Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GucciChowMein
Atlas
Level 62
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
IILemur
Arachne
Level 181
God Stats
1W - 1L
1,698 SR
Queue Stats
222W - 207L
1,523 Elo+
Solo
Osiris
Osiris
Malishus
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
RichHomieQuanza
Hachiman
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,494 Elo+
Party 2
Team Averages
Level 133
1,586 SR
1,503 Elo+

VS

Team Averages
Level 145
1,533 SR
1,511 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Chaos_Theorem1
Jing Wei
Level 65
God Stats
4W - 3L
1,592 SR
Queue Stats
20W - 13L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Mickeyyaboi
Gilgamesh
Level 155
God Stats
13W - 9L
1,601 SR
Queue Stats
486W - 477L
1,468 Elo+
Party 1
Ravana
Ravana
Vizard350
Ravana
Level 176
God Stats
6W - 7L
1,470 SR
Queue Stats
134W - 140L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 1
3,429
686
1,718
1,608
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 1 / 0
3,112
622
1,282
3,521
1,306
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
IILemur
Arachne
6
1 / 0 / 0
3,300
660
610
2,403
723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Osiris
Malishus
Osiris
1
0 / 1 / 0
2,468
494
480
957
294
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hachiman
5
0 / 3 / 0
2,926
585
1,263
2,828
615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 0 / 0
3,673
735
1,367
2,052
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
 
Cerberus
6
0 / 0 / 4
3,349
670
1,904
4,485
1,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
6
3 / 0 / 1
3,717
743
1,248
1,812
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Mickeyyaboi
Gilgamesh
6
1 / 1 / 1
3,964
793
878
3,459
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Vizard350
Ravana
5
1 / 0 / 1
3,263
653
372
984
241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Nu Wa
 
Nu Wa
1
0
0
1
W
Cerberus
 
Cerberus
0
0
4
2
W
Jing Wei
3
0
1
3.5
L
0
1
0
0
L
Arachne
IILemur
Arachne
1
0
0
1
L
Osiris
Malishus
Osiris
0
1
0
0
W
Gilgamesh
Mickeyyaboi
Gilgamesh
1
1
1
1.5
L
Hachiman
0
3
0
0
W
Ravana
Vizard350
Ravana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,353
Damage
5,769
11,317
Taken
12,792
3,297
Mitigated
4,850
2,192
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,718
256
0
470
1,608
359
0
766
804
16,660
373
W
Nu Wa
 
Nu Wa
1,367
311
0
1,244
2,052
443
8
866
1,186
18,120
1,547
W
Cerberus
 
Cerberus
1,904
56
68
1,546
4,485
1,752
0
1,002
3,483
13,778
342
W
Jing Wei
1,248
832
0
768
1,812
450
0
635
1,177
0
12,037
L
1,282
421
0
652
3,521
1,306
30
1,162
2,142
6,795
0
L
Arachne
IILemur
Arachne
610
406
0
572
2,403
723
0
317
2,086
0
15,763
L
Osiris
Malishus
Osiris
480
372
0
77
957
294
0
98
760
0
1,048
W
Gilgamesh
Mickeyyaboi
Gilgamesh
878
162
0
1,070
3,459
1,964
0
363
3,096
0
16,387
L
Hachiman
1,263
700
0
421
2,828
615
96
642
2,151
0
12,867
W
Ravana
Vizard350
Ravana
372
29
0
642
984
241
0
48
936
0
10,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,235
Gold Earned
17,966
99
Minions Killed
171
0
Camps Cleared
0
428,104
Distance Traveled
513,045
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,429
686
30
6
0
93,160
0
W
Nu Wa
3,673
735
38
8
0
87,098
0
W
Cerberus
3,349
670
51
10
0
115,455
1
W
Jing Wei
3,717
743
20
4
0
94,868
0
L
Atlas
3,112
622
5
1
0
105,737
0
L
Arachne
3,300
660
36
7
0
114,325
0
L
Osiris
2,468
494
0
0
0
26,142
0
W
Gilgamesh
3,964
793
39
8
0
102,874
0
L
Hachiman
2,926
585
28
6
0
88,740
0
W
Ravana
3,263
653
23
5
0
112,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role