
Queue Stats
43W - 44L
1,456 Elo+
Solo
King Arthur
King Arthur
doom shroomy
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,486 Elo+
Solo
Agni
Agni
xWhiteFang
Agni
Level 48
God Stats
3W - 2L
1,688 SR
Queue Stats
33W - 14L
1,675 Elo+
Solo
Team Averages
Level 105
1,511 SR
1,473 Elo+

VS

Team Averages
Level 120
1,519 SR
1,530 Elo+
Achilles
Achilles
AtomShaft1
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,480 Elo+
Solo
Awilix
Awilix
CosmicParadigm
Awilix
Level 123
God Stats
2W - 1L
1,592 SR
Queue Stats
37W - 22L
1,604 Elo+
Solo
Thoth
Thoth
ElSergeDaDon
Thoth
Level 97
God Stats
2W - 5L
1,259 SR
Queue Stats
109W - 96L
1,406 Elo+
Solo
Apollo
Apollo
ymirgus
Apollo
Level 149
God Stats
4W - 3L
1,625 SR
Queue Stats
100W - 81L
1,605 Elo+
Solo
Cthulhu
Cthulhu
yofeetdirt
Cthulhu
Level 124
God Stats
1W - 1L
1,619 SR
Queue Stats
31W - 19L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrGreenthumb1981
Danzaburou
11
0 / 6 / 0
7,075
505
3,362
9,329
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
MrGalaxyBear
Chronos
13
1 / 3 / 1
8,316
594
5,015
7,332
2,520
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
SungHxon
Susano
11
2 / 4 / 1
6,579
470
3,134
9,898
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
doom shroomy
King Arthur
10
0 / 3 / 3
6,746
482
3,472
11,277
8,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 0 / 1
9,064
647
9,657
7,089
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AtomShaft1
Achilles
14
1 / 0 / 2
7,647
546
4,435
9,541
7,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 1
7,244
517
2,996
10,141
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 5 / 2
6,493
464
1,549
5,838
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
ymirgus
Apollo
15
8 / 1 / 2
9,423
673
12,541
9,958
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
yofeetdirt
Cthulhu
12
5 / 0 / 3
7,534
538
10,154
9,393
7,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
16
16
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
AtomShaft1
Achilles
1
0
2
2
W
2
4
1
0.63
L
Danzaburou
DrGreenthumb1981
Danzaburou
0
6
0
0
W
0
5
2
0.2
L
Chronos
MrGalaxyBear
Chronos
1
3
1
0.5
L
Susano
SungHxon
Susano
2
4
1
0.63
L
King Arthur
doom shroomy
King Arthur
0
3
3
0.5
L
7
0
1
7.5
W
Apollo
ymirgus
Apollo
8
1
2
9
W
Cthulhu
yofeetdirt
Cthulhu
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
31,675
44,925
Taken
44,871
19,131
Mitigated
24,519
9,060
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AtomShaft1
Achilles
4,435
1,082
0
3,588
9,541
7,697
45
3,402
6,139
0
45,743
W
2,996
799
0
875
10,141
3,797
0
3,715
6,426
0
50,924
L
Danzaburou
DrGreenthumb1981
Danzaburou
3,362
1,281
0
1,394
9,329
2,683
0
2,445
6,519
0
48,066
W
1,549
82
0
161
5,838
1,687
102
3,059
2,779
25,269
0
L
Chronos
MrGalaxyBear
Chronos
5,015
671
0
1,860
7,332
2,520
0
316
6,969
57,871
1,041
L
Susano
SungHxon
Susano
3,134
454
0
799
9,898
3,464
0
2,084
7,772
0
37,897
L
King Arthur
doom shroomy
King Arthur
3,472
81
0
725
11,277
8,578
0
4,152
6,387
0
17,804
L
9,657
797
155
4,127
7,089
1,886
354
1,225
5,775
70,430
1,578
W
Apollo
ymirgus
Apollo
12,541
8,075
0
5,805
9,958
3,771
2,504
1,961
7,997
0
69,752
W
Cthulhu
yofeetdirt
Cthulhu
10,154
339
0
3,362
9,393
7,567
60
1,749
7,644
37,949
1,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
38,341
403
Minions Killed
387
0
Camps Cleared
0
1,419,542
Distance Traveled
1,470,737
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,647
546
72
5
0
265,010
0
W
Awilix
7,244
517
84
6
0
349,389
2
L
Danzaburou
7,075
505
78
6
0
264,899
0
W
Thoth
6,493
464
48
3
0
271,716
0
L
Chronos
8,316
594
123
9
0
256,668
3
L
Susano
6,579
470
61
4
0
283,254
0
L
King Arthur
6,746
482
23
2
0
314,465
5
L
Agni
9,064
647
118
8
0
300,256
8
W
Apollo
9,423
673
115
8
0
270,363
4
W
Cthulhu
7,534
538
68
5
0
314,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role