Player Matchup

Athena
Athena
AceViperCobra
Athena
Level 158
God Stats
2W - 1L
1,587 SR
Queue Stats
176W - 181L
1,468 Elo+
Party 1
Chang'e
Chang'e
CGB410Scorpio
Chang'e
Level 127
God Stats
3W - 0L
1,764 SR
Queue Stats
49W - 54L
1,464 Elo+
Party 1
Fenrir
Fenrir
CrumblCookie_hds
Fenrir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 147L
1,387 Elo+
Solo
Hercules
Hercules
Remnant Raichu
Hercules
Level 156
God Stats
7W - 10L
1,286 SR
Queue Stats
148W - 157L
1,424 Elo+
Party 1
Skadi
Skadi
VxL GAM3Z
Skadi
Level 107
God Stats
3W - 2L
1,246 SR
Queue Stats
51W - 57L
1,468 Elo+
Party 1
Team Averages
Level 124
1,477 SR
1,442 Elo+

VS

Team Averages
Level 117
1,602 SR
1,436 Elo+
Da Ji
Da Ji
B1G-SKEET-
Da Ji
Level 147
God Stats
4W - 3L
1,613 SR
Queue Stats
60W - 65L
1,434 Elo+
Party 2
Sobek
Sobek
Da__Bark
Sobek
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 22L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
J_Mitch62
Nu Wa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,438 Elo+
Party 2
Medusa
Medusa
MadKingFury
Medusa
Level 155
God Stats
3W - 2L
2,003 SR
Queue Stats
169W - 174L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
aH Lucario
Cu Chulainn
Level 59
God Stats
8W - 9L
1,395 SR
Queue Stats
476W - 439L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,503
591
6,969
8,150
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
11
2 / 2 / 4
6,189
563
5,041
6,862
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 2 / 2
6,560
596
4,868
7,909
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
2 / 2 / 1
7,106
646
5,937
11,507
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
VxL GAM3Z
Skadi
11
6 / 1 / 1
6,748
613
5,874
6,193
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
4 / 2 / 1
6,391
581
5,106
10,462
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Da__Bark
Sobek
9
0 / 5 / 0
5,218
474
1,651
9,102
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
J_Mitch62
Nu Wa
11
1 / 3 / 1
5,820
529
7,569
6,248
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
9
0 / 4 / 1
5,250
477
4,075
7,938
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
aH Lucario
Cu Chulainn
12
2 / 3 / 1
6,807
619
8,313
9,958
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
7
7
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Da Ji
4
2
1
2.25
W
Chang'e
2
2
4
2
W
6
2
2
3.5
L
Sobek
Da__Bark
Sobek
0
5
0
0
L
Nu Wa
J_Mitch62
Nu Wa
1
3
1
0.5
L
Medusa
0
4
1
0.13
W
Hercules
2
2
1
1.25
W
Skadi
VxL GAM3Z
Skadi
6
1
1
6.5
L
Cu Chulainn
aH Lucario
Cu Chulainn
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
26,714
40,621
Taken
43,708
20,070
Mitigated
20,687
14,815
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,969
1,672
0
2,470
8,150
6,956
0
3,105
5,045
23,545
3,885
L
Da Ji
5,106
1,031
0
2,053
10,462
4,034
0
2,176
8,144
0
44,692
W
Chang'e
5,041
156
665
1,855
6,862
1,944
0
3,281
3,581
36,826
0
W
4,868
773
0
2,398
7,909
2,762
0
2,190
5,719
0
34,600
L
Sobek
Da__Bark
Sobek
1,651
240
0
1,952
9,102
6,710
0
3,358
5,626
9,884
0
L
Nu Wa
J_Mitch62
Nu Wa
7,569
2,462
0
695
6,248
1,787
0
3,277
2,553
39,118
1,492
L
Medusa
4,075
1,631
0
2,139
7,938
2,353
0
2,048
5,890
0
37,260
W
Hercules
5,937
2,425
0
5,350
11,507
6,514
0
1,074
10,433
0
48,925
W
Skadi
VxL GAM3Z
Skadi
5,874
2,860
174
1,903
6,193
1,894
0
410
5,783
0
42,350
L
Cu Chulainn
aH Lucario
Cu Chulainn
8,313
1,761
0
2,660
9,958
5,803
0
0
9,395
4,960
43,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
29,486
321
Minions Killed
299
0
Camps Cleared
0
1,147,051
Distance Traveled
1,074,287
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,503
591
27
2
0
257,393
1
L
Da Ji
6,391
581
71
6
0
237,189
0
W
Chang'e
6,189
563
66
6
0
228,733
4
W
Fenrir
6,560
596
62
6
0
240,816
2
L
Sobek
5,218
474
15
1
0
216,073
0
L
Nu Wa
5,820
529
76
7
0
196,911
1
L
Medusa
5,250
477
54
5
0
197,834
0
W
Hercules
7,106
646
93
8
0
209,968
0
W
Skadi
6,748
613
73
7
0
210,141
8
L
Cu Chulainn
6,807
619
83
8
0
226,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role