Player Matchup

Sobek
Sobek
Drag56
Sobek
Level 123
God Stats
14W - 10L
1,400 SR
Queue Stats
166W - 162L
1,542 Elo+
Party 2
Chang'e
Chang'e
GRASPMYJOYSTICK
Chang'e
Level 149
God Stats
16W - 8L
1,731 SR
Queue Stats
114W - 82L
1,558 Elo+
Solo
Achilles
Achilles
Kitsune9T
Achilles
Level 100
God Stats
5W - 4L
1,851 SR
Queue Stats
137W - 148L
1,563 Elo+
Party 2
Chiron
Chiron
Serchiflad0
Chiron
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
378W - 338L
1,567 Elo+
Party 2
Zeus
Zeus
VUBVUBflyer
Zeus
Level 185
God Stats
49W - 35L
1,654 SR
Queue Stats
380W - 373L
1,486 Elo+
Solo
Team Averages
Level 143
1,627 SR
1,543 Elo+

VS

Team Averages
Level 159
1,491 SR
1,562 Elo+
Ravana
Ravana
Lаke
Ravana
Level 180
God Stats
3W - 4L
1,568 SR
Queue Stats
187W - 197L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
Ocеan
Hou Yi
Level 169
God Stats
14W - 14L
1,482 SR
Queue Stats
129W - 118L
1,513 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tatri
Tsukuyomi
Level 157
God Stats
1W - 3L
1,416 SR
Queue Stats
59W - 51L
1,591 Elo+
Party 3
Kuzenbo
Kuzenbo
Tidе
Kuzenbo
Level 139
God Stats
4W - 7L
1,221 SR
Queue Stats
132W - 121L
1,536 Elo+
Party 1
Merlin
Merlin
ekhoe
Merlin
Level 148
God Stats
0W - 1L
1,768 SR
Queue Stats
41W - 26L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Drag56
Sobek
13
1 / 0 / 6
7,921
528
3,311
8,629
6,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 0 / 8
8,582
572
9,350
10,635
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Kitsune9T
Achilles
15
2 / 0 / 4
8,466
564
7,857
10,990
10,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
14
1 / 0 / 4
8,058
537
4,211
6,967
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
8 / 1 / 5
9,923
662
12,246
6,103
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Lаke
Ravana
12
0 / 4 / 0
6,662
444
2,432
9,115
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Ocеan
Hou Yi
13
0 / 3 / 0
7,287
486
5,531
8,477
2,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
Tatri
Tsukuyomi
15
0 / 4 / 0
8,661
577
7,278
14,953
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Tidе
Kuzenbo
10
0 / 3 / 1
6,605
440
5,391
11,413
11,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
ekhoe
Merlin
15
1 / 3 / 0
8,294
553
5,083
5,285
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
17
Kills
1
1
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
Drag56
Sobek
1
0
6
4
W
5
0
8
9
W
Achilles
Kitsune9T
Achilles
2
0
4
4
L
Ravana
Lаke
Ravana
0
4
0
0
L
Hou Yi
Ocеan
Hou Yi
0
3
0
0
W
Chiron
1
0
4
3
L
Tsukuyomi
Tatri
Tsukuyomi
0
4
0
0
L
Kuzenbo
Tidе
Kuzenbo
0
3
1
0.17
W
8
1
5
10.5
L
Merlin
ekhoe
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,975
Damage
25,715
43,324
Taken
49,243
24,742
Mitigated
23,703
15,701
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Drag56
Sobek
3,311
192
0
3,956
8,629
6,655
149
3,824
4,805
20,634
966
W
9,350
478
935
4,579
10,635
3,936
0
2,815
7,739
69,610
0
W
Achilles
Kitsune9T
Achilles
7,857
898
0
2,452
10,990
10,053
0
0
10,052
0
54,856
L
Ravana
Lаke
Ravana
2,432
229
0
3,033
9,115
2,662
0
5,558
3,189
0
47,415
L
Hou Yi
Ocеan
Hou Yi
5,531
2,780
0
2,046
8,477
2,688
0
4,194
4,166
0
70,271
W
Chiron
4,211
1,453
832
2,297
6,967
2,203
0
1,340
5,627
0
66,730
L
Tsukuyomi
Tatri
Tsukuyomi
7,278
1,597
0
6,468
14,953
5,929
0
2,691
11,420
0
74,057
L
Kuzenbo
Tidе
Kuzenbo
5,391
1,830
0
1,270
11,413
11,164
0
7,746
3,424
17,780
0
W
12,246
576
0
650
6,103
1,895
0
3,031
3,072
87,340
245
L
Merlin
ekhoe
Merlin
5,083
352
0
250
5,285
1,260
0
3,639
1,394
58,065
574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,950
Gold Earned
37,509
540
Minions Killed
488
0
Camps Cleared
0
1,530,775
Distance Traveled
1,486,947
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,921
528
24
2
0
313,809
0
W
Chang'e
8,582
572
107
7
0
351,876
0
W
Achilles
8,466
564
88
6
0
248,553
0
L
Ravana
6,662
444
93
6
0
311,762
0
L
Hou Yi
7,287
486
120
8
0
291,263
4
W
Chiron
8,058
537
153
10
0
310,925
0
L
Tsukuyomi
8,661
577
137
9
0
278,354
0
L
Kuzenbo
6,605
440
21
1
0
322,799
2
W
Zeus
9,923
662
168
11
0
305,612
4
L
Merlin
8,294
553
117
8
0
282,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role