Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond V
ElJaffoGuzman
Danzaburou
Diamond V
Level 157
God Stats
50W - 41L
1,662 SR
Queue Stats
111W - 94L
2,022 MMR
Party 1
Kali
Kali
Diamond III
ForFrzenFangs
Kali
Diamond III
Level 160
God Stats
7W - 2L
1,768 SR
Queue Stats
231W - 194L
2,160 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond III
Serpént
Baba Yaga
Diamond III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 292L
2,157 MMR
Solo
Sylvanus
Sylvanus
Platinum II
homesay
Sylvanus
Platinum II
Level 216
God Stats
0W - 1L
1,963 SR
Queue Stats
82W - 65L
2,042 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,679 SR
1,976 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,646 SR
1,862 MMR
Ao Kuang
Ao Kuang
Diamond V
 
Ao Kuang
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
ImFuri0us
Ares
Diamond III
Level 169
God Stats
5W - 2L
1,759 SR
Queue Stats
15W - 19L
2,162 MMR
Solo
Agni
Agni
Platinum I
vmfbhfmjf
Agni
Platinum I
Level 127
God Stats
12W - 8L
1,683 SR
Queue Stats
49W - 42L
2,049 MMR
Solo
Serqet
Serqet
Diamond V
Ŭllr
Serqet
Diamond V
Level 144
God Stats
29W - 21L
1,789 SR
Queue Stats
133W - 119L
2,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 5 / 0
6,172
475
3,195
9,336
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
ElJaffoGuzman
Danzaburou
14
3 / 2 / 2
7,827
602
8,951
8,042
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 4
6,410
493
3,893
11,904
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Serpént
Baba Yaga
13
1 / 1 / 0
6,574
506
4,136
7,291
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
homesay
Sylvanus
10
3 / 2 / 0
6,547
504
3,294
7,834
4,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetThanatosCu ChulainnSusanoAwilix

VS

Bans
ThorDa JiBacchusThothHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 2 / 3
7,860
605
5,633
9,280
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
12
1 / 3 / 2
6,908
531
4,086
9,938
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
11
2 / 1 / 3
6,790
522
6,957
7,262
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
14
2 / 1 / 0
7,532
579
4,434
5,261
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Ŭllr
Serqet
14
4 / 1 / 3
8,591
661
7,938
7,497
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
13
13
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
0
0.2
W
Ao Kuang
 
Ao Kuang
4
2
3
2.75
W
Chiron
 
Chiron
1
3
2
0.67
L
Danzaburou
ElJaffoGuzman
Danzaburou
3
2
2
2
L
0
3
4
0.67
W
Ares
2
1
3
3.5
L
Baba Yaga
Serpént
Baba Yaga
1
1
0
1
L
Sylvanus
homesay
Sylvanus
3
2
0
1.5
W
Agni
2
1
0
2
W
Serqet
Ŭllr
Serqet
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
29,048
44,407
Taken
39,238
17,461
Mitigated
16,020
16,103
Healing
16,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,195
187
0
1,515
9,336
3,859
0
1,014
7,410
0
30,454
W
Ao Kuang
 
Ao Kuang
5,633
1,014
0
5,784
9,280
3,156
0
1,411
7,869
57,957
1,190
W
Chiron
 
Chiron
4,086
1,172
148
4,347
9,938
3,308
0
676
9,172
0
47,662
L
Danzaburou
ElJaffoGuzman
Danzaburou
8,951
3,211
0
3,404
8,042
2,626
0
3,021
5,021
0
60,299
L
3,893
2,034
0
5,767
11,904
3,728
0
3,294
8,324
0
52,914
W
Ares
6,957
915
0
2,083
7,262
4,564
0
2,229
5,033
19,824
0
L
Baba Yaga
Serpént
Baba Yaga
4,136
334
0
2,387
7,291
2,385
0
4,626
2,494
52,055
0
L
Sylvanus
homesay
Sylvanus
3,294
953
1,680
1,350
7,834
4,863
0
4,612
3,116
16,384
804
W
Agni
4,434
508
0
981
5,261
1,645
408
2,877
2,384
60,403
0
W
Serqet
Ŭllr
Serqet
7,938
1,373
0
3,400
7,497
3,347
0
237
7,260
0
53,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
37,681
376
Minions Killed
452
0
Camps Cleared
0
1,340,665
Distance Traveled
1,376,667
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,172
475
60
5
0
234,491
3
W
Ao Kuang
7,860
605
99
8
0
316,023
0
W
Chiron
6,908
531
91
7
0
242,373
4
L
Danzaburou
7,827
602
103
8
0
273,706
0
L
Kali
6,410
493
91
7
0
314,080
0
W
Ares
6,790
522
14
1
0
273,484
3
L
Baba Yaga
6,574
506
101
8
0
261,711
1
L
Sylvanus
6,547
504
21
2
0
256,677
2
W
Agni
7,532
579
142
11
0
276,242
0
W
Serqet
8,591
661
106
8
0
268,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role