Player Matchup

Kali
Kali
Silver III
AussyG
Kali
Silver III
Level 88
God Stats
12W - 9L
1,697 SR
Queue Stats
74W - 73L
1,296 MMR
Party 2
Chaac
Chaac
Silver II
Excitate aB
Chaac
Silver II
Level 123
God Stats
4W - 2L
1,647 SR
Queue Stats
17W - 22L
1,411 MMR
Party 1
Sobek
Sobek
Silver I
Im So Alpha
Sobek
Silver I
Level 150
God Stats
11W - 11L
1,595 SR
Queue Stats
128W - 125L
1,182 MMR
Party 1
Ra
Ra
Silver V
KillaCam XXI
Ra
Silver V
Level 107
God Stats
2W - 2L
1,330 SR
Queue Stats
36W - 40L
1,250 MMR
Party 2
Skadi
Skadi
Gold I
MachineGunGilly
Skadi
Gold I
Level 130
God Stats
76W - 54L
1,631 SR
Queue Stats
179W - 181L
1,462 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,580 SR
1,320 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,600 SR
1,319 MMR
Sun Wukong
Sun Wukong
Silver II
BOOOM3869
Sun Wukong
Silver II
Level 70
God Stats
2W - 1L
1,865 SR
Queue Stats
33W - 35L
1,252 MMR
Solo
Neith
Neith
Gold IV
JonsIay
Neith
Gold IV
Level 183
God Stats
36W - 29L
1,638 SR
Queue Stats
795W - 805L
1,243 MMR
Solo
Hun Batz
Hun Batz
Bronze III
RakzUp_Killaaa
Hun Batz
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,433 MMR
Solo
Geb
Geb
Silver I
agOnize1
Geb
Silver I
Level 190
God Stats
51W - 28L
1,557 SR
Queue Stats
337W - 343L
1,224 MMR
Solo
Ix Chel
Ix Chel
Gold V
lemonadecrysta82
Ix Chel
Gold V
Level 158
God Stats
25W - 41L
1,441 SR
Queue Stats
180W - 198L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AussyG
Kali
6
0 / 0 / 0
3,280
656
0
2,662
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 0 / 0
3,717
743
1,079
2,509
1,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,658
732
1,649
3,897
2,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
3,940
788
705
1,264
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
3,699
740
2,637
2,403
565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
NutLancelotAthenaScylla

VS

Bans
AwilixSylvanusVulcanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BOOOM3869
Sun Wukong
4
0 / 0 / 0
2,945
589
715
2,435
973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
JonsIay
Neith
5
0 / 0 / 0
2,998
600
3,378
3,157
678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
5
0 / 0 / 0
3,040
608
721
1,714
356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 1 / 0
3,225
645
1,121
3,649
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
3,715
743
573
1,728
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kali
AussyG
Kali
0
0
0
0
L
Sun Wukong
BOOOM3869
Sun Wukong
0
0
0
0
W
0
0
0
0
W
0
0
1
0.5
L
Neith
JonsIay
Neith
0
0
0
0
W
1
0
0
1
W
1
0
0
1
L
Hun Batz
0
0
0
0
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,070
Damage
6,508
12,735
Taken
12,683
4,998
Mitigated
4,181
6,897
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
AussyG
Kali
0
0
0
1,641
2,662
657
0
0
2,662
0
17,075
L
Sun Wukong
BOOOM3869
Sun Wukong
715
144
0
750
2,435
973
0
0
2,192
0
8,629
W
1,079
176
0
1,822
2,509
1,020
0
0
2,509
0
17,282
W
1,649
339
0
2,059
3,897
2,435
0
916
2,981
9,021
0
L
Neith
JonsIay
Neith
3,378
1,156
0
1,246
3,157
678
0
814
2,343
0
16,732
W
705
182
64
785
1,264
321
0
573
691
19,176
0
W
2,637
1,069
0
526
2,403
565
0
205
2,198
0
20,639
L
Hun Batz
721
241
0
1,100
1,714
356
0
0
1,714
0
8,097
L
1,121
310
0
1,247
3,649
1,754
0
835
2,814
6,548
0
L
573
0
0
525
1,728
420
0
705
1,023
21,592
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,294
Gold Earned
15,923
171
Minions Killed
136
0
Camps Cleared
0
557,834
Distance Traveled
508,449
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,280
656
41
8
0
120,352
0
L
Sun Wukong
2,945
589
18
4
0
69,315
0
W
Chaac
3,717
743
33
7
0
108,835
0
W
Sobek
3,658
732
12
2
0
119,270
0
L
Neith
2,998
600
36
7
0
99,921
0
W
Ra
3,940
788
47
9
0
120,095
1
W
Skadi
3,699
740
38
8
0
89,282
2
L
Hun Batz
3,040
608
22
4
0
129,003
0
L
Geb
3,225
645
7
1
0
99,427
0
L
Ix Chel
3,715
743
53
11
0
110,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role