Player Matchup

Bastet
Bastet
Silver IV
Bilelbsp71
Bastet
Silver IV
Level 88
God Stats
45W - 27L
1,558 SR
Queue Stats
250W - 283L
707 MMR
Solo
Poseidon
Poseidon
Silver IV
D0Bl3CR02
Poseidon
Silver IV
Level 103
God Stats
3W - 1L
1,371 SR
Queue Stats
157W - 191L
600 MMR
Solo
Ymir
Ymir
Bronze I
VORONELLO
Ymir
Bronze I
Level 125
God Stats
32W - 51L
1,350 SR
Queue Stats
66W - 97L
401 MMR
Solo
Izanami
Izanami
Silver V
Viking-Gunnar
Izanami
Silver V
Level 89
God Stats
3W - 5L
1,359 SR
Queue Stats
38W - 56L
529 MMR
Solo
Hercules
Hercules
Silver V
llTuptusll
Hercules
Silver V
Level 89
God Stats
9W - 6L
1,661 SR
Queue Stats
218W - 238L
629 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,460 SR
573 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,448 SR
735 MMR
Charon
Charon
Silver IV
 
Charon
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze II
Markly690
Fenrir
Bronze II
Level 129
God Stats
6W - 6L
1,425 SR
Queue Stats
98W - 127L
368 MMR
Solo
Anhur
Anhur
Silver V
Not_bapt
Anhur
Silver V
Level 54
God Stats
2W - 7L
1,237 SR
Queue Stats
49W - 78L
595 MMR
Solo
Janus
Janus
Silver IV
TerribleWarden
Janus
Silver IV
Level 98
God Stats
15W - 21L
1,523 SR
Queue Stats
414W - 451L
626 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
nabonoka
Baron Samedi
Silver V
Level 69
God Stats
16W - 14L
1,555 SR
Queue Stats
282W - 309L
584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bilelbsp71
Bastet
17
10 / 1 / 5
9,593
640
12,005
13,457
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
D0Bl3CR02
Poseidon
16
7 / 1 / 4
9,812
654
9,896
7,650
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
11
1 / 2 / 7
7,284
486
2,558
14,782
12,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
13
1 / 0 / 11
7,868
525
7,654
5,984
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
llTuptusll
Hercules
15
8 / 0 / 5
9,814
654
9,128
11,618
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
AwilixKuzenboLoki

VS

Bans
VamanaAnubisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 3 / 1
8,146
543
5,648
11,694
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Markly690
Fenrir
11
2 / 6 / 1
6,714
448
4,842
14,531
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
Not_bapt
Anhur
11
0 / 6 / 0
6,820
455
6,736
10,716
2,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 1
8,061
537
4,015
11,217
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
nabonoka
Baron Samedi
12
0 / 7 / 1
6,840
456
2,465
11,971
4,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
27
Kills
4
4
Deaths
28
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
1
0.5
W
Bastet
Bilelbsp71
Bastet
10
1
5
12.5
W
Poseidon
D0Bl3CR02
Poseidon
7
1
4
9
L
Fenrir
Markly690
Fenrir
2
6
1
0.42
L
Anhur
Not_bapt
Anhur
0
6
0
0
L
1
6
1
0.25
W
Ymir
1
2
7
2.25
W
Izanami
1
0
11
6.5
W
Hercules
llTuptusll
Hercules
8
0
5
10.5
L
Baron Samedi
nabonoka
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,241
Damage
23,706
53,491
Taken
60,129
32,161
Mitigated
23,727
19,702
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,648
1,594
0
2,389
11,694
7,599
27
1,979
9,622
31,991
0
W
Bastet
Bilelbsp71
Bastet
12,005
3,289
0
5,715
13,457
5,597
0
2,490
10,829
0
81,791
W
Poseidon
D0Bl3CR02
Poseidon
9,896
2,079
0
3,120
7,650
3,168
314
1,737
5,749
87,421
2,781
L
Fenrir
Markly690
Fenrir
4,842
855
0
845
14,531
5,606
0
1,859
12,360
0
27,481
L
Anhur
Not_bapt
Anhur
6,736
2,794
0
2,529
10,716
2,971
59
2,269
8,352
0
47,140
L
4,015
83
0
2,276
11,217
3,050
0
3,899
6,882
51,141
0
W
Ymir
2,558
509
0
3,605
14,782
12,137
0
2,751
11,991
22,060
570
W
Izanami
7,654
4,685
0
1,210
5,984
1,896
860
1,664
4,240
0
57,673
W
Hercules
llTuptusll
Hercules
9,128
2,575
0
6,052
11,618
9,363
0
2,964
8,554
0
53,033
L
Baron Samedi
nabonoka
Baron Samedi
2,465
184
78
2,455
11,971
4,501
0
1,270
10,307
35,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
36,581
532
Minions Killed
336
0
Camps Cleared
0
1,591,784
Distance Traveled
1,393,197
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,146
543
49
3
0
273,036
0
W
Bastet
9,593
640
122
8
0
344,832
6
W
Poseidon
9,812
654
157
10
0
334,563
0
L
Fenrir
6,714
448
43
3
0
328,777
3
L
Anhur
6,820
455
84
6
0
256,642
0
L
Janus
8,061
537
97
6
0
286,430
4
W
Ymir
7,284
486
35
2
0
286,883
9
W
Izanami
7,868
525
101
7
0
300,328
2
W
Hercules
9,814
654
117
8
0
325,178
0
L
Baron Samedi
6,840
456
63
4
0
248,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role