Player Matchup

Scylla
Scylla
Silver IV
Morzo
Scylla
Silver IV
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,261 MMR
Solo
Danzaburou
Danzaburou
Silver V
TimmyShryd
Danzaburou
Silver V
Level 125
God Stats
13W - 17L
1,641 SR
Queue Stats
50W - 60L
1,316 MMR
Solo
Bastet
Bastet
Silver I
died2398
Bastet
Silver I
Level 144
God Stats
13W - 12L
1,457 SR
Queue Stats
347W - 377L
1,212 MMR
Solo
Amaterasu
Amaterasu
Gold IV
dionolthof
Amaterasu
Gold IV
Level 159
God Stats
12W - 15L
1,412 SR
Queue Stats
550W - 573L
1,168 MMR
Solo
Horus
Horus
Gold V
pucecosmico
Horus
Gold V
Level 147
God Stats
5W - 8L
1,321 SR
Queue Stats
435W - 433L
1,129 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,466 SR
1,217 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,544 SR
1,218 MMR
Thoth
Thoth
Gold V
FruitDealers
Thoth
Gold V
Level 69
God Stats
6W - 5L
1,595 SR
Queue Stats
76W - 81L
1,243 MMR
Party 1
Bacchus
Bacchus
Silver I
Gory-gory93
Bacchus
Silver I
Level 119
God Stats
21W - 20L
1,543 SR
Queue Stats
361W - 397L
1,123 MMR
Solo
Cernunnos
Cernunnos
Silver I
Jzillaaaaa
Cernunnos
Silver I
Level 108
God Stats
4W - 5L
1,381 SR
Queue Stats
718W - 741L
1,179 MMR
Solo
Mulan
Mulan
Gold III
SaintOtter
Mulan
Gold III
Level 69
God Stats
10W - 5L
1,749 SR
Queue Stats
73W - 75L
1,418 MMR
Party 1
Ne Zha
Ne Zha
Silver I
丶Forever
Ne Zha
Silver I
Level 158
God Stats
32W - 37L
1,452 SR
Queue Stats
355W - 359L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Morzo
Scylla
16
2 / 5 / 7
10,007
500
6,517
11,397
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TimmyShryd
Danzaburou
18
6 / 2 / 4
12,002
600
11,455
15,725
6,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
died2398
Bastet
18
4 / 3 / 4
10,859
543
9,336
16,072
6,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
dionolthof
Amaterasu
18
7 / 1 / 2
11,245
562
11,032
24,715
24,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 0 / 9
10,352
518
7,133
18,779
22,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
SurtrAresSusanoKuzenboArachne

VS

Bans
ArtemisDiscordiaAthenaThanatosCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
10,133
507
10,364
10,836
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Gory-gory93
Bacchus
11
1 / 1 / 3
7,875
394
4,737
6,234
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Jzillaaaaa
Cernunnos
9
0 / 4 / 1
7,193
360
4,189
5,481
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
17
3 / 6 / 1
10,793
540
26,488
23,258
25,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
丶Forever
Ne Zha
17
3 / 6 / 3
9,478
474
14,373
19,064
8,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
11
11
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Bacchus
Gory-gory93
Bacchus
1
1
3
2.5
L
Cernunnos
Jzillaaaaa
Cernunnos
0
4
1
0.13
W
Scylla
Morzo
Scylla
2
5
7
1.1
L
Mulan
3
6
1
0.58
W
Danzaburou
TimmyShryd
Danzaburou
6
2
4
4
W
Bastet
died2398
Bastet
4
3
4
2
W
Amaterasu
dionolthof
Amaterasu
7
1
2
8
W
1
0
9
5.5
L
Ne Zha
丶Forever
Ne Zha
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,473
Damage
60,151
86,688
Taken
64,873
64,487
Mitigated
44,843
31,187
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,364
769
0
720
10,836
3,140
0
2,027
8,809
63,884
573
L
Bacchus
Gory-gory93
Bacchus
4,737
626
0
1,968
6,234
5,292
0
424
5,810
25,334
843
L
Cernunnos
Jzillaaaaa
Cernunnos
4,189
1,762
0
860
5,481
1,627
0
214
5,267
0
31,638
W
Scylla
Morzo
Scylla
6,517
1,072
0
1,366
11,397
3,361
1,904
3,679
7,194
61,233
0
L
Mulan
26,488
3,271
0
7,327
23,258
25,939
0
2,623
19,572
0
90,083
W
Danzaburou
TimmyShryd
Danzaburou
11,455
4,674
0
6,054
15,725
6,678
5,245
2,592
13,087
0
90,947
W
Bastet
died2398
Bastet
9,336
1,694
0
3,586
16,072
6,988
0
2,182
13,654
0
89,748
W
Amaterasu
dionolthof
Amaterasu
11,032
4,583
0
11,682
24,715
24,955
74
298
24,377
0
60,252
W
7,133
3,127
2,481
6,018
18,779
22,505
33
4,689
13,544
0
34,717
L
Ne Zha
丶Forever
Ne Zha
14,373
2,393
0
2,826
19,064
8,845
0
1,229
17,674
0
83,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,465
Gold Earned
45,472
529
Minions Killed
451
0
Camps Cleared
0
1,970,736
Distance Traveled
1,579,881
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,133
507
119
6
0
388,871
0
L
Bacchus
7,875
394
33
2
0
246,929
3
L
Cernunnos
7,193
360
52
3
0
178,934
0
W
Scylla
10,007
500
112
6
0
367,783
0
L
Mulan
10,793
540
120
6
0
354,754
0
W
Danzaburou
12,002
600
151
8
0
354,222
2
W
Bastet
10,859
543
131
7
0
427,226
0
W
Amaterasu
11,245
562
94
5
0
395,948
2
W
Horus
10,352
518
41
2
0
425,557
3
L
Ne Zha
9,478
474
127
6
0
410,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role