Player Matchup

Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Kowanga
Janus
Gold V
Level 148
God Stats
9W - 22L
1,265 SR
Queue Stats
212W - 216L
1,369 MMR
Solo
Sylvanus
Sylvanus
Silver I
TopEvrything
Sylvanus
Silver I
Level 127
God Stats
5W - 3L
1,707 SR
Queue Stats
54W - 57L
1,330 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,494 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,446 SR
1,381 MMR
Poseidon
Poseidon
Silver I
BeenThruMyles
Poseidon
Silver I
Level 69
God Stats
1W - 4L
1,288 SR
Queue Stats
144W - 158L
1,191 MMR
Party 1
Apollo
Apollo
Gold I
Brabbit9
Apollo
Gold I
Level 127
God Stats
21W - 22L
1,571 SR
Queue Stats
107W - 109L
1,599 MMR
Party 1
Bastet
Bastet
Gold V
CommBan7720
Bastet
Gold V
Level 63
God Stats
35W - 34L
1,548 SR
Queue Stats
231W - 244L
1,375 MMR
Solo
Hercules
Hercules
Gold V
Freelump
Hercules
Gold V
Level 143
God Stats
8W - 11L
1,323 SR
Queue Stats
131W - 138L
1,357 MMR
Solo
Da Ji
Da Ji
Gold III
Senjōgahara
Da Ji
Gold III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 0 / 0
6,011
859
2,990
2,817
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
 
Anhur
9
4 / 0 / 0
5,324
761
3,321
2,567
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
 
Ao Kuang
8
2 / 0 / 0
4,715
674
1,984
4,650
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Kowanga
Janus
10
2 / 1 / 0
5,103
729
1,634
3,140
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TopEvrything
Sylvanus
8
0 / 0 / 3
4,479
640
1,495
2,333
1,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThorMedusaKumbhakarnaVamana

VS

Bans
FenrirSusanoBacchusZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeenThruMyles
Poseidon
9
0 / 2 / 1
4,539
648
2,460
4,279
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Brabbit9
Apollo
8
0 / 0 / 0
4,349
621
1,983
4,587
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
5
0 / 3 / 0
3,538
505
1,965
5,103
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Freelump
Hercules
5
0 / 2 / 0
3,587
512
1,210
4,410
1,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 0
4,137
591
1,378
5,308
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
10
Kills
1
1
Deaths
10
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
0
2
W
Anhur
 
Anhur
4
0
0
4
W
Ao Kuang
 
Ao Kuang
2
0
0
2
L
Poseidon
BeenThruMyles
Poseidon
0
2
1
0.25
L
Apollo
Brabbit9
Apollo
0
0
0
0
L
Bastet
0
3
0
0
L
Hercules
Freelump
Hercules
0
2
0
0
W
Janus
Kowanga
Janus
2
1
0
2
L
1
3
0
0.33
W
Sylvanus
TopEvrything
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,424
Damage
8,996
15,507
Taken
23,687
5,622
Mitigated
6,211
7,614
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,990
536
0
1,747
2,817
1,809
972
0
2,606
31,729
7,667
W
Anhur
 
Anhur
3,321
1,692
0
795
2,567
654
0
163
2,404
0
25,811
W
Ao Kuang
 
Ao Kuang
1,984
436
0
2,548
4,650
1,101
0
231
4,419
22,973
581
L
Poseidon
BeenThruMyles
Poseidon
2,460
383
0
1,215
4,279
956
0
2,236
1,883
28,230
741
L
Apollo
Brabbit9
Apollo
1,983
820
0
2,081
4,587
986
0
427
4,160
0
29,064
L
Bastet
1,965
185
0
921
5,103
1,021
0
1,510
3,593
0
15,899
L
Hercules
Freelump
Hercules
1,210
285
0
1,544
4,410
1,934
0
2,282
2,128
0
8,465
W
Janus
Kowanga
Janus
1,634
275
0
705
3,140
916
0
1,615
1,525
26,404
573
L
1,378
242
0
1,886
5,308
1,314
0
986
4,322
0
21,396
W
Sylvanus
TopEvrything
Sylvanus
1,495
397
417
1,402
2,333
1,142
0
345
1,988
11,850
3,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,632
Gold Earned
20,150
274
Minions Killed
206
0
Camps Cleared
0
783,209
Distance Traveled
762,213
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,011
859
79
11
0
124,999
0
W
Anhur
5,324
761
50
7
0
149,170
0
W
Ao Kuang
4,715
674
47
7
0
182,565
2
L
Poseidon
4,539
648
56
8
0
156,346
0
L
Apollo
4,349
621
56
8
0
161,049
0
L
Bastet
3,538
505
24
3
0
170,954
0
L
Hercules
3,587
512
19
3
0
110,263
0
W
Janus
5,103
729
63
9
0
173,399
0
L
Da Ji
4,137
591
51
7
0
163,601
0
W
Sylvanus
4,479
640
35
5
0
153,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role